diff --git a/docs/DATA.md b/docs/DATA.md index afa99b0b..ad3d4535 100644 --- a/docs/DATA.md +++ b/docs/DATA.md @@ -150,7 +150,7 @@ Top level: `{ season, seasonName, modes, economy, lpCapPerRound, bossOvertimeAft | `name`, `appellation` | `"隐现"`, `"Insider"` | | | `rarity` | `5` | stars 1–6 | | `profession`, `subProfessionId`, `subProfessionName`, `position` | `"SNIPER"`, `"fastshot"`, `"速射手"`, `"RANGED"` | | -| `placement` | | not stored. A MELEE chess may stand on a 高台 only when it is elite 歌蕾蒂娅 (`char_474_glady`, `isGolden`) carrying HOK-Y 淡金坠饰 (`uniequip_003_glady`), decided at place time from the loadout (`shared/highGround.js`, `board.js placeClass`). The trait 「可以放置于远程位」 is not read. Owner's decision 2026-10-04; §22.6's `placement: "all"` is gone. `position` stays MELEE for the battle | +| `placement` | | not stored. A MELEE chess may also stand on a 高台 when its trait without a module (`traitBase`, else `trait`) reads 「可以放置于远程位」 — the 钩索师 / 推击手 branch trait: 歌蕾蒂娅, 崖心, 见行者, normal and elite; the module does not matter (every module of the three keeps the line). Read at place time (`shared/highGround.js meleeOnHighGround`, `board.js positionClass`); the owner's decision of 2026-10-05, following PRTS (it reverses the 2026-10-04 one: elite 歌蕾蒂娅 with HOK-Y only). `position` stays MELEE for the battle | | `nationId` | `"laterano"` | | | `bonds[]` | `["lateranoShip","swiftShip"]` | bondIds (→ `bonds.json`) | | `garrisonIds[]` | `["garrison_16_b"]` | 特质 (→ `garrisons.json`); first = displayed trait | diff --git a/docs/DESIGN.md b/docs/DESIGN.md index 0e0465f4..a4ef794e 100644 --- a/docs/DESIGN.md +++ b/docs/DESIGN.md @@ -131,7 +131,7 @@ Ownership rule for parallel agents: **only edit files assigned to you**; if you - **Partner display** cols 11–18 of rows 9–12 (the unite field uses them). - **Boss field**: rows 1–5; left half cols 2–10, right half cols 10–18. - Enemy preview pen rows 14–18 × cols 7–13 (row 16 empty): during prep the next round's enemies idle there (upper-gate enemies rows 17–18, lower-gate rows 14–15, ≤ 50 models, spawn-time order) — research 08 §4 / 09 §2. -- Tile semantics come from `data/stages.json` legend: height (LOW/HIGH), buildable (ALL/MELEE/RANGED/NONE — the **effective** deploy type: the 深水区 `tile_deepsea` refuses deployment, NONE with the level's `buildableType` ALL kept, PRTS 深水区 地形信息 "拒绝部署(待补充)"; an active 特制水上平台 makes its tile deployable in the prep deploy map only, §21.3), ground-passable, fly-only, special terrain (mire, smog, deepsea, infection). The fenced tiles (围墙 `tile_fence_bound` / 围栏 `tile_fence`, legend `b`: LOW, buildable ALL, passable to flyers only) take units, which attack normally from there but block no ground enemy (PRTS 地形机制, §21.23). Melee chess may stand only on LOW tiles with buildable ALL/MELEE — except elite 歌蕾蒂娅 carrying module HOK-Y 淡金坠饰 (`uniequip_003_glady`), who may use the ranged tiles too (owner's decision 2026-10-04; the branch trait 「可以放置于远程位」 is not read, §22.6 reversed); ranged chess on ALL/RANGED **and** on LOW ALL/MELEE tiles ("所有行动内远程干员可部署在近战位"). Tokens follow their own `position`; a summon marked `ownerRange` (狼群, 流形: "只能部署在召唤者攻击范围内") goes only on a tile of its owner's attack range — the loadout grid rotated by the owner's facing around its tile (`PlayerState.summonRange`, §21.3). +- Tile semantics come from `data/stages.json` legend: height (LOW/HIGH), buildable (ALL/MELEE/RANGED/NONE — the **effective** deploy type: the 深水区 `tile_deepsea` refuses deployment, NONE with the level's `buildableType` ALL kept, PRTS 深水区 地形信息 "拒绝部署(待补充)"; an active 特制水上平台 makes its tile deployable in the prep deploy map only, §21.3), ground-passable, fly-only, special terrain (mire, smog, deepsea, infection). The fenced tiles (围墙 `tile_fence_bound` / 围栏 `tile_fence`, legend `b`: LOW, buildable ALL, passable to flyers only) take units, which attack normally from there but block no ground enemy (PRTS 地形机制, §21.23). Melee chess may stand only on LOW tiles with buildable ALL/MELEE — except a melee chess whose trait reads 「可以放置于远程位」 (the 钩索师 / 推击手 branch trait: 歌蕾蒂娅, 崖心, 见行者, normal and elite, with any module or none), which may use the ranged tiles too (`shared/highGround.js`; the owner's decision of 2026-10-05, following PRTS — it reverses the 2026-10-04 one that allowed only elite 歌蕾蒂娅 with HOK-Y; on a 高台 it attacks and blocks nothing); ranged chess on ALL/RANGED **and** on LOW ALL/MELEE tiles ("所有行动内远程干员可部署在近战位"). Tokens follow their own `position`; a summon marked `ownerRange` (狼群, 流形: "只能部署在召唤者攻击范围内") goes only on a tile of its owner's attack range — the loadout grid rotated by the owner's facing around its tile (`PlayerState.summonRange`, §21.3). - **Facing (corrected, see research 09 §1.2):** like standard Arknights, every board piece has a direction `dir ∈ UP|RIGHT|DOWN|LEFT` chosen with the 4-direction deploy wheel after dropping it on a tile (also re-orientable in place); default `RIGHT`; persists across rounds. Range grid entries are `[dRow, dCol]` relative to facing RIGHT and are rotated: RIGHT `(dr,dc)`, UP `(dc,−dr)`, LEFT `(−dr,−dc)`, DOWN `(−dc,dr)` (row 0 = bottom); `rangeExtend` applies along +dCol before rotating — to a running skill's range too, unless that skill ignores 攻击距离 (`targeting.noRangeExtend`, 信仰搅拌机 S3, §21.16). The right-side Final Assault player is mirrored col `c→20−c` with RIGHT↔LEFT (UP/DOWN unchanged). - **Range test:** an enemy is inside a grid range if the tile containing it (`round(y), round(x)`) is one of the range tiles; a huge enemy (data `hitArea`: 巨型单位, a 4.95 × 2.95 rectangle moved 1.0 up) if any tile its hit rectangle overlaps is one (PRTS 作战机制 "巨型BOSS单位的每一个占据的格子都可以让其本身通过格子判定"; `sim/body.js`, §19.4). Radius ranges (enemies, auras, AoE) use Euclidean distance in tiles — to a huge enemy's rectangle [ASSUMED] — except splash around a struck target, a 中点判定 on positions (PRTS 作战机制 "中点判定…案例:阻挡,酒神1天赋的1.3溅射半径"). A ranged enemy's normal attack takes an ally whose collider (radius 0.25, PRTS 作战机制 §碰撞体积 "我方干员碰撞体积基本均为以0.25格为半径的圆形") touches its range circle: centre distance ≤ `rangeRadius` + 0.25 (`constants.js ALLY_COLLIDER_RADIUS`, `ai.js enemyAttack`; §20.4). - **Fields at runtime:** a `Battle` receives a **field rect** (rows/cols subset) and the full stage grid. Normal battles use rows 9–12 × cols 0–10; unite uses rows 9–12 × cols 0–20; boss uses rows 0–5 × cols 0–20 (solo boss uses the left half only). Pathfinding never leaves the rect. @@ -394,7 +394,7 @@ Per match: pick stage (weighted among the mode's `config.modes[m].stages`, weigh ### 6.6 AI players (bot.js) -Deterministic-ish heuristic player used for (a) AI teammates, (b) auto-play for disconnected humans (only auto-ready + auto-picks, not shopping, unless "AI 托管" is toggled), (c) tests. Strategy (§21.6): pick a band (weighted by starting LP; never one built around a bond the mode switches off — `gd.bandBondIds`, §21.26); each prep: take offers, sell dead bench weight, fill the board, complete affordable merges, level on the curve, then buy only merge progress / lineup upgrades worth more than the refreshes their price would buy (shop odds of completing held pairs), freeze for an unaffordable third copy (坎诺特 keeps 5 funds back); build around a committed focus core bond (a teammate's main bond on its strip counts against it; bonds the mode switches off never) + a second bond; value dealers by DPS vs the round's DEF / RES (an attack on every enemy in range counts double — 阵法术师 / 轰击术师), with the range the unit is deployed with; place by the exposure model + rehearsal on the server's deploy map (no 深水区; a tactician's 援军 within `PlayerState.summonRange`; a 钩索师 / 推击手 on the ground tiles, as a blocker — §22.6; `g.move` judges legality); items by effect (META §1.5: 突变细胞 on the least valuable normal single below 6阶, a cell left in temp gets a hand slot made for it, the operator its transformation gains is deployed by the next prep's lineup step like any owned unit — AI 托管 too; the buy loop's bench shed never sells a piece gained since the bot's last prep, §21.1); 机变 bounties by expected payout − expected LP loss over the offered cards; resolve temp — on a human seat under AI 托管 never by destroying an item while a bench operator can be sold for the slot —; ready. A bot's whole prep — shop decisions and layout planning (`botPrepBeginSteps`, 25–70 ms late in a 4-bot match), the layout rehearsal and `botPrepEndSteps` — runs in wall-clock slices of `botSliceMs` (8 ms) per scheduler callback on a real host (step generators that yield between whole actions, never with a transient board; the same actions in the same order, so decisions are unchanged; at once in virtual time). +Deterministic-ish heuristic player used for (a) AI teammates, (b) auto-play for disconnected humans (only auto-ready + auto-picks, not shopping, unless "AI 托管" is toggled), (c) tests. Strategy (§21.6): pick a band (weighted by starting LP; never one built around a bond the mode switches off — `gd.bandBondIds`, §21.26); each prep: take offers, sell dead bench weight, fill the board, complete affordable merges, level on the curve, then buy only merge progress / lineup upgrades worth more than the refreshes their price would buy (shop odds of completing held pairs), freeze for an unaffordable third copy (坎诺特 keeps 5 funds back); build around a committed focus core bond (a teammate's main bond on its strip counts against it; bonds the mode switches off never) + a second bond; value dealers by DPS vs the round's DEF / RES (an attack on every enemy in range counts double — 阵法术师 / 轰击术师), with the range the unit is deployed with; place by the exposure model + rehearsal on the server's deploy map (no 深水区; a tactician's 援军 within `PlayerState.summonRange`; a melee chess whose trait reads 「可以放置于远程位」 (钩索师 / 推击手) on a 高台 whose range covers the enemy road, else on the ground, counted as a blocker in the lineup either way — §3; `g.move` judges legality); items by effect (META §1.5: 突变细胞 on the least valuable normal single below 6阶, a cell left in temp gets a hand slot made for