fix: 让家族徽章在解除隐匿后的首笔伤害触发
This commit is contained in:
1 parent
1db8e51023
commit
a173a470b6
6 files changed
+210
-9
No files matched your search
@@ -224,3 +224,11 @@ the hook-depth guard on scaled hit-count HP; the guard remains unchanged for oth
|
||||
as well as by its aura tick, including the first hit and immediately after the last companion leaves.
|
||||
|
||||
Sources and the feedback items requiring no simulation change are recorded in [§28.25](../history/0.2.3.md#2825-community-feedback-of-2026-10-10).
|
||||
|
||||
|
||||
**Family Crest (家族徽章).** On a Siracusa carrier, the accumulated ATK lasts through the first positive damage
|
||||
instance after effective 隐匿 ends. At that damage event, the crest + 叙拉古正装 combo uses the accumulated ATK for its
|
||||
true damage, then removes the bonus. The first hit does not wait for the next 0.25 s growth poll. Consumption is
|
||||
claimed before nested combo damage, so a multi-hit/AOE attack consumes it once; tagged item procs do not consume it.
|
||||
Source: `data/items.json` 家族徽章 `desc` / `descRaw` and the
|
||||
`act2autochess_equip_acarm122_global_buff` blackboard in `buffs`; the existing proc exclusion is preserved.
|
||||
Reference in new issue
Block a user