feedback1f WT: 起飞 review 2 — 暴虐兵长's 暴击 splash and the ticks of debuffs already on her reach an airborne 蒂比
PRTS 萨卡兹悖谬暴虐兵长 技能0 暴击 "对目标和周围4格的我方单位造成攻击力150%的物理普通伤害(无视无法选择,无视迷彩)": the splash passes ignoreSelect. The ticks of a debuff a ground enemy put on her before she took off (出血, 沙狱, the burning DoT, 淤困, 【自然涌动】) select nobody (PRTS 异常效果: 无法选择 effects only act on selection), so they pass ignoreSelect too; a shot already in flight is still refused [ASSUMED]. Comments in tier2.js and SIM.md no longer say that nothing of a ground enemy damages her.
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@@ -90,9 +90,11 @@ export function canTargetAlly(e, a, ranged) {
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* pipeline and Battle.applyStatus (a ground enemy's area damage, statuses and hits under way skip it — PRTS 作战机制 "AOE
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* 的判定是对攻击范围内的每个可以被选中的敌人进行判定"), and the content picks and one-shot areas that bypass canTargetAlly
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* (chain / bounce jumps, 周围四格 additions, shells, barrages, 沙狱, death blasts). Not selections, so they still reach it:
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* sourceless damage and DamageInfo / applyStatus `ignoreSelect` — abilities that "无视无法选择" (【污染秽蚀】, 【盲信之誓】),
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* direct picks (碎铳之簧's counter on its attacker: PRTS 异常效果 "'直接选中'的能力…不受这些仅在选择时生效的异常效果制约")
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* and the blasts of flying units credited to a ground leader (刺胄之弹, 斩胄之剑 / 破胄之锤).
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* sourceless damage and DamageInfo / applyStatus `ignoreSelect` — abilities that "无视无法选择" (【污染秽蚀】, 【盲信之誓】,
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* 萨卡兹悖谬暴虐兵长's 暴击 splash), direct picks (碎铳之簧's counter on its attacker: PRTS 异常效果 "'直接选中'的能力…不受这些
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* 仅在选择时生效的异常效果制约"), the blasts of flying units credited to a ground leader (刺胄之弹, 斩胄之剑 / 破胄之锤) and
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* the ticks of a debuff a ground enemy put on it before it took off (出血, 沙狱, burning DoTs, 【自然涌动】: a tick selects
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* nobody). A shot already in flight is refused [ASSUMED] (damage.js).
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*/
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export function evadesGround(src, a) {
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return !!(a && a.s && a.s.flags.liftoff && src && src.side === 'enemy' && !src.isFlying);
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