it, the operator its transformation gains is deployed by the next prep's lineup step like any owned unit — AI 托管 too; the buy loop's bench shed never sells a piece gained since the bot's last prep, §21.1); 机变 bounties by expected payout − expected LP loss over the offered cards; resolve temp — on a human seat under AI 托管 never by destroying an item while a bench operator can be sold for the slot —; ready. A bot's whole prep — shop decisions and layout planning (`botPrepBeginSteps`, 25–70 ms late in a 4-bot match), the layout rehearsal and `botPrepEndSteps` — runs in wall-clock slices of `botSliceMs` (8 ms) per scheduler callback on a real host (step generators that yield between whole actions, never with a transient board; the same actions in the same order, so decisions are unchanged; at once in virtual time). --- diff --git a/docs/META.md b/docs/META.md index 50e97ded..ba6c455b 100644 --- a/docs/META.md +++ b/docs/META.md @@ -12,7 +12,7 @@ server/match/ (data/tuning.json, §3.1) pool.js SharedPool (copies per base chess, across players), per-match bans, copy-weighted rolls board.js placement legality from the stage legend on the deploy field (own board / boss half); a 高台 - also takes elite 歌蕾蒂娅 with HOK-Y (shared/highGround.js), slot helpers, + also takes a melee chess whose trait reads 可以放置于远程位 (shared/highGround.js), slot helpers, reading order (boardOrder), a merge's elite tile in deployment order (mergeTile) bondsMeta.js bond counting modes, tiers, 调和 / 独行 / 助力 / 绝技, layers effectsMeta.js MetaRegistry + EffectDispatcher + the handler ctx (this document, §2) diff --git a/docs/PLAYING.md b/docs/PLAYING.md index 65754748..c29434a0 100644 --- a/docs/PLAYING.md +++ b/docs/PLAYING.md @@ -62,7 +62,7 @@ ## 4. 摆阵与朝向 -- 从整备区把干员拖到棋盘:近战位 / 远程位高亮为可放置格。**只有精锐歌蕾蒂娅、并且装备了模组 HOK-Y「淡金坠饰」,才能放到高台上**;崖心、见行者、没晋升的歌蕾蒂娅、换了别的模组或者不装备模组,都只能放在地面。站在高台上时照常攻击,但不阻挡敌人。**水里不能部署**:战场#08(涨潮控制)中间的那条水池(深水区)和官方一样拒绝部署,任何干员和召唤物都放不上去;突袭盟约的干员再部署、战术家的援军自动选战术点时也只会落在岸上。松手后出现**方向轮盘**,向上 / 右 / 下 / 左滑动,棋盘上会用橙色条纹预览旋转后的攻击范围,松手确认;松在中心或点「✕ 点击取消」取消。 +- 从整备区把干员拖到棋盘:近战位 / 远程位高亮为可放置格。**特性写着「可以放置于远程位」的近战干员(钩索师、推击手:歌蕾蒂娅、崖心、见行者)也能放到高台上**,普通和精锐都可以,装什么模组或者不装模组都一样;其他近战干员只能放在地面。站在高台上时照常攻击,但不阻挡敌人。**水里不能部署**:战场#08(涨潮控制)中间的那条水池(深水区)和官方一样拒绝部署,任何干员和召唤物都放不上去;突袭盟约的干员再部署、战术家的援军自动选战术点时也只会落在岸上。松手后出现**方向轮盘**,向上 / 右 / 下 / 左滑动,棋盘上会用橙色条纹预览旋转后的攻击范围,松手确认;松在中心或点「✕ 点击取消」取消。 - 想只改朝向:把干员拖回它自己所在的格子再选方向。朝向会一直保留到下一回合。 - **点选按地上的方格**:点哪个方格就选中站在那个方格上的单位,点空方格不选任何单位(点到后一格干员画出来的头部,算作点了后面那一格)。作战中友方同样按方格;敌人在格子之间走动,点它的身体或脚下附近(0.6 格内)即可,飞行敌人点它的身体。 - 拖动时模型一直在指针 / 手指下(脚在指针下方约半格,鼠标和触屏一样),**指针所在的格子**就是落点并高亮;装备拖到哪个格子,就配发给那个格子上的干员;在商店栏上松手则放回原位。 diff --git a/docs/research/03-operators.md b/docs/research/03-operators.md index ab5f7b9e..ab20cdc5 100644 --- a/docs/research/03-operators.md +++ b/docs/research/03-operators.md @@ -1981,7 +1981,7 @@ Consequences for the current pool: - Tokens marked `DEFAULT` in `shopStateTokenDict` are these placeable pieces: 医疗探机, 诅咒娃娃, 狼群, 斯卡蒂的海嗣, 流形. `HIDDEN` tokens exist only in battle. - [ASSUMED] Summons do **not** use one of the 8 deploy slots, as in the base game. Keep this as a config flag. - **Battle start:** every board unit deploys for free, in order **从上到下>从左到右** (下半): down each column, the columns left to right (research 01 §4.3). In the boss round the order is mirrored for the right-side player. After that, knocked-out units redeploy automatically on their tile when the respawn timer is done and DP ≥ `cost` (DP starts at 10, +1/s, cap 99). -- **Ranged units may stand on melee tiles** ("所有行动内远程干员可部署在近战位"). Melee units may **not** use ranged-only tiles (HIGH `h`) — except elite 歌蕾蒂娅 carrying HOK-Y 淡金坠饰 (`uniequip_003_glady`). The branch trait 「可以放置于远程位」 (钩索师 / 推击手; PRTS 新人入门 "可部署在高台和地面") is on every variant and is **not** read (owner's decision 2026-10-04, reversing the §22.6 reading of GitHub #32 item 4). 崖心 has only HOK-X; 见行者, a normal record, any other module and no module stay on the ground. Maps: see 05. +- **Ranged units may stand on melee tiles** ("所有行动内远程干员可部署在近战位"). Melee units may **not** use ranged-only tiles (HIGH `h`) — except those whose trait reads 「可以放置于远程位」: the 钩索师 / 推击手 branch trait (歌蕾蒂娅, 崖心, 见行者, normal and elite; PRTS 歌蕾蒂娅 · 特性 and 新人入门 "可部署在高台和地面"), which every module of the three keeps, so any module or none. The owner's decision of 2026-10-05 follows PRTS (raised with the PRTS source in PR #69 by @sunstricken) and reverses the 2026-10-04 one (elite 歌蕾蒂娅 with HOK-Y only). A module's 部署效果 (教官 Y "可以额外部署在远程位") stays off in this mode (PRTS 卫戍协议/帮助 §战斗部署). Maps: see 05. ### C3. Pool membership per match The per-match ban removes every visible chess whose bonds are **all** in the disabled set. The rule is verified; see 01 Addendum A2. Elites of banned chess are also unobtainable. Hidden chess (17) stay out of the shop as §1.2 says. diff --git a/public/js/ui/gameLogic.js b/public/js/ui/gameLogic.js index c4316474..2ee8400d 100644 --- a/public/js/ui/gameLogic.js +++ b/public/js/ui/gameLogic.js @@ -4,8 +4,8 @@ // light legal tiles while dragging; the server stays authoritative and may still refuse a move. // // Board = own normal field (GEO.FIELD rows 9–12, cols 2–10). Melee chess stand on `melee` deploy tiles -// (LOW, buildable ALL/MELEE) — elite 歌蕾蒂娅 carrying HOK-Y (shared/highGround.js, the player's loadout) on any -// deploy tile, the 高台 included (piecePosition 'ALL'); ranged chess on `melee ∪ rangedOnly` (stages.json → deployTiles.normal, +// (LOW, buildable ALL/MELEE) — a melee chess whose trait reads 「可以放置于远程位」 (shared/highGround.js: 歌蕾蒂娅, 崖心, +// 见行者, any module) on any deploy tile, the 高台 included (piecePosition 'ALL'); ranged chess on `melee ∪ rangedOnly` (stages.json → deployTiles.normal, // derived from the tile legend when missing — the legend's `buildable` is the effective type: 深水区 tile_deepsea // refuses deployment, PRTS 深水区 地形信息 "拒绝部署(待补充)", player report #3 after 0.1.0). Tokens follow their // own `position`; a summon whose text reads "只能部署在召唤者攻击范围内" (tokens.json `ownerRange`: 伺夜's 狼群, @@ -1049,17 +1049,16 @@ export function placementContext({ priv, stage, editable, field = 'normal', getC } /** - * Deploy position ('MELEE'|'RANGED'|'ALL') of a chess/token piece, or null for items. Elite 歌蕾蒂娅 carrying HOK-Y - * (the viewer's loadout, shared/highGround.js) is 'ALL': any deployable tile, the 高台 included - * (server/match/board.js placeClass; owner's decision 2026-10-04). Every other MELEE chess is ground-only. + * Deploy position ('MELEE'|'RANGED'|'ALL') of a chess/token piece, or null for items. A MELEE chess whose trait reads + * 「可以放置于远程位」 (shared/highGround.js: 歌蕾蒂娅, 崖心, 见行者, normal and elite, any module) is 'ALL': any deployable + * tile, the 高台 included (server/match/board.js positionClass; the owner's decision of 2026-10-05). Every other MELEE + * chess is ground-only. */ export function piecePosition(ctx, piece) { if (!isObj(piece)) return null; if (piece.kind === 'chess') { const rec = ctx.getChess(piece.id); - let moduleId = null; - try { moduleId = resolveLoadout(ctx.priv?.loadout ?? null, rec, ctx.getChess)?.moduleId ?? null; } catch { moduleId = null; } - if (meleeOnHighGround(rec, moduleId)) return 'ALL'; + if (meleeOnHighGround(rec)) return 'ALL'; return rec?.position === 'MELEE' ? 'MELEE' : 'RANGED'; } // tokens: MELEE → ground only; RANGED / ALL → any deployable tile diff --git a/server/match/PlayerState.js b/server/match/PlayerState.js index c364935f..8ba8af64 100644 --- a/server/match/PlayerState.js +++ b/server/match/PlayerState.js @@ -1012,7 +1012,7 @@ export class PlayerState { _placementOf(piece) { const rec = piece.kind === 'token' ? this.gd.token(piece.id) : this.gd.chess(piece.id); - // elite 歌蕾蒂娅 + HOK-Y may use a 高台; the module is this player's loadout (owner's decision 2026-10-04) + // a melee chess whose trait reads 「可以放置于远程位」 may use a 高台, whatever its module (shared/highGround.js) return placeClass(this, rec); } diff --git a/server/match/board.js b/server/match/board.js index 5bd8067f..5a48248d 100644 --- a/server/match/board.js +++ b/server/match/board.js @@ -4,8 +4,8 @@ // stage legend (data/stages.json `tiles[glyph]`: height + buildable) and the stage devices: // 'melee' — LOW tile with buildable ALL/MELEE, or a 深水区 under an active 特制水上平台 (waterPlatform, "在水上建立可以 // 部署任意单位的平台"): melee AND ranged chess may stand here ("所有行动内远程干员可部署在近战位"). -// 'ranged' — HIGH tile with buildable ALL/RANGED, or a tile under an active platform (射击台): ranged only (and elite -// 歌蕾蒂娅 carrying HOK-Y, placeClass below). +// 'ranged' — HIGH tile with buildable ALL/RANGED, or a tile under an active platform (射击台): ranged only (and the +// melee chess whose trait reads 「可以放置于远程位」, positionClass below). // (absent) — not deployable (NONE, forbidden, road lanes, tiles under active crates/mounds, the 深水区 — the legend's // `buildable` is the effective type: tile_deepsea refuses deployment, PRTS 深水区 地形信息 // "拒绝部署(待补充)", although its level buildableType is ALL; player report #3 after 0.1.0, 战场#08's @@ -23,10 +23,10 @@ // (10–12, 8), which are '#' on the normal field. The result equals stages[id].deployTiles.bossLeft / bossRight // mapped to board coordinates (test/match/playtest5-deploy.test.js). // -// Chess follow their `position` (MELEE ⇒ melee tiles, RANGED ⇒ any deployable), except elite 歌蕾蒂娅 carrying module -// HOK-Y 淡金坠饰 (uniequip_003_glady: `placeClass` / shared/highGround.js ⇒ any deployable tile). The branch trait -// 「可以放置于远程位」 is not read (owner's decision 2026-10-04, reversing DESIGN §22.6): 崖心, 见行者, a normal record, -// any other module and no module are ground-only. The equipped module is the player's loadout at place time. +// Chess follow their `position` (MELEE ⇒ melee tiles, RANGED ⇒ any deployable), except a MELEE chess whose trait reads +// 「可以放置于远程位」 — the 钩索师 / 推击手 branch trait: 歌蕾蒂娅, 崖心, 见行者, normal and elite, any module or none +// (shared/highGround.js ⇒ any deployable tile; the owner's decision of 2026-10-05, following PRTS). The loadout does +// not change the class. // Tokens follow their own `position` (ALL ⇒ any deployable tile, MELEE ⇒ melee tiles, RANGED ⇒ any deployable). // A token whose text reads "只能部署在召唤者攻击范围内" (tokens.json `ownerRange`: the tacticians' 援军 — 伺夜's 狼群, // 缪尔赛思's 流形; PRTS 狼群 特性) also needs a tile of its owner's attack range: `ownerRangeKeys` = the owner's range @@ -135,37 +135,30 @@ export function buildDeployMap(stage, { deviceOverrides = {}, tileOverrides = {} } /** - * Placement class of a chess / token record: 'melee' | 'ranged' | 'all'. Widened to 'all' only for elite 歌蕾蒂娅 - * carrying HOK-Y (`moduleId` = uniequip_003_glady, shared/highGround.js): she may stand on the ranged (高台) tiles. - * Any other module, no module, and every other MELEE record stay 'melee'. `chess.json` has no `placement` field. + * Placement class of a chess / token record: 'melee' | 'ranged' | 'all'. A MELEE chess whose trait reads + * 「可以放置于远程位」 (shared/highGround.js: 歌蕾蒂娅, 崖心, 见行者, normal and elite) is widened to 'all': it may also + * stand on the ranged (高台) tiles. Every other MELEE record stays 'melee'. `chess.json` has no `placement` field. * @param {object|null} rec - * @param {string|null} [moduleId] equipped module; ignored for tokens and non-golden records */ -export function positionClass(rec, moduleId = null) { - return meleeOnHighGround(rec, moduleId) ? 