feedback5 WE2: 自选 summon hand counts include the tokens' own deploy talents (#21)
tools/build-data.mjs tokenTalentDeckBonus adds a summon's talent max_deploy_count / max_deck_stack_cnt (the hidden "TOKEN数" talent; a module token part of the same talent replaces it, matched by prefabKey) to its variant deployLimit / deckStack. Regenerated offline: only data/backups.json tokens of 麦哲伦 (drones), 令 (souls), 白铁 (devices) and 夜莺 (幻影) changed — deployLimit 3 / 4 with SUM-Y stage 3, 2, 3; deckStack 5 (8), 3 (4). The hand count (player/diy.js placeableTokens) now matches the official one for every 自选 summoner (PRTS 卫戍协议/帮助 "根据召唤物部署数量上限", the owners' talents, PRTS 幻影 备注). The summoner kits read deckStack / deployLimit as they are (same decks as before). Golden: no scenario moved (the diy family places no summon pieces).
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@@ -5,8 +5,9 @@
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// Sources: the client's battle data (charpack char_248_mgllan / char_2023_ling / char_4195_radian: Talents/1
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// charge_token[born] — RechargeToken `cnt` at every deployment of the owner; CommonAbilities die_to_kill_token — KillTokens
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// when the owner leaves; the SUM-Y equips mgllan_equip_2_* / ling_equip_1_*: trigger_charge_token — RechargeToken the
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// trait's `cnt` once, on the undeployed card (`_attachPassiveBuffsOnDummy`); the token decks: max_deck_stack_cnt /
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// max_deploy_count of the tokens' hidden talent, deckStack / deployLimit of the token records); PRTS 分支特性信息 召唤师
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// trait's `cnt` once, on the undeployed card (`_attachPassiveBuffsOnDummy`); the token decks: deckStack / deployLimit of
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// the token records, which carry the tokens' hidden talent max_deck_stack_cnt / max_deploy_count — tools/build-data.mjs
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// tokenTalentDeckBonus); PRTS 分支特性信息 召唤师
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// ("干员离场后,附属的召唤物随之消失"); PRTS 卫戍协议/帮助 §作战阶段 (placed summons: "所有手动部署的召唤物,无视所属干员的持有
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// 状态,不消耗持有数量,作战开始时立即部署一次", "若战场区初始部署有召唤物,若召唤物在战斗期间退场,将在满足条件后立即原地再部署1个").
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//
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