fix: 让家族徽章在解除隐匿后的首笔伤害触发
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@@ -1561,3 +1561,11 @@ yet — enemy content must pick one); 抵抗 covers the control statuses of `RES
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“余音” owns a same-call pulse queue (DESIGN §28.24): reflected hits enqueue their earned pulses instead of recursively
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entering another pulse. This retains the lethal-hit pulse and prevents valid high hit-count chains from tripping the
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general hook guard. The queue is emptied in `finally`; it introduces no timer or simulation RNG.
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### Family Crest damage-event timing
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`content/items/battle.js` consumes 家族徽章's accumulated ATK at the first positive damage event without the `item` tag after the
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Siracusa carrier's effective 隐匿 ends, without waiting for the growth timer. Its 叙拉古正装 combo is claimed before
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synchronous nested damage and uses the boosted ATK before the buff is removed. A later hit cannot consume it again.
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Leaving the field clears the accumulation; 迷彩 does not count as 隐匿 (see §3). Source: `data/items.json`.
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