'all' : basePositionClass(rec); +export function positionClass(rec) { + return meleeOnHighGround(rec) ? 'all' : basePositionClass(rec); } /** - * Placement class of a record under a player's loadout (the module `ps.loadoutFor` resolves, defaults included). - * Tokens and records without a chess id ignore the loadout. - * @param {{ loadoutFor?: (rec: object) => { moduleId?: string|null }|null }|null} ps + * Placement class of a record on a player's board — the server's single entry point for pieces (g.move, swaps, merges, + * the audit, the invariants, the bot). Since the owner's decision of 2026-10-05 the player's loadout no longer changes + * it (any module, or none), so this is `positionClass(rec)`. + * @param {object|null} _ps the player (unused) + * @param {object|null} rec */ -export function placeClass(ps, rec) { - if (!rec || !rec.chessId || !ps || typeof ps.loadoutFor !== 'function') return positionClass(rec); - let moduleId = null; - try { - const lo = ps.loadoutFor(rec); - moduleId = lo && typeof lo.moduleId === 'string' ? lo.moduleId : null; - } catch { - moduleId = null; - } - return positionClass(rec, moduleId); +export function placeClass(_ps, rec) { + return positionClass(rec); } /** * The record's own position class ('melee' | 'ranged' | 'all'), without the placement widening — the class the battle - * plays (a MELEE operator still blocks on a ground tile; on a 高台 it blocks nothing): the bots' blocker test and the - * tiles they plan for it (bot.js). + * plays (a MELEE operator still blocks on a ground tile; on a 高台 it blocks nothing): the bots' blocker test and their + * 高台 preference for a widened melee chess (bot.js isBlocker / planLayoutSteps). */ export function basePositionClass(rec) { const p = rec && typeof rec.position === 'string' ? rec.position.toUpperCase() : 'ALL'; diff --git a/server/match/bot.js b/server/match/bot.js index 1e2eab83..dea8b04f 100644 --- a/server/match/bot.js +++ b/server/match/bot.js @@ -34,8 +34,10 @@ // covering units against the round's DEF / RES, blocker hold time, flyers only for anti-air) is maximized // greedily — blockers first, then damage dealers by DPS, then healers — over every // (legal tile, direction) pair of the server's deploy map (no 深水区). A MELEE operator is planned on the ground -// tiles, where it blocks — except elite 歌蕾蒂娅 carrying HOK-Y, who may also take a 高台 (placeClass; owner's -// decision 2026-10-04). She stays a blocker in the lineup (basePositionClass). Each unit's range grid — the one it is +// tiles, where it blocks — except one whose trait reads 「可以放置于远程位」 (歌蕾蒂娅, 崖心, 见行者, any module: +// placeClass 'all', shared/highGround.js), which takes a 高台 whose range covers the enemy road, else the ground +// (owner 2026-10-04 for the 高台 preference, 2026-10-05 for who may use one). It stays a blocker in the lineup +// (basePositionClass). Each unit's range grid — the one it is // deployed with, rangeRec (loadoutRecord attackRangeGrid) — is rotated per direction (DESIGN §3; RIGHT is tried first // and kept on ties, so symmetric ranges and melee units whose front adds nothing stay facing the gates), so // ranged units turn toward the enemy path tiles they cover best and blockers toward the road; on 气流 tiles @@ -949,8 +951,9 @@ export function* planLayoutSteps(m, ps, pieces, params = LAYOUT_PARAMS, { occupi let bestV = -Infinity; // a "只能部署在召唤者攻击范围内" summon (伺夜's 狼群, 缪尔赛思's 流形): only the tiles of its owner's range const within = p.kind === 'token' && typeof ps.summonRange === 'function' ? ps.summonRange(p) : null; - // ground tiles for a MELEE blocker. placeClass 'all' is only elite 歌蕾蒂娅 + HOK-Y: she may stand on a 高台, - // and when one of those tiles covers the enemy road she is planned there (owner 2026-10-04: the bot uses the 高台). + // ground tiles for a MELEE blocker. placeClass 'all' on a MELEE record is a chess whose trait reads 「可以放置于远程位」 + // (歌蕾蒂娅, 崖心, 见行者, any module): it may stand on a 高台, and when one of those tiles covers the enemy road it is + // planned there even with the ground free (owner 2026-10-04: the bot uses the 高台; 2026-10-05: every such chess). const cls = p.kind === 'token' ? basePositionClass(r0) : placeClass(ps, m.gd.chess(p.id) || r0); const preferHigh = cls === 'all' && basePositionClass(r0) === 'melee'; let bestHigh = null; diff --git a/shared/highGround.js b/shared/highGround.js index cf379cfb..ff025a14 100644 --- a/shared/highGround.js +++ b/shared/highGround.js @@ -1,21 +1,32 @@ // shared/highGround.js — which MELEE chess may stand on a 高台 (a ranged deploy tile). // -// Owner's decision 2026-10-04, reversing DESIGN §22.6. The branch trait 「可以放置于远程位」 is written on -// every 钩索师 / 推击手 variant (歌蕾蒂娅, 崖心, 见行者, normal and elite) and is not trusted. Only elite -// 歌蕾蒂娅 carrying module HOK-Y 淡金坠饰 may use a ranged tile. 崖心 (HOK-X only), 见行者, a normal -// record, any other module, and no module are ground-only. The golden record is the elite (`isGolden`); -// the same module test applies to it. A missing module id is ground-only. +// The owner's decision of 2026-10-05, reversing the one of 2026-10-04 (elite 歌蕾蒂娅 with HOK-Y only): follow PRTS. A +// MELEE chess whose trait reads 「可以放置于远程位」 may stand on a 高台 as well as on the ground. The line is the 钩索师 / +// 推击手 branch trait (PRTS 歌蕾蒂娅 · 特性, raised with the PRTS source in PR #69 by @sunstricken; PRTS 新人入门: both +// branches "可部署在高台和地面"): 歌蕾蒂娅, 崖心 and 见行者, normal and elite. It is the branch's own text, not a module +// effect — every module of the three keeps it — so the loadout does not matter: any module, or none. The text read is +// the record's trait without a module (`traitBase`, which an elite with modules carries; else `trait`). A module talent +// such as the 教官's Y module ("可以额外部署在远程位") is a 部署效果, which 卫戍协议 switches off (PRTS 卫戍协议/帮助 +// §战斗部署), and is not read. The battle keeps position MELEE: on a 高台 the unit attacks and blocks nothing. -/** char_474_glady — 歌蕾蒂娅. */ -export const GLADIIA_CHAR_ID = 'char_474_glady'; -/** HOK-Y 淡金坠饰 (data/chess.json chess_char_4_12_b.modules, typeName HOK-Y). */ -export const GLADIIA_HOK_Y = 'uniequip_003_glady'; +/** The trait line that lets a MELEE chess stand on a ranged (高台) tile. */ +export const PLACE_ON_RANGED = '可以放置于远程位'; /** + * The record's trait text without a module ('' when it has none). + * @param {object|null} rec a chess record + * @returns {string} + */ +export function baseTraitText(rec) { + const t = rec ? rec.traitBase || rec.trait : null; + return t && typeof t.desc === 'string' ? t.desc : ''; +} + +/** + * Whether a MELEE chess record may also stand on a 高台: its trait reads 「可以放置于远程位」. Normal or elite, any module. * @param {object|null} rec a chess record (normal or golden) - * @param {string|null|undefined} moduleId the equipped module (`resolveLoadout().moduleId`) * @returns {boolean} */ -export function meleeOnHighGround(rec, moduleId) { - return !!(rec && rec.isGolden === true && rec.charId === GLADIIA_CHAR_ID && moduleId === GLADIIA_HOK_Y); +export function meleeOnHighGround(rec) { + return !!rec && rec.position === 'MELEE' && baseTraitText(rec).includes(PLACE_ON_RANGED); } diff --git a/test/golden/bonds.json b/test/golden/bonds.json index 5e64df21..278901c7 100644 --- a/test/golden/bonds.json +++ b/test/golden/bonds.json @@ -122,7 +122,7 @@ "snaps": "b677776a 05df3ce3 3f4ea1ef 7c86ba28 c343548f 5e5789b8" }, "bond-deputShip-high": { - "about": "助力 high: tier 2 layers 999; chess_char_4_11_b chess_char_4_12_b chess_char_1_06_b chess_char_1_13_b chess_char_2_14_b chess_char_1_06_a chess_char_1_13_a chess_char_4_10_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "助力 high: tier 2 layers 999; chess_char_4_11_b chess_char_1_06_b chess_char_1_13_b chess_char_2_14_b chess_char_1_06_a chess_char_1_13_a chess_char_4_10_b chess_char_4_12_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": true, "kind": "normal", "stageId": "act2autochess_m03", @@ -130,8 +130,8 @@ "round": 10, "seed": 1208009840, "waveId": "act1autochess_h03", - "time": 101.97, - "ticks": 3059, + "time": 98.27, + "ticks": 2948, "reason": "cleared", "killed": 8, "total": 8, @@ -139,27 +139,27 @@ "bossHpLeft": null, "rngDraws": 1, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":8,"total":8,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":129773,"bossDmg":0,"heal":7530,"deaths":0,"layerGains":{}}}, + "players": {"p1":{"killed":8,"total":8,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":129773,"bossDmg":0,"heal":7138,"deaths":0,"layerGains":{}}}, "units": [ ["p1",1,"op","chess_char_4_11_b",1,"uniequip_002_cathy",2644,1,5,0,0,0,0,0,0], - ["p1",2,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,6,0,14088,0,0,8,1], - ["p1",3,"op","chess_char_1_06_b",1,"uniequip_002_vendla",1044.45,1,7,4,47025,6060,2478,45,3], - ["p1",4,"op","chess_char_1_13_b",1,"uniequip_002_podego",815.5,1,9,1,36853,0,0,38,5], - ["p1",5,"op","chess_char_2_14_b",1,"uniequip_002_flower",1544,1,10,0,0,160,4465,22,2], - ["p1",6,"op","chess_char_1_06_a",1,null,1137,1,11,1,21655,1572,587,40,1], - ["p1",7,"op","chess_char_1_13_a",1,null,913,1,4,0,870,0,0,1,1], - ["p1",8,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,8,1,9282,95,0,7,2], + ["p1",2,"op","chess_char_1_06_b",1,"uniequip_002_vendla",1017.15,1,7,2,42201,5880,2440,41,3], + ["p1",3,"op","chess_char_1_13_b",1,"uniequip_002_podego",815.5,1,9,1,34934,0,0,35,5], + ["p1",4,"op","chess_char_2_14_b",1,"uniequip_002_flower",1544,1,10,0,0,0,4084,19,1], + ["p1",5,"op","chess_char_1_06_a",1,null,1137,1,11,1,21655,1548,587,40,1], + ["p1",6,"op","chess_char_1_13_a",1,null,913,1,4,0,0,0,0,0,0], + ["p1",7,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,8,1,12717,64,0,9,2], + ["p1",8,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,6,2,18266,31,28,10,1], ["p1",9,"token","token_10041_cathy_catsld",null,null,100,1,12,0,0,0,0,0,null], ["p1",10,"token","token_10041_cathy_catsld",null,null,100,1,13,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ], - "enemies": {"enemy_1005_yokai_2":[4,4,0,96,5357],"enemy_1005_yokai_3":[2,2,0,1022,69120],"enemy_9009_acfort":[2,2,0,709,55296]}, - "hooks": [1,21,3059,230,230,369,369,234,8,8,15,12,0,11504,115,0,8,0,1,7,0,0,0], - "events": {"atk":230,"deploy":10,"die":8,"dmg":369,"fx":37,"heal":205,"skill":27,"spawn":21,"status":84}, - "fx": {"beam":2,"counter":16,"pull":1,"slippery":2,"taunt":4,"tornado":1,"tornadoPulse":5,"zone":6}, - "snaps": "f7c1fb30 f778388d 11849b13 7f8feebb 1cf8e108 fe9861c9 f8b5d1a0 8331d55b 5e3c8779 87f00fe0 a72ffac2" + "enemies": {"enemy_1005_yokai_2":[4,4,0,96,5357],"enemy_1005_yokai_3":[2,2,0,862,69120],"enemy_9009_acfort":[2,2,0,685,55296]}, + "hooks": [1,21,2948,217,217,357,357,231,8,8,13,11,0,11234,107,0,8,0,1,7,0,0,0], + "events": {"atk":217,"deploy":10,"die":8,"dmg":357,"fx":36,"heal":189,"skill":24,"spawn":21,"status":80}, + "fx": {"beam":2,"counter":16,"pull":1,"slippery":2,"taunt":4,"tornado":1,"tornadoPulse":5,"zone":5}, + "snaps": "f66ffc26 0aedc293 48dbf768 e46fb28f af06619a 9bc3f9d6 ea76c807 fc688b81 22b52f32 978323eb" }, "bond-egirShip-low": { "about": "阿戈尔 low: tier 1 layers 1; chess_char_1_04_a chess_char_3_16_a chess_char_2_07_a chess_char_3_18_a chess_char_3_05_a chess_char_3_14_a chess_char_3_17_a chess_char_3_19_a token_10028_vigil_wolf", @@ -321,7 +321,7 @@ "snaps": "48d2a0bc 7a5c72a3 804d5560 8c6ca634 c9bf651b 26081476 486ac1ff 38cf6fca 1c52bb36 3480567c b20bd7bb 65dfc07e" }, "bond-indomShip-low": { - "about": "不屈 low: tier 1 layers 1; chess_char_1_20_a chess_char_4_11_a chess_char_4_12_a chess_char_2_12_a chess_char_4_09_a chess_char_4_10_a chess_char_4_13_a chess_char_4_14_a token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "不屈 low: tier 1 layers 1; chess_char_1_20_a chess_char_4_11_a chess_char_2_12_a chess_char_4_09_a chess_char_4_10_a chess_char_4_12_a chess_char_4_13_a chess_char_4_14_a token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "normal", "stageId": "act1autochess_m03", @@ -329,36 +329,38 @@ "round": 5, "seed": 1441167629, "waveId": "act1autochess_05", - "time": 54.53, - "ticks": 1636, + "time": 62.9, + "ticks": 1887, "reason": "cleared", "killed": 18, "total": 18, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 17, + "rngDraws": 12, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":18,"total":18,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":86976,"bossDmg":0,"heal":245,"deaths":3,"layerGains":{"indomShip":2}}}, + "players": { + "p1": {"killed":18,"total":18,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":86976,"bossDmg":0,"heal":1462,"deaths":3,"layerGains":{"indomShip":2}} + }, "units": [ - ["p1",1,"op","chess_char_1_20_a",1,null,2198,1,4,0,0,0,0,0,0], - ["p1",2,"op","chess_char_4_11_a",1,null,2144,1,5,0,0,0,0,0,0], - ["p1",3,"op","chess_char_4_12_a",2,null,1311.76,1,7,2,11330,687,245,24,1], - ["p1",4,"op","chess_char_2_12_a",1,null,668.98,1,34,1,945,1545,0,22,2], - ["p1",5,"op","chess_char_4_09_a",1,null,1909.15,1,10,8,39617,228,0,16,2], - ["p1",6,"op","chess_char_4_10_a",1,null,1029.36,1,6,6,16627,259,0,17,1], - ["p1",7,"op","chess_char_4_13_a",1,null,0,0,9,0,13012,1587,0,22,5], - ["p1",8,"op","chess_char_4_14_a",1,null,0,0,11,1,5446,1276,0,8,1], + ["p1",1,"op","chess_char_1_20_a",1,null,1148.2,1,5,0,354,1050,0,21,0], + ["p1",2,"op","chess_char_4_11_a",1,null,0,0,6,0,0,3002,0,0,1], + ["p1",3,"op","chess_char_2_12_a",1,null,1107,1,34,0,141,1107,0,8,2], + ["p1",4,"op","chess_char_4_09_a",1,null,1978.85,1,9,7,39160,159,0,13,1], + ["p1",5,"op","chess_char_4_10_a",1,null,1288,1,7,4,22387,0,0,17,1], + ["p1",6,"op","chess_char_4_12_a",2,null,802.65,1,10,0,0,2414,1462,0,0], + ["p1",7,"op","chess_char_4_13_a",1,null,0,0,11,0,6895,1587,0,13,2], + ["p1",8,"op","chess_char_4_14_a",1,null,1276,1,4,7,18039,0,0,11,4], ["p1",9,"token","token_10041_cathy_catsld",null,null,100,1,12,0,0,0,0,0,null], ["p1",10,"token","token_10041_cathy_catsld",null,null,100,1,13,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ], - "enemies": {"enemy_1158_divman":[15,15,0,2779,57024],"enemy_1160_hvyslr":[2,2,0,1458,23040],"enemy_1161_tidmag":[1,1,0,1346,6912]}, - "hooks": [1,32,1636,158,158,248,250,168,21,21,12,10,0,5617,221,3,18,0,1,21,1,0,7], - "events": {"atk":195,"deploy":11,"die":21,"dmg":245,"fx":44,"layer":1,"skill":22,"spawn":31,"status":97}, - "fx": {"dilemma":2,"displace":8,"dodge":7,"explosion":1,"frostNova":5,"garrison":1,"levitate":7,"pull":1,"revive":1,"shield":2,"slippery":1,"splash":2,"tornado":1,"tornadoPulse":5}, - "snaps": "8db24db5 69482d02 bf502995 575947d9 47ac9ccf a8929550" + "enemies": {"enemy_1158_divman":[15,15,0,2085,57024],"enemy_1160_hvyslr":[2,2,0,4543,23040],"enemy_1161_tidmag":[1,1,0,2691,6912]}, + "hooks": [1,32,1887,159,159,249,257,1001,21,21,11,11,0,5499,102,7,18,0,1,21,1,1,3], + "events": {"atk":207,"deploy":11,"die":21,"dmg":257,"fx":25,"layer":1,"skill":22,"spawn":31,"status":80}, + "fx": {"burst":1,"dilemma":1,"dodge":3,"explosion":4,"frostNova":2,"garrison":1,"levitate":7,"overclock":1,"shield":2,"slippery":1,"splash":2}, + "snaps": "910f43b9 691d4675 c5aa756a 98b2fa4d ce14416b c2b3dc9f f49377cb" }, "bond-indomShip-high": { "about": "不屈 high: tier 2 layers 999; chess_char_1_20_b chess_char_3_16_b chess_char_4_23_b chess_char_5_01_b chess_char_2_12_b chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b", @@ -853,7 +855,7 @@ "snaps": "d2b18fc5 bd98a396 2815c1da cd98bca5 f9430f26 13b06e1e c8764716 073aa206 ddb6d29d c8d7eba3 26ac5044 a58c61f6 2c76342d ae7f4a4d 301020be c76c6184" }, "bond-preciShip-low": { - "about": "精准 low: tier 1 layers 1; chess_char_4_11_a chess_char_4_12_a chess_char_4_04_a chess_char_4_07_a chess_char_4_09_a chess_char_1_09_a chess_char_1_17_a chess_char_4_10_a token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "精准 low: tier 1 layers 1; chess_char_4_11_a chess_char_4_04_a chess_char_4_07_a chess_char_4_09_a chess_char_1_09_a chess_char_1_17_a chess_char_4_10_a chess_char_4_12_a token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "normal", "stageId": "act1autochess_m01", @@ -861,8 +863,8 @@ "round": 5, "seed": 2452926770, "waveId": "act1autochess_05", - "time": 50.6, - "ticks": 1518, + "time": 56.8, + "ticks": 1704, "reason": "cleared", "killed": 21, "total": 21, @@ -870,30 +872,30 @@ "bossHpLeft": null, "rngDraws": 23, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":21,"total":21,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":71891,"bossDmg":0,"heal":0,"deaths":0,"layerGains":{"visiShip":6}}}, + "players": {"p1":{"killed":21,"total":21,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":73125,"bossDmg":0,"heal":0,"deaths":0,"layerGains":{"visiShip":6}}}, "units": [ ["p1",1,"op","chess_char_4_11_a",1,null,2144,1,6,0,0,0,0,0,0], - ["p1",2,"op","chess_char_4_12_a",2,null,1754,1,7,3,12820,0,0,14,1], - ["p1",3,"op","chess_char_4_04_a",1,null,1748.07,1,8,4,11117,12,0,34,1], - ["p1",4,"op","chess_char_4_07_a",1,null,840,1,10,4,7317,898,0,22,6], - ["p1",5,"op","chess_char_4_09_a",1,null,2137.6,1,11,8,25814,0,0,14,2], - ["p1",6,"op","chess_char_1_09_a",1,null,1770,1,4,0,533,0,0,1,0], - ["p1",7,"op","chess_char_1_17_a",1,null,1139,1,5,1,1670,0,0,1,0], - ["p1",8,"op","chess_char_4_10_a",1,null,1288,1,9,1,12621,0,0,12,1], - ["p1",9,"token","token_10041_cathy_catsld",null,null,100,1,13,0,0,0,0,0,null], - ["p1",10,"token","token_10041_cathy_catsld",null,null,100,1,12,0,0,0,0,0,null], + ["p1",2,"op","chess_char_4_04_a",1,null,1760,1,7,3,4947,0,0,28,1], + ["p1",3,"op","chess_char_4_07_a",1,null,840,1,8,3,6402,898,0,23,5], + ["p1",4,"op","chess_char_4_09_a",1,null,2137.6,1,10,10,33856,0,0,18,2], + ["p1",5,"op","chess_char_1_09_a",1,null,1770,1,4,0,0,0,0,0,0], + ["p1",6,"op","chess_char_1_17_a",1,null,1139,1,5,0,0,0,0,0,0], + ["p1",7,"op","chess_char_4_10_a",1,null,1288,1,9,2,10099,0,0,11,1], + ["p1",8,"op","chess_char_4_12_a",2,null,1754,1,11,3,17821,0,0,19,1], + ["p1",9,"token","token_10041_cathy_catsld",null,null,100,1,12,0,0,0,0,0,null], + ["p1",10,"token","token_10041_cathy_catsld",null,null,100,1,13,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ], - "enemies": {"enemy_1249_lysdb_2":[5,5,0,0,27000],"enemy_1251_lysyta":[15,15,0,12,37125],"enemy_1328_cbjedi":[1,1,0,898,9000]}, - "hooks": [1,34,1518,101,101,163,158,0,21,21,11,9,0,6597,32,2,21,0,1,21,3,0,0], - "events": {"atk":122,"deploy":10,"die":21,"dmg":158,"fx":64,"layer":3,"skill":20,"spawn":34,"status":49}, - "fx": {"charge":6,"dilemma":2,"displace":13,"garrison":3,"levitate":11,"pull":1,"shadowWeave":13,"shieldBreak":5,"slippery":1,"splash":2,"stealth":1,"tornado":1,"tornadoPulse":5}, - "snaps": "e57ceca7 ee1e6d01 b4685d91 00468627 a46c574e" + "enemies": {"enemy_1249_lysdb_2":[5,5,0,0,27000],"enemy_1251_lysyta":[15,15,0,0,37125],"enemy_1328_cbjedi":[1,1,0,898,9000]}, + "hooks": [1,34,1704,101,101,161,156,0,21,21,10,8,0,6803,29,1,21,0,1,21,3,0,0], + "events": {"atk":125,"deploy":10,"die":21,"dmg":156,"fx":59,"layer":3,"skill":18,"spawn":34,"status":46}, + "fx": {"charge":5,"dilemma":2,"displace":14,"garrison":3,"levitate":11,"pull":1,"shadowWeave":8,"shieldBreak":5,"slippery":1,"splash":2,"stealth":1,"tornado":1,"tornadoPulse":5}, + "snaps": "c27c0600 