fix: 让家族徽章在解除隐匿后的首笔伤害触发
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@@ -661,7 +661,7 @@ test('家族徽章 (叙拉古): ATK +2 %/s while 隐匿 (max +100 %) until the f
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h.b.applyStatus(u, 'stealth', { duration: 10 });
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h.run(10);
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const ramp = u.s.atk / atk0;
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h.run(0.5);
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assert.ok(!u.s.flags.stealth, 'damage immediately after stealth expires');
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const e = foe(h);
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const hp0 = e.hp;
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hitTrue(h, u, e, 100);
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