feedback1 integrate: WA per-copy 拉普兰德 refresh counter; 突变细胞 reusable
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@@ -312,7 +312,8 @@ export function ChessDetail({ chess, piece, unit, snapHp, editable, onSell, bond
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/**
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* An item's card (hand / temp / shop / equipped). An effect-only item (items.json `shopExcluded`: the special 维式重锤,
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* 突变细胞 — user playtest #4 item 5) says it is never sold and where it comes from (`shopExcludedBy`).
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* 突变细胞 — user playtest #4 item 5) says it is never sold and where it comes from (`shopExcludedBy`); a rule the
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* official text leaves out (items.json `note`: 突变细胞 returns to the hand after each use) is shown under the effect.
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*/
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export function ItemDetail({ item, piece, editable, onDestroy }) {
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const m = data.get('assets');
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@@ -327,6 +328,7 @@ export function ItemDetail({ item, piece, editable, onDestroy }) {
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</div>
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</div>
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<${Section} title="效果" micro="EFFECT"><${RichText} as="p" text=${item.descRaw || item.desc} class="dtext" /><//>
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${item.note ? html`<p class="dhint dhint--rule"><${Icon} name="info" />${item.note}</p>` : null}
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${item.itemType === 'MAGIC'
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? html`<p class="dhint"><${Icon} name="info" />将其拖拽至战场上的格子使用</p>`
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: html`<p class="dhint"><${Icon} name="info" />拖拽至干员身上进行配发(每名干员最多 2 件,配发后无法取下)${item.mergeable ? ';2 件相同装备自动合成进阶装备' : ''}</p>`}
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