6b7bfecf d505aebd b3d60eec b1e621c0 52cc3598" }, "bond-preciShip-high": { - "about": "精准 high: tier 2 layers 999; chess_char_4_11_b chess_char_4_12_b chess_char_4_09_b chess_char_1_09_b chess_char_1_17_b chess_char_2_01_b chess_char_4_10_b chess_char_4_13_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "精准 high: tier 2 layers 999; chess_char_4_11_b chess_char_4_09_b chess_char_1_09_b chess_char_1_17_b chess_char_2_01_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": true, "kind": "normal", "stageId": "act1autochess_m04", @@ -908,29 +910,29 @@ "total": 24, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 19, + "rngDraws": 21, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":24,"total":24,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":144083,"bossDmg":0,"heal":0,"deaths":2,"layerGains":{}}}, + "players": {"p1":{"killed":24,"total":24,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":144293,"bossDmg":0,"heal":1227,"deaths":2,"layerGains":{}}}, "units": [ - ["p1",1,"op","chess_char_4_11_b",1,"uniequip_002_cathy",1261.53,1,8,0,0,2143,0,0,1], - ["p1",2,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,6,0,0,0,0,0,0], - ["p1",3,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",3992.8,1,9,0,17552,0,0,7,1], - ["p1",4,"op","chess_char_1_09_b",1,"uniequip_002_caper",3876.25,1,4,10,33806,0,0,13,1], - ["p1",5,"op","chess_char_1_17_b",1,"uniequip_002_indigo",1356,1,5,0,0,0,0,5,1], - ["p1",6,"op","chess_char_2_01_b",1,"uniequip_002_excu",0,0,11,6,38016,2146,0,6,1], - ["p1",7,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,7,5,52591,0,0,7,1], - ["p1",8,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",0,0,10,3,2118,1989,0,0,3], + ["p1",1,"op","chess_char_4_11_b",1,"uniequip_002_cathy",1459,1,8,0,0,1837,0,0,1], + ["p1",2,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",3992.8,1,6,0,0,0,0,0,0], + ["p1",3,"op","chess_char_1_09_b",1,"uniequip_002_caper",3876.25,1,4,12,50704,0,0,12,1], + ["p1",4,"op","chess_char_1_17_b",1,"uniequip_002_indigo",1356,1,5,0,0,0,0,8,1], + ["p1",5,"op","chess_char_2_01_b",1,"uniequip_002_excu",0,0,11,6,38016,2146,0,6,1], + ["p1",6,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,7,5,53097,0,0,7,1], + ["p1",7,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,9,0,948,1227,1227,2,1], + ["p1",8,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",0,0,10,1,1527,1989,0,0,1], ["p1",9,"token","token_10041_cathy_catsld",null,null,100,1,12,0,0,0,0,0,null], ["p1",10,"token","token_10041_cathy_catsld",null,null,100,1,13,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ], - "enemies": {"enemy_1019_jshoot_2":[7,7,0,4441,21773],"enemy_1299_ymkilr_2":[3,3,0,1837,38016],"enemy_1422_lrsldr_2":[14,14,0,0,88704]}, - "hooks": [1,37,2071,84,84,151,151,0,26,26,9,8,0,4304,189,10,24,0,1,26,0,0,0], - "events": {"atk":85,"deploy":10,"die":26,"dmg":151,"fx":17,"skill":17,"spawn":37,"status":13}, - "fx": {"crit":2,"dilemma":1,"frostNova":3,"levitate":7,"overclock":1,"slippery":1,"strike":2}, - "snaps": "88ecbc01 8a1ee02f cd042d3b 73363111 6ff4e2d8 de909066 a4a9c65d" + "enemies": {"enemy_1019_jshoot_2":[7,7,0,3373,21773],"enemy_1299_ymkilr_2":[3,3,0,1837,38016],"enemy_1422_lrsldr_2":[14,14,0,0,88704]}, + "hooks": [1,37,2071,84,84,166,166,663,26,26,7,6,0,4290,103,10,24,0,1,26,0,0,0], + "events": {"atk":84,"deploy":10,"die":26,"dmg":166,"fx":21,"skill":13,"spawn":37,"status":10}, + "fx": {"crit":2,"frostNova":1,"levitate":7,"overclock":1,"pull":1,"slippery":1,"strike":2,"tornado":1,"tornadoPulse":5}, + "snaps": "1c35197a b5a550c2 449f2d84 3e5d7032 3c466668 15903287 c2362cab" }, "bond-raidShip-low": { "about": "突袭 low: tier 1 layers 1; chess_char_4_17_a chess_char_4_18_a chess_char_2_09_a chess_char_4_19_a chess_char_1_18_a chess_char_4_13_a chess_char_4_14_a chess_char_4_20_a", @@ -1416,7 +1418,7 @@ "snaps": "d1a4c271 3f59c254 aa4de239 40a5e684 b35896d7 c3fa7c5d 3d19b457 305a5a12 0cbbe4fe 220ff09a d4060b93 f4a07a32 b6167539" }, "bond-suntShip-low": { - "about": "绝技 low: tier 1 layers 1; chess_char_1_02_b chess_char_4_17_a chess_char_4_18_a chess_char_4_12_a chess_char_4_16_a chess_char_1_01_b chess_char_4_13_a chess_char_4_14_a", + "about": "绝技 low: tier 1 layers 1; chess_char_1_02_b chess_char_4_17_a chess_char_4_18_a chess_char_4_16_a chess_char_1_01_b chess_char_4_12_a chess_char_4_13_a chess_char_4_14_a", "fast": false, "kind": "normal", "stageId": "act2autochess_m03", @@ -1424,34 +1426,34 @@ "round": 5, "seed": 3833599911, "waveId": "act1autochess_05", - "time": 57.07, - "ticks": 1712, + "time": 53.47, + "ticks": 1604, "reason": "cleared", "killed": 21, "total": 21, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 9, + "rngDraws": 19, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":21,"total":21,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":92173,"bossDmg":0,"heal":385,"deaths":2,"layerGains":{}}}, + "players": {"p1":{"killed":21,"total":21,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":93600,"bossDmg":0,"heal":468,"deaths":1,"layerGains":{}}}, "units": [ ["p1",1,"op","chess_char_1_02_b",1,"uniequip_002_yak",3154,1,4,0,0,0,0,0,0], - ["p1",2,"op","chess_char_4_17_a",1,null,2803.99,1,5,1,2550,45,0,6,0], - ["p1",3,"op","chess_char_4_18_a",1,null,4587.2,1,8,2,7589,15,15,8,2], - ["p1",4,"op","chess_char_4_12_a",2,null,0,0,10,4,17392,2076,322,16,1], - ["p1",5,"op","chess_char_4_16_a",2,null,1246,1,33,2,11205,1294,48,22,3], - ["p1",6,"op","chess_char_1_01_b",1,"uniequip_002_inside",1421,1,6,7,20882,0,0,33,1], - ["p1",7,"op","chess_char_4_13_a",1,null,1587,1,7,3,7646,0,0,19,5], - ["p1",8,"op","chess_char_4_14_a",1,null,1276,1,9,2,24907,0,0,15,3], + ["p1",2,"op","chess_char_4_17_a",1,null,2698.96,1,5,4,8462,150,0,18,0], + ["p1",3,"op","chess_char_4_18_a",1,null,4587.2,1,8,5,17570,15,15,17,2], + ["p1",4,"op","chess_char_4_16_a",2,null,0,0,10,3,13468,1699,453,25,2], + ["p1",5,"op","chess_char_1_01_b",1,"uniequip_002_inside",1421,1,6,7,26370,0,0,43,2], + ["p1",6,"op","chess_char_4_12_a",2,null,1754,1,7,0,0,0,0,0,0], + ["p1",7,"op","chess_char_4_13_a",1,null,1587,1,9,1,11450,0,0,28,6], + ["p1",8,"op","chess_char_4_14_a",1,null,1276,1,11,1,16279,0,0,14,3], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ], - "enemies": {"enemy_1249_lysdb_2":[5,5,0,1434,34560],"enemy_1251_lysyta":[15,15,0,108,47520],"enemy_1328_cbjedi":[1,1,0,1887,11520]}, - "hooks": [1,33,1712,141,141,224,218,227,24,23,15,15,14,6339,521,16,21,0,1,24,0,0,0], - "events": {"atk":141,"deploy":9,"die":23,"dmg":214,"fx":67,"heal":2,"skill":32,"spawn":32,"status":71}, - "fx": {"block":1,"displace":21,"explosion":3,"frostNova":5,"pull":1,"rockslide":2,"shieldBreak":9,"sp":1,"swordRain":12,"swordStorm":3,"thorns":3,"tornado":1,"tornadoPulse":5}, - "snaps": "d4d5e757 c6e256bb 6ea24a32 119afe24 54871beb d1707192" + "enemies": {"enemy_1249_lysdb_2":[5,5,0,453,34560],"enemy_1251_lysyta":[15,15,0,229,47520],"enemy_1328_cbjedi":[1,1,0,1182,11520]}, + "hooks": [1,32,1604,173,173,234,225,9,23,22,15,14,21,5887,502,14,21,0,1,23,0,0,0], + "events": {"atk":173,"deploy":8,"die":22,"dmg":219,"fx":50,"heal":2,"skill":31,"spawn":32,"status":98}, + "fx": {"block":4,"explosion":3,"frostNova":6,"rockslide":2,"shieldBreak":11,"swordRain":12,"swordStorm":2,"thorns":10}, + "snaps": "241cb7e7 8164a048 e60d878b 54b007e8 2a842e99 9f62b1be" }, "bond-suntShip-high": { "about": "绝技 high: tier 2 layers 999; chess_char_1_02_b chess_char_1_04_b chess_char_4_19_a chess_char_1_01_b chess_char_1_03_b chess_char_1_06_b chess_char_4_20_a chess_char_4_21_a", @@ -1524,7 +1526,7 @@ "snaps": "5fab4324 df1c9981 5d0b2fb3 40f389ee beecf492" }, "bond-swiftShip-high": { - "about": "迅捷 high: tier 1 layers 999; chess_char_4_11_b chess_char_4_12_b chess_char_1_19_b chess_char_4_07_b chess_char_4_09_b chess_char_1_01_b chess_char_4_06_b chess_char_4_10_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "迅捷 high: tier 1 layers 999; chess_char_4_11_b chess_char_1_19_b chess_char_4_07_b chess_char_4_09_b chess_char_1_01_b chess_char_4_06_b chess_char_4_10_b chess_char_4_12_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": true, "kind": "normal", "stageId": "act2autochess_m01", @@ -1532,33 +1534,33 @@ "round": 10, "seed": 1175070139, "waveId": "act1autochess_h03", - "time": 103.63, - "ticks": 3109, + "time": 108.37, + "ticks": 3251, "reason": "cleared", - "killed": 24, + "killed": 23, "total": 24, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 224, + "rngDraws": 271, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":24,"total":24,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":235584,"bossDmg":0,"heal":480,"deaths":1,"layerGains":{}}}, + "players": {"p1":{"killed":23,"total":24,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":219573,"bossDmg":0,"heal":742,"deaths":4,"layerGains":{}}}, "units": [ - ["p1",1,"op","chess_char_4_11_b",1,"uniequip_002_cathy",2644,1,4,0,0,0,0,0,0], - ["p1",2,"op","chess_char_4_12_b",2,"uniequip_002_glady",1016.68,1,6,2,29666,1695,480,31,4], - ["p1",3,"op","chess_char_1_19_b",1,"uniequip_002_wildmn",0,0,7,0,1756,1971,0,14,1], - ["p1",4,"op","chess_char_4_07_b",1,"uniequip_002_bpipe",2383,1,5,0,0,0,0,0,0], - ["p1",5,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",2777.6,1,8,11,94881,0,0,39,5], - ["p1",6,"op","chess_char_1_01_b",1,"uniequip_002_inside",1421,1,1,2,13278,0,0,71,5], - ["p1",7,"op","chess_char_4_06_b",1,"uniequip_002_kroos2",1561,1,2,7,57803,0,0,103,3], - ["p1",8,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,3,2,38201,0,0,21,2], + ["p1",1,"op","chess_char_4_11_b",1,"uniequip_002_cathy",0,0,4,0,0,4098,0,0,1], + ["p1",2,"op","chess_char_1_19_b",1,"uniequip_002_wildmn",0,0,6,1,4054,1971,0,20,1], + ["p1",3,"op","chess_char_4_07_b",1,"uniequip_002_bpipe",0,0,7,0,1332,2383,0,10,10], + ["p1",4,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",2777.6,1,5,5,65655,0,0,24,3], + ["p1",5,"op","chess_char_1_01_b",1,"uniequip_002_inside",1421,1,1,2,17948,0,0,76,5], + ["p1",6,"op","chess_char_4_06_b",1,"uniequip_002_kroos2",1561,1,2,10,67651,0,0,110,3], + ["p1",7,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,3,2,36325,0,0,22,2], + ["p1",8,"op","chess_char_4_12_b",2,"uniequip_002_glady",0,0,8,3,26608,2974,742,16,2], ["p1",9,"token","token_10041_cathy_catsld",null,null,100,1,9,0,0,0,0,0,null], ["p1",10,"token","token_10041_cathy_catsld",null,null,100,1,10,0,0,0,0,0,null] ], - "enemies": {"enemy_1010_demon":[7,7,0,0,60480],"enemy_1422_lrsldr_2":[14,14,0,0,88704],"enemy_1425_lrcmra_2":[3,3,0,3666,86400]}, - "hooks": [1,34,3109,284,284,542,542,258,25,25,20,17,71,4344,125,2,24,0,1,25,0,0,0], - "events": {"atk":333,"deploy":10,"die":25,"dmg":542,"fx":138,"skill":37,"spawn":34,"status":204}, - "fx": {"crit":44,"dilemma":5,"displace":11,"garrisonGrant":1,"levitate":21,"pull":4,"quadShot":2,"slippery":2,"sp":16,"splash":8,"tornado":4,"tornadoPulse":20}, - "snaps": "7f9eb07c 