feedback2: merge WJ — enemy splash, blasts, area skills, zones and auras skip a 隐匿 operator that does not block them; 迷彩 is still hit by splash (GitHub #32 item 6)
# Conflicts: # docs/DESIGN.md # docs/SIM.md # server/sim/content/enemies.js
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@@ -1647,6 +1647,10 @@ export class Battle {
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return out;
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}
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/**
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* Every deployed ally within `r` of (x, y) — no selection rule: an enemy's area effect selects among them with
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* targeting.js areaSelectable (content/enemies.js areaAllies: no unblocking 隐匿 ally, DESIGN §22.12).
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*/
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alliesInRadius(x, y, r, ownerId = null, { includeDevices = false } = {}) {
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const out = [];
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const r2 = r * r + 1e-9;
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