0.2.6-dev: the WebSocket compression figures in the code and docs are the server counters' measurement (173 KB of frames → 60 KB on the wire)
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@@ -19,9 +19,10 @@ export const WS_MAX_PAYLOAD = 64 * 1024;
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* permessage-deflate (RFC 7692) for the JSON text frames. A message from 1 KB up (m.public, m.private, b.start, welcome
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* …) is compressed on its own — no context is kept from one message to the next (`serverNoContextTakeover`) — with a
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* 2 KB window and zlib memLevel 7, so a connection holds about 72 KB of zlib state; smaller frames (pong, ok) go out
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* as they are. Measured on a solo session (rounds 3–5, 216 server frames): 169 KB of payload → 63 KB on the wire; a
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* larger window gains nothing on these messages. Browsers negotiate it by themselves; a client that offers none gets
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* plain frames. The inflated size of a client frame still counts against WS_MAX_PAYLOAD.
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* as they are. Measured on a solo session (rounds 3–5, the server's own counters, traffic.js): 173 KB of payload →
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* 60 KB on the wire; replaying a session's frames with larger windows gained nothing on these messages. Browsers
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* negotiate it by themselves; a client that offers none gets plain frames. The inflated size of a client frame still
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* counts against WS_MAX_PAYLOAD.
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*/
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export const WS_DEFLATE = Object.freeze({
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threshold: 1024,
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