6cb4394b 48a9dc2c 1868bf88 9ee5e814 16737220 b499038a 6744d7c7 1aae168f ed248e7d 6113cb8d" + "enemies": {"enemy_1010_demon":[7,7,0,1205,60480],"enemy_1422_lrsldr_2":[14,14,0,74,88704],"enemy_1425_lrcmra_2":[3,2,1,10147,70389]}, + "hooks": [1,34,3251,301,301,557,557,400,27,28,27,25,76,3567,117,10,24,1,1,27,0,0,0], + "events": {"atk":349,"deploy":10,"die":27,"dmg":557,"fx":146,"leak":1,"skill":52,"spawn":34,"status":196}, + "fx": {"charge":10,"crit":53,"dilemma":3,"displace":16,"garrisonGrant":1,"levitate":21,"overclock":1,"pull":1,"quadShot":2,"slippery":2,"sp":23,"splash":7,"tornado":1,"tornadoPulse":5}, + "snaps": "52481b26 a970d314 2696635b 9c15cc8e 501817d0 a8faf661 7e05b7cf ffceee93 c505d863 f99ccd20 1c4895d8" }, "bond-victoriaShip-low": { "about": "维多利亚 low: tier 1 layers 1; chess_char_3_06_a chess_char_3_02_a chess_char_3_03_a chess_char_3_04_a chess_char_3_05_a chess_char_1_06_a chess_char_2_05_a chess_char_2_10_a", diff --git a/test/golden/fields.json b/test/golden/fields.json index 9e9bdc4e..aaf9615c 100644 --- a/test/golden/fields.json +++ b/test/golden/fields.json @@ -127,7 +127,7 @@ "snaps": "a5dad180 d125af54 48cee8b5 3b07616c bc0eda5a e532e5f3 d3b187a2 2c98a5f8 559544bf 798c9fad 22a3c133 b3cbd348 1d516e17 4fa0428c b96b4cc9 c98f2306 628c0fee dd8030f8 3266c412 97ddd90c" }, "boss-boss_2-pair": { - "about": "假想敌:铳 pair pool 3000000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_12_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "假想敌:铳 pair pool 3000000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "boss", "stageId": "act2autochess_m04", @@ -138,45 +138,45 @@ "time": 200, "ticks": 6000, "reason": "forced", - "killed": 7, + "killed": 8, "total": 8, "unspawned": 0, - "bossHpLeft": 2350060, - "rngDraws": 418, + "bossHpLeft": 2400141, + "rngDraws": 845, "errors": {"count":0,"kinds":[]}, "players": { - "p1": {"killed":7,"total":8,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":586039,"bossDmg":301935,"heal":15824,"deaths":2,"layerGains":{}}, - "p2": {"killed":0,"total":0,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":798436,"bossDmg":343471,"heal":3544,"deaths":2,"layerGains":{}} + "p1": {"killed":8,"total":8,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":626248,"bossDmg":304799,"heal":17583,"deaths":1,"layerGains":{}}, + "p2": {"killed":0,"total":0,"perfect":true,"leaks":0,"leaksUncounted":0,"coins":0,"dmg":834649,"bossDmg":291562,"heal":6439,"deaths":2,"layerGains":{}} }, "units": [ - ["p1",1,"op","chess_char_5_19_b",2,"uniequip_002_mlynar",3907,1,9,2,202006,1042,20,75,3], - ["p1",2,"op","chess_char_4_01_b",2,"uniequip_002_rmixer",5482.35,1,11,0,13291,13409,413,57,1], - ["p1",3,"op","chess_char_5_14_b",1,"none",1994,1,7,0,30220,1028,162,56,18], - ["p1",4,"op","chess_char_5_17_b",1,"uniequip_002_f12yin",2738,1,13,0,10185,0,0,83,1], - ["p1",5,"op","chess_char_5_15_b",1,"uniequip_002_thorn2",1170,1,1,0,85052,0,540,46,8], - ["p1",6,"op","chess_char_5_20_b",2,"uniequip_002_aglina",2418.5,1,3,0,60506,0,0,33,3], - ["p1",7,"op","chess_char_5_21_b",1,"uniequip_002_sntlla",2769.3,1,43,1,13270,2989,220,10,2], - ["p1",8,"op","chess_char_5_22_b",1,"uniequip_002_nymph",1611,1,40,1,120745,1611,0,41,16], - ["p1",9,"op","chess_char_5_23_b",1,"uniequip_002_reckpr",1610,1,5,0,0,0,14468,18,2], - ["p1",10,"op","chess_char_4_02_b",2,"uniequip_002_mostma",1695,1,15,0,50762,0,0,32,2], - ["p2",11,"op","chess_char_4_11_b",1,"uniequip_002_cathy",1729.97,1,47,0,0,4971,481,0,1], - ["p2",12,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,12,0,31398,0,0,44,3], - ["p2",13,"op","chess_char_4_04_b",1,"uniequip_002_ines",3545.85,1,49,1,285207,0,0,307,8], - ["p2",14,"op","chess_char_4_07_b",1,"uniequip_002_bpipe",0,0,14,0,2151,2782,399,13,6], - ["p2",15,"op","chess_char_4_16_b",2,"uniequip_002_texas2",2671.35,1,48,0,72409,4006,678,141,8], - ["p2",16,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",316.22,1,16,0,86815,3101,640,76,5], - ["p2",17,"op","chess_char_4_06_b",1,"uniequip_002_kroos2",1561,1,2,0,1319,0,0,13,1], - ["p2",18,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,4,0,72378,0,0,61,2], - ["p2",19,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",1989,1,18,0,103544,1346,1346,153,45], - ["p2",20,"op","chess_char_4_14_b",1,"uniequip_002_lionhd",1626,1,20,2,143215,0,0,73,17], + ["p1",1,"op","chess_char_5_19_b",2,"uniequip_002_mlynar",3907,1,9,0,249834,1042,0,78,3], + ["p1",2,"op","chess_char_4_01_b",2,"uniequip_002_rmixer",5482.35,1,11,0,29219,11570,267,58,1], + ["p1",3,"op","chess_char_5_14_b",1,"none",1994,1,7,0,27397,800,176,51,16], + ["p1",4,"op","chess_char_5_17_b",1,"uniequip_002_f12yin",2738,1,13,1,10837,0,0,65,1], + ["p1",5,"op","chess_char_5_15_b",1,"uniequip_002_thorn2",1170,1,1,0,97920,0,1127,37,9], + ["p1",6,"op","chess_char_5_20_b",2,"uniequip_002_aglina",2418.5,1,3,0,66530,0,0,33,3], + ["p1",7,"op","chess_char_5_21_b",1,"uniequip_002_sntlla",2769.3,1,17,2,54241,1768,771,107,4], + ["p1",8,"op","chess_char_5_22_b",1,"uniequip_002_nymph",1611,1,44,1,27880,2026,415,27,6], + ["p1",9,"op","chess_char_5_23_b",1,"uniequip_002_reckpr",1610,1,5,0,0,0,14784,23,3], + ["p1",10,"op","chess_char_4_02_b",2,"uniequip_002_mostma",1695,1,15,0,62391,1393,44,48,3], + ["p2",11,"op","chess_char_4_11_b",1,"uniequip_002_cathy",1015.52,1,12,0,177,3929,1579,5,2], + ["p2",12,"op","chess_char_4_04_b",1,"uniequip_002_ines",3545.85,1,50,2,239489,421,0,268,9], + ["p2",13,"op","chess_char_4_07_b",1,"uniequip_002_bpipe",2260.31,1,8,0,2831,1159,1036,18,7], + ["p2",14,"op","chess_char_4_16_b",2,"uniequip_002_texas2",2671.35,1,49,1,64489,3762,255,118,9], + ["p2",15,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",1997.24,1,10,0,62966,1270,489,59,4], + ["p2",16,"op","chess_char_4_06_b",1,"uniequip_002_kroos2",1561,1,2,1,306521,0,0,213,3], + ["p2",17,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,4,0,0,0,0,0,0], + ["p2",18,"op","chess_char_4_12_b",2,"uniequip_002_glady",1823.67,1,18,0,42546,3489,3080,38,4], + ["p2",19,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",1989,1,40,0,25053,1989,0,42,13], + ["p2",20,"op","chess_char_4_14_b",1,"uniequip_002_lionhd",1626,1,6,0,90576,0,0,58,14], ["p2",21,"token","token_10041_cathy_catsld",null,null,100,1,21,0,0,0,0,0,null], ["p2",22,"token","token_10041_cathy_catsld",null,null,100,1,22,0,0,0,0,0,null] ], - "enemies": {"enemy_1005_yokai_2":[6,6,0,2913,62190],"enemy_1430_lrrook":[2,1,1,0,677032],"enemy_9017_achunt":[2,0,0,33371,649940]}, - "hooks": [1,47,6000,1359,1364,2576,2608,2946,11,24,152,147,20,38829,1514,0,10,1,1,12,0,10,1], - "events": {"atk":1412,"deploy":37,"die":23,"dmg":2604,"fx":485,"heal":39,"leak":1,"skill":299,"spawn":32,"status":512}, - "fx": {"aoe":40,"appear":2,"blink":12,"burst":10,"catShield":1,"charge":6,"counter":20,"crit":15,"dilemma":5,"disappear":2,"dodge":1,"explosion":17,"frostNova":45,"iceSpike":10,"overclock":1,"pull":3,"ripple":14,"sentry":5,"sermon":1,"shadowWeave":10,"shield":5,"slippery":2,"soul":3,"sp":14,"stealth":8,"swordRain":71,"swordStorm":8,"tornado":3,"tornadoPulse":15,"weightless":3,"zone":133}, - "snaps": "bded3f8f 24cbefe9 671c8869 999a4ff1 8528a501 ba0ffb54 819c81f5 c480501c 5f51d940 f5f9be37 3b6dcc0d 59143ccc e8b26cd0 42745026 c22fe961 29db481b 69c7d37e caa1e5a5 11718d27 2f9da877" + "enemies": {"enemy_1005_yokai_2":[6,6,0,4575,62190],"enemy_1430_lrrook":[2,2,0,0,802449],"enemy_9017_achunt":[2,0,0,30041,599859]}, + "hooks": [1,48,6000,1302,1334,2676,2707,5199,12,24,114,108,24,37654,903,0,10,0,1,12,0,7,0], + "events": {"atk":1357,"deploy":38,"die":24,"dmg":2701,"fx":654,"heal":54,"skill":222,"spawn":32,"status":441}, + "fx": {"aoe":27,"appear":2,"blink":13,"burst":7,"catShield":1,"charge":7,"counter":24,"crit":112,"dilemma":4,"disappear":2,"explosion":14,"frostNova":13,"garrisonGrant":1,"iceSpike":91,"overclock":2,"pull":3,"quadShot":3,"ripple":25,"sentry":7,"sermon":1,"shadowWeave":13,"shield":6,"soul":1,"sp":7,"stealth":9,"swordRain":59,"swordStorm":9,"tornado":4,"tornadoPulse":17,"weightless":3,"zone":167}, + "snaps": "3cd698b1 c4c10bef a30f10e2 16900e85 a9a35856 dbfa73dc 81650d2d f76c2446 eac77ab1 120c61fe 7df80570 8eeabc2d 0de7de10 f0f4eb24 cca3fbad 2faf03af 37cb63f6 ec50b27e e5066532 6987cb61" }, "boss-boss_2-solo": { "about": "假想敌:铳 solo pool 750000: chess_char_4_17_b chess_char_4_18_b chess_char_4_23_b chess_char_4_19_b chess_char_4_22_b chess_char_4_20_b chess_char_4_21_b chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b", @@ -335,7 +335,7 @@ "snaps": "350d2037 5eb324a9 93890c27 cfd3cc69 9d47cb8d 97a81071 03889d40 e843828d 92884942 e6498744 15391702 f00b712f fcb3da1c 0b44c227 2802904f c8eaf7b3 a142e278 b3656951 bd850e24 0b8940d4" }, "boss-boss_4-pair": { - "about": "盐风主教昆图斯 pair pool 4200000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_12_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "盐风主教昆图斯 pair pool 4200000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "boss", "stageId": "act2autochess_m02", @@ -346,83 +346,81 @@ "time": 200, "ticks": 6000, "reason": "forced", - "killed": 11, + "killed": 12, "total": 14, "unspawned": 0, - "bossHpLeft": 