0.2.5-dev: an optional 「官方伤害数字」 setting (default off) shows only the numbers the official game shows per the PRTS red-number rule (#412, the owner's decision of 2026-10-12); a small link to the project's GitHub repository on the title page (#543); golden: unchanged

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sganggs committed 2026-10-12 14:59:20 +08:00
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@@ -141,6 +141,7 @@
"输入你的代号(最多 {NAME_MAX_LEN} 字)": "Callsign (max {NAME_MAX_LEN} chars)",
"开始": "Start",
"非官方同人复刻 · 游戏素材版权归 上海鹰角网络 / Yostar 所有": "Unofficial fan remake · Game assets © Hypergryph / Yostar",
"项目仓库": "Repository",
"高": "High",
"中": "Medium",
"低": "Low",
@@ -155,6 +156,8 @@
"音效": "Sound Effects",
"静音": "Mute",
"显示伤害数字": "Damage Numbers",
"官方伤害数字": "Official Damage Numbers",
"只显示达到官方暴击条件的红色数字。关闭时仍显示每一次命中。": "Show only red numbers that meet the official crit rule. While off, every hit still shows a number.",
"画面质量": "Graphics Quality",
"触屏操作:点击单位选中(撤退 / 出售)· 长按单位或卡牌查看详情 · 拖动部署后滑动选择朝向": "Touch controls: tap a unit to select it (Retreat / Sell) · long-press a unit or card for details · after dragging to deploy, swipe to choose a direction",
"快捷键": "Hotkeys",