2963186, - "rngDraws": 379, + "bossHpLeft": 3180709, + "rngDraws": 709, "errors": {"count":0,"kinds":[]}, "players": { - "p1": {"killed":11,"total":14,"perfect":false,"leaks":2,"leaksUncounted":0,"coins":0,"dmg":1301416,"bossDmg":462784,"heal":55328,"deaths":14,"layerGains":{}}, - "p2": {"killed":0,"total":0,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":958751,"bossDmg":774030,"heal":4401,"deaths":17,"layerGains":{}} + "p1": {"killed":12,"total":14,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":1029506,"bossDmg":334992,"heal":29299,"deaths":18,"layerGains":{}}, + "p2": {"killed":0,"total":0,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":1050372,"bossDmg":684299,"heal":4583,"deaths":16,"layerGains":{}} }, "units": [ - ["p1",1,"op","chess_char_5_19_b",2,"uniequip_002_mlynar",0,0,50,2,181433,8233,419,23,1], - ["p1",2,"op","chess_char_4_01_b",2,"uniequip_002_rmixer",1480.42,1,56,0,18660,9555,996,14,2], - 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"enemies": {"enemy_1010_demon":[4,4,0,9763,200612],"enemy_1438_dspred":[10,7,3,30762,822741],"enemy_1521_dslily":[1,0,0,92273,1236814]}, - "hooks": [1,60,6000,1224,1327,3023,3152,6681,43,48,136,134,14,36235,1594,23,15,3,1,44,0,37,5], - "events": {"atk":1450,"deploy":45,"die":45,"dmg":3143,"fx":842,"heal":271,"leak":3,"skill":270,"spawn":37,"status":941}, + "enemies": {"enemy_1010_demon":[4,4,0,2035,200612],"enemy_1438_dspred":[10,8,2,18391,859975],"enemy_1521_dslily":[1,0,0,89880,1019291]}, + "hooks": [1,64,6000,1264,1327,3121,3243,5401,46,50,131,130,9,32811,1211,12,15,2,1,49,0,28,6], + "events": {"atk":1527,"deploy":49,"die":48,"dmg":3236,"fx":809,"heal":191,"leak":2,"skill":261,"spawn":37,"status":830}, "fx": { - "aoe": 25, - "appear": 10, - "blink": 3, - "burst": 37, - "charge": 6, - "counter": 14, - "crit": 1, - "dilemma": 5, - "disappear": 10, - "displace": 29, - "dodge": 5, - "explosion": 6, - "frostNova": 39, + "aoe": 30, + "appear": 8, + "blink": 2, + "burst": 28, + "charge": 12, + "counter": 9, + "crit": 91, + "dilemma": 4, + "disappear": 8, + "displace": 31, + "dodge": 6, + "explosion": 13, + "frostNova": 23, "grow": 1, - "iceSpike": 148, - "levitate": 2, + "iceSpike": 88, "overclock": 1, - "pull": 1, - "ripple": 27, - "rockfall": 18, + "pull": 4, + "quadShot": 3, + "ripple": 18, + "rockfall": 16, "sentry": 2, "sermon": 2, - "shadowWeave": 1, - "shield": 5, - "slippery": 4, - "soul": 7, - "sp": 14, - "splash": 2, + "shadowWeave": 6, + "shield": 2, + "soul": 6, + "sp": 13, "stealth": 7, - "swordRain": 65, - "swordStorm": 6, + "swordRain": 28, + "swordStorm": 5, "tentacle": 6, "tide": 5, - "tornado": 1, - "tornadoPulse": 5, + "tornado": 4, + "tornadoPulse": 20, "weightless": 4, - "zone": 318 + "zone": 303 }, - "snaps": "9ebfb59f ebaa506f f9e0adbc 78861a0d fc253243 261e35f6 da034a99 20c77428 1a1e5a85 8e3269d0 cf47638c e41592e8 bb36e8db 5cac1f53 42ce30eb ba5c97a1 c2fb0718 ce0af9ba f02c4273 3f5c1461" + "snaps": "198ab503 54596a20 a140dd19 93be3154 e521703f 9e626685 0477c945 3940ca57 0e017b92 406320ee dbbbde0f 19e3cd9c b6f545a7 27ee4dfe 591fe6c2 473addeb d7b0f4cc e8895645 ea2412e0 532a2fda" }, "boss-boss_4-solo": { "about": "盐风主教昆图斯 solo pool 1050000: chess_char_4_17_b chess_char_4_18_b chess_char_4_23_b chess_char_4_19_b chess_char_4_22_b chess_char_4_20_b chess_char_4_21_b chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b", @@ -608,7 +606,7 @@ "snaps": "1b2c287a eaa9179b 630f3c60 4d66a11e 1bb71808 3f98dccb 22cb18a1 217a35ef 09de2906 ba0f42cc 81fbd1d0 398611ec 0abd9c6f 252f015d fe9c3866 f9bb937f" }, "boss-boss_6-pair": { - "about": "阿利斯泰尔,帝国余晖 pair pool 3980000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_12_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "阿利斯泰尔,帝国余晖 pair pool 3980000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "boss", "stageId": "act1autochess_m07", @@ -622,49 +620,82 @@ "killed": 4, "total": 6, "unspawned": 0, - "bossHpLeft": 2830586, - "rngDraws": 115, + "bossHpLeft": 2822603, + "rngDraws": 622, "errors": {"count":0,"kinds":[]}, "players": { - "p1": {"killed":4,"total":6,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":851952,"bossDmg":418475,"heal":4847,"deaths":6,"layerGains":{}}, - "p2": {"killed":0,"total":0,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":809842,"bossDmg":730939,"heal":429,"deaths":13,"layerGains":{}} + "p1": {"killed":4,"total":6,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":1014139,"bossDmg":530340,"heal":8898,"deaths":5,"layerGains":{}}, + "p2": {"killed":0,"total":0,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":0,"dmg":1261961,"bossDmg":627057,"heal":1505,"deaths":9,"layerGains":{}} }, "units": [ - ["p1",1,"op","chess_char_5_19_b",2,"uniequip_002_mlynar",3907,1,3,1,124853,0,0,36,2], + ["p1",1,"op","chess_char_5_19_b",2,"uniequip_002_mlynar",3907,1,3,1,156498,0,0,35,2], ["p1",2,"op","chess_char_4_01_b",2,"uniequip_002_rmixer",3537,1,1,0,0,0,0,0,0], - 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"enemy_10028_vtswd": [2,2,0,0,0], - "enemy_10029_vtshld": [6,6,0,0,0], - "enemy_10030_vtwand": [1,1,0,0,0], - "enemy_10085_hllevi_2": [2,0,2,0,311768], - "enemy_1010_demon": [4,4,0,16047,200612], - "enemy_9032_aclionk": [1,0,0,37713,1149414] + "enemy_10029_vtshld": [4,4,0,0,0], + "enemy_10030_vtwand": [4,4,0,0,0], + "enemy_10085_hllevi_2": [2,0,2,0,918091], + "enemy_1010_demon": [4,4,0,16264,200612], + "enemy_9032_aclionk": [1,0,0,34912,1157397] }, - "hooks": [1,51,6000,924,932,1505,1589,667,32,36,97,95,0,30558,1153,4,16,2,1,26,0,8,1], - "events": {"atk":1036,"deploy":35,"die":34,"dmg":1545,"fx":448,"heal":11,"leak":2,"skill":192,"spawn":38,"status":691}, - "fx": {"aoe":33,"appear":4,"blink":2,"burst":8,"crit":1,"dilemma":4,"disappear":4,"displace":8,"dodge":1,"equip":10,"explosion":4,"frostNova":27,"garrisonGrant":1,"iceSpike":28,"overclock":1,"revive":2,"ripple":18,"sentry":2,"shadowWeave":1,"shield":1,"slippery":4,"soul":2,"sp":10,"stealth":6,"sword":1,"swordRain":27,"swordStorm":5,"telegraph":15,"vest":6,"weightless":3,"zone":209}, - "snaps": "ae4c2d42 930756f4 dfc027de 067097c8 063c8181 4f0dee8a db069676 6457f437 3f8f2a7b b398399a 5c778a50 56497384 c05a22f0 58b7c8c9 4ed8f59d 8c6d8923 e673e1f7 dd8b1c6e c6fdbae0 00aaa057" + "hooks": [1,50,6000,1272,1302,2358,2376,1878,26,30,122,120,0,38644,1437,4,15,2,1,21,0,5,1], + "events": {"atk":1371,"deploy":35,"die":28,"dmg":2328,"fx":600,"heal":36,"leak":2,"skill":242,"spawn":37,"status":955}, + "fx": { + "aoe": 43, + "appear": 4, + "blink": 2, + "burst": 5, + "crit": 91, + "dilemma": 6, + "disappear": 4, + "displace": 13, + "dodge": 1, + "equip": 12, + "explosion": 6, + "frostNova": 31, + "garrisonGrant": 1, + "iceSpike": 71, + "overclock": 1, + "pull": 6, + "quadShot": 2, + "revive": 2, + "ripple": 18, + "sentry": 3, + "shadowWeave": 4, + "shield": 1, + "soul": 5, + "sp": 11, + "stealth": 6, + "swordRain": 16, + "swordStorm": 5, + "telegraph": 15, + "tornado": 6, + "tornadoPulse": 30, + "vest": 4, + "weightless": 4, + "zone": 171 + }, + "snaps": "85b544a3 e2a69c95 8ea8c580 a10ce8ba 1bf89398 d315c9bd 76e46275 8291ad43 2b9e512d 507672c3 ca4b6dc9 c63916fa 2bece0ec 36bf65d2 dbc730bd e7e62749 b5af54bb 3c940652 4ebff223 e6bd71c0" }, "boss-boss_6-solo": { "about": "阿利斯泰尔,帝国余晖 solo pool 995000: chess_char_4_17_b chess_char_4_18_b chess_char_4_23_b chess_char_4_19_b chess_char_4_22_b chess_char_4_20_b chess_char_4_21_b chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b", @@ -823,7 +854,7 @@ "snaps": "4de66f1a 63c08f30 825591c9 d0ce31a1 7aef05fb 1ec56c35 f5134898 a3987ee3 f826ddd0 8536abb7 e61cb2af eb4dc819 ccfdf14f 98da64f1 27310d84 6f8f4bac 8f4f0950 bd66a2ba e033ff9d 33a4d212" }, "hidden-boss_8-pair": { - "about": "假想敌:胄 pair pool 7200000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_12_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "假想敌:胄 pair pool 7200000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "hidden", "stageId": "act1autochess_m05", @@ -834,95 +865,93 @@ "time": 200, "ticks": 6000, "reason": "forced", - 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"weightless": 4, - "zone": 194 + "tornadoPulse": 10, + "weightless": 2, + "zone": 156 }, - "snaps": "264b53d3 6fb1395f acf19f90 c8b5fd49 ffacda1f acd792c1 1cb10cd2 fe369e7d b7b9d050 c11e4e8e 5bb9e66b a1356611 34955c15 942d0207 eff26c91 0641e8c1 ffdfb125 bf8b5166 4a71053e 70aee475" + "snaps": "3795cfd4 891856fd fa1c1210 2c30aa4b d8e5b303 a2e870a9 2c890acc 9c3510e1 c0c588c6 b4adfe33 919f2f15 3096a982 11725bf2 da1f3dc4 43291420 c44f7791 f63a2f31 d153dec1 dea37ac5 1edec0c5" }, "hidden-boss_8-solo": { "about": "假想敌:胄 solo pool 1800000: chess_char_4_17_b chess_char_4_18_b chess_char_4_23_b chess_char_4_19_b chess_char_4_22_b chess_char_4_20_b chess_char_4_21_b chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b", @@ -1136,7 +1165,7 @@ "snaps": "d71f569c a47a1d66 df4b4783 0854c875 846091e0 9890e33e 5fdb72ff fb639060 fcd20f12 04a361dc d58cf1d0 1482a16a 606d5129 d394ce04 39d5d7f5 6adac8ac 09d55362" }, "hidden-boss_10-pair": { - "about": "假想敌:管 pair pool 7600000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_12_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "假想敌:管 pair pool 7600000: chess_char_5_19_b chess_char_4_01_b chess_char_5_14_b chess_char_5_17_b chess_char_5_15_b chess_char_5_20_b chess_char_5_21_b chess_char_5_22_b chess_char_5_23_b chess_char_4_02_b | chess_char_4_11_b chess_char_4_04_b chess_char_4_07_b chess_char_4_16_b chess_char_4_09_b chess_char_4_06_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b chess_char_4_14_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "hidden", "stageId": "act1autochess_m03", @@ -1150,86 +1179,87 @@ "killed": 12, "total": 12, "unspawned": 0, - 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["p2",11,"op","chess_char_4_11_b",1,"uniequip_002_cathy",2644,1,49,0,0,4098,0,0,1], - ["p2",12,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,47,0,7846,2420,188,13,1], - ["p2",13,"op","chess_char_4_04_b",1,"uniequip_002_ines",3545.85,1,30,0,320008,0,0,251,7], - ["p2",14,"op","chess_char_4_07_b",1,"uniequip_002_bpipe",0,0,48,0,2076,6222,1217,4,2], - ["p2",15,"op","chess_char_4_16_b",2,"uniequip_002_texas2",1619,1,38,0,28887,2204,585,341,2], - ["p2",16,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",2060.34,1,20,7,349105,2945,1629,123,6], - ["p2",17,"op","chess_char_4_06_b",1,"uniequip_002_kroos2",1561,1,10,1,10469,40,40,13,2], - ["p2",18,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1664,1,18,0,98654,416,416,111,4], - ["p2",19,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",1989,1,22,0,112204,630,630,200,49], - ["p2",20,"op","chess_char_4_14_b",1,"uniequip_002_lionhd",1626,1,4,0,47559,0,0,17,5], + ["p1",9,"op","chess_char_5_23_b",1,"uniequip_002_reckpr",1610,1,7,0,0,0,957,1,1], + ["p1",10,"op","chess_char_4_02_b",2,"uniequip_002_mostma",1695,1,13,0,23206,0,0,10,1], + ["p2",11,"op","chess_char_4_11_b",1,"uniequip_002_cathy",2644,1,6,0,0,0,0,0,1], + ["p2",12,"op","chess_char_4_04_b",1,"uniequip_002_ines",2149,1,52,0,112471,6080,385,174,6], + ["p2",13,"op","chess_char_4_07_b",1,"uniequip_002_bpipe",213.43,1,53,0,3840,7314,855,1,1], + ["p2",14,"op","chess_char_4_16_b",2,"uniequip_002_texas2",2671.35,1,33,0,104516,0,0,238,2], + ["p2",15,"op","chess_char_4_09_b",1,"uniequip_002_mizuki",1233.93,1,18,6,199328,2261,717,84,5], + ["p2",16,"op","chess_char_4_06_b",1,"uniequip_002_kroos2",1561,1,12,2,160101,0,0,271,4], + ["p2",17,"op","chess_char_4_10_b",1,"uniequip_002_aroma",1249.33,1,20,0,9407,1072,657,7,2], + ["p2",18,"op","chess_char_4_12_b",2,"uniequip_002_glady",1282.27,1,22,0,52752,7540,6590,122,5], + ["p2",19,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",1989,1,4,1,32179,0,0,40,11], + ["p2",20,"op","chess_char_4_14_b",1,"uniequip_002_lionhd",1626,1,8,1,59429,0,0,24,6], ["p2",21,"token","token_10041_cathy_catsld",null,null,100,1,23,0,0,0,0,0,null], ["p2",22,"token","token_10041_cathy_catsld",null,null,100,1,24,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null] ], "enemies": { - "enemy_1402_tgshd_2": [2,2,0,9259,173864], - "enemy_9010_acpupp": [2,2,0,3029,160520], - "enemy_9021_acduml_2": [1,0,0,0,1066971], - "enemy_9022_acdumm": [1,0,0,373,0], - "enemy_9023_acdums": [12,12,0,10960,120] + "enemy_1402_tgshd_2": [2,2,0,6522,173864], + "enemy_9010_acpupp": [2,2,0,3501,160520], + "enemy_9021_acduml_2": [1,0,0,343,767380], + "enemy_9022_acdumm": [1,0,0,453,0], + "enemy_9023_acdums": [12,12,0,17083,120] }, - "hooks": [1,49,6000,1246,1377,2368,2483,4223,23,24,104,101,0,32963,1844,8,18,0,1,26,0,3,0], - "events": {"atk":1352,"deploy":29,"die":24,"dmg":2465,"fx":877,"heal":64,"skill":205,"spawn":42,"status":671}, + "hooks": [1,51,6000,1128,1262,2491,2638,5656,23,25,69,65,0,29939,1498,5,18,0,1,25,0,5,0], + "events": {"atk":1227,"deploy":31,"die":25,"dmg":2627,"fx":988,"heal":28,"skill":134,"spawn":42,"status":587}, "fx": { - "aoe": 5, - "appear": 2, - "beam": 13, - "blink": 1, - "burst": 3, - "charge": 2, - "crit": 7, - "dilemma": 6, - "disappear": 2, - "displace": 4, + "aoe": 6, + "beam": 12, + "blink": 2, + "burst": 5, + "charge": 1, + "crit": 126, + "dilemma": 5, "ember": 2, - "explode": 178, - "explosion": 5, - "expose": 209, - "frostNova": 49, - "iceSpike": 175, + "explode": 193, + "explosion": 6, + "expose": 190, + "frostNova": 11, + "garrisonGrant": 1, + "iceSpike": 179, + "levitate": 4, "overclock": 1, "phase": 33, - "pull": 1, + "pull": 5, + "quadShot": 4, "ripple": 10, - "sentry": 1, - "shadowWeave": 1, + "sentry": 3, + "shadowWeave": 5, "shield": 1, - "shieldBreak": 2, - "slippery": 4, - "sp": 2, - "stealth": 7, + "shieldBreak": 1, + "slippery": 2, + "sp": 3, + "splash": 2, + "stealth": 6, "summon": 8, - "swordRain": 14, + "swordRain": 7, "swordStorm": 2, "telegraph": 2, - "tornado": 1, - "tornadoPulse": 5, - "weightless": 5, + "tornado": 5, + "tornadoPulse": 25, + "weightless": 6, "zone": 114 }, - "snaps": "2c69fe6c abc6b86b f72f3e77 8614e1a0 400871dc 3b1793ec d3f50041 7a737a83 03e5d8a4 19d891ad 49ae8f1a 81011e7a eba67866 a900037d 0c5a9938 086b50ab a6d68dfb e3154077 37c85fa4 d28a4203" + "snaps": "8c189829 81a8fef7 3a4efaf3 440bf668 b43d07bc c46051bd 2bcf8382 efce6da0 a46087d4 5f55eb3f f9676b16 b50095b5 2f6e3a01 4ac1b23a abb356ab 46054e7e 664989bd 9279976f d91a3dbd c2732ee9" }, "hidden-boss_10-solo": { "about": "假想敌:管 solo pool 1900000: chess_char_4_17_b chess_char_4_18_b chess_char_4_23_b chess_char_4_19_b chess_char_4_22_b chess_char_4_20_b chess_char_4_21_b chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b", diff --git a/test/golden/roster.json b/test/golden/roster.json index a79717d7..1f2b92fe 100644 --- a/test/golden/roster.json +++ b/test/golden/roster.json @@ -549,7 +549,7 @@ "snaps": "74efae3f f0ba5ed6 7f080293 ce089018 72fd5b40 aa7cfc03 9cd4911e 59794743 22e30ffb a647f35c 1fac8532 af13d758 f00ae8e0 3abb265c d6a41faf b70c8a95" }, "roster-010": { - "about": "pass 0 band 4: chess_char_4_17_a chess_char_4_18_a chess_char_4_11_a chess_char_4_12_a chess_char_4_19_a chess_char_4_07_a chess_char_4_16_a chess_char_4_09_a chess_char_4_10_a chess_char_4_13_a chess_char_4_14_a chess_char_4_20_a token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "pass 0 band 4: chess_char_4_17_a chess_char_4_18_a chess_char_4_11_a chess_char_4_19_a chess_char_4_07_a chess_char_4_16_a chess_char_4_09_a chess_char_4_10_a chess_char_4_12_a chess_char_4_13_a chess_char_4_14_a chess_char_4_20_a token_10041_cathy_catsld token_10041_cathy_catsld", "fast": true, "kind": "normal", "stageId": "act2autochess_m03", @@ -560,56 +560,56 @@ "time": 170, "ticks": 5100, "reason": "timeout", - "killed": 40, + "killed": 35, "total": 102, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 114, + "rngDraws": 64, "errors": {"count":0,"kinds":[]}, "players": { - "p1": {"killed":40,"total":102,"perfect":false,"leaks":62,"leaksUncounted":0,"coins":4,"dmg":469309,"bossDmg":0,"heal":4633,"deaths":21,"layerGains":{"preciShip":8}} + "p1": {"killed":35,"total":102,"perfect":false,"leaks":67,"leaksUncounted":0,"coins":4,"dmg":370317,"bossDmg":0,"heal":1892,"deaths":22,"layerGains":{"preciShip":12}} }, "units": [ - ["p1",1,"op","chess_char_4_17_a",1,null,0,0,4,0,947,2849,0,7,0], - ["p1",2,"op","chess_char_4_18_a",1,null,0,0,5,1,8608,3319,452,4,4], - ["p1",3,"op","chess_char_4_11_a",1,null,2144,1,125,0,0,3002,0,0,1], - ["p1",4,"op","chess_char_4_12_a",2,null,0,0,102,5,70347,5044,1536,37,2], - ["p1",5,"op","chess_char_4_19_a",2,null,0,0,82,0,6224,3120,0,9,1], - ["p1",6,"op","chess_char_4_07_a",1,null,0,0,112,0,423,3476,0,2,1], - ["p1",7,"op","chess_char_4_16_a",2,null,1,1,129,5,100862,8873,2644,33,9], - ["p1",8,"op","chess_char_4_09_a",1,null,0,0,15,0,16650,1336,0,14,2], - ["p1",9,"op","chess_char_4_10_a",1,null,0,0,6,0,40704,2190,0,17,1], - ["p1",10,"op","chess_char_4_13_a",1,null,0,0,111,1,30141,3174,0,43,5], - ["p1",11,"op","chess_char_4_14_a",1,null,0,0,104,14,173742,2552,0,33,2], - ["p1",12,"op","chess_char_4_20_a",2,null,0,0,93,4,20658,2434,0,10,1], - ["p1",13,"token","token_10041_cathy_catsld",null,null,100,1,16,0,0,0,0,0,null], - ["p1",14,"token","token_10041_cathy_catsld",null,null,100,1,17,0,0,0,0,0,null], + ["p1",1,"op","chess_char_4_17_a",1,null,0,0,5,0,1673,2849,0,10,0], + ["p1",2,"op","chess_char_4_18_a",1,null,0,0,6,0,1211,4202,1335,2,2], + ["p1",3,"op","chess_char_4_11_a",1,null,0,0,10,0,2906,2813,0,6,1], + ["p1",4,"op","chess_char_4_19_a",2,null,0,0,97,1,14708,3120,0,23,1], + ["p1",5,"op","chess_char_4_07_a",1,null,1738,1,132,0,1309,3476,0,1,1], + ["p1",6,"op","chess_char_4_16_a",2,null,0,0,128,0,76151,6230,0,27,5], + ["p1",7,"op","chess_char_4_09_a",1,null,0,0,11,1,18583,1336,0,12,1], + ["p1",8,"op","chess_char_4_10_a",1,null,0,0,108,1,26881,4894,0,19,1], + ["p1",9,"op","chess_char_4_12_a",2,null,0,0,119,0,30032,4065,557,22,1], + ["p1",10,"op","chess_char_4_13_a",1,null,0,0,99,2,28416,3174,0,49,4], + ["p1",11,"op","chess_char_4_14_a",1,null,0,0,94,12,135099,2552,0,25,2], + ["p1",12,"op","chess_char_4_20_a",2,null,0,0,4,3,33349,1217,0,13,1], + ["p1",13,"token","token_10041_cathy_catsld",null,null,100,1,17,0,0,0,0,0,null], + ["p1",14,"token","token_10041_cathy_catsld",null,null,100,1,16,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ], "enemies": { - "enemy_10034_cnvsax": [1,1,0,4495,42998], - "enemy_1005_yokai": [24,16,8,0,60158], - "enemy_1005_yokai_2": [27,11,14,5256,113643], - "enemy_1005_yokai_3": [6,0,5,11587,126060], + "enemy_10034_cnvsax": [1,1,0,681,42998], + "enemy_1005_yokai": [24,12,12,0,56519], + "enemy_1005_yokai_2": [27,5,17,5019,75583], + "enemy_1005_yokai_3": [6,0,6,16842,92050], "enemy_10083_hlbird": [1,1,0,0,6450], - "enemy_10144_xdelk_2": [1,0,1,2904,32957], - "enemy_1050_lslime": [1,0,1,11734,13748], - "enemy_1158_divman": [1,1,0,130,14189], - "enemy_1174_duholy_2": [1,0,1,801,15691], - "enemy_1204_msfhu_2": [1,0,1,0,3], - "enemy_1267_nhpbr_2": [1,0,1,61,3079], - "enemy_1269_nhfly": [33,10,23,3841,20722], - "enemy_1321_wdarft": [1,0,1,0,0], - "enemy_1422_lrsldr_2": [1,0,1,0,19051], - "enemy_1516_jakill": [1,0,1,559,559], + "enemy_10144_xdelk_2": [1,0,1,3226,30020], + "enemy_1050_lslime": [1,0,1,11038,24737], + "enemy_1158_divman": [1,1,0,140,14189], + "enemy_1174_duholy_2": [1,0,1,1192,3341], + "enemy_1204_msfhu_2": [1,0,1,0,4], + "enemy_1267_nhpbr_2": [1,0,1,61,1368], + "enemy_1269_nhfly": [33,15,18,1358,19707], + "enemy_1321_wdarft": [1,0,1,0,2047], + "enemy_1422_lrsldr_2": [1,0,1,290,1118], + "enemy_1516_jakill": [1,0,1,81,186], "enemy_2034_sythef_2": [1,0,1,0,0] }, - "hooks": [1,130,5100,428,428,1138,1119,1063,65,120,29,30,0,8699,498,10,102,59,1,200,2,0,36], - "events": {"atk":499,"bounty":2,"deploy":25,"die":61,"dmg":1106,"fx":217,"heal":8,"layer":2,"leak":59,"skill":60,"spawn":119,"status":299}, - "fx": {"beam":22,"block":3,"catShield":2,"charge":1,"dilemma":2,"dodge":36,"explode":10,"explosion":2,"featherArrow":1,"flame":1,"frostNova":5,"garrison":2,"garrisonGrant":1,"overclock":1,"phase":2,"pull":1,"riposte":6,"rockslide":4,"shieldBreak":4,"slippery":1,"summon":11,"swordRain":65,"swordStorm":9,"telegraph":2,"thorns":5,"tornado":2,"tornadoPulse":9,"undying":7}, - "snaps": "a11f2665 9baaf19a e920dc19 198d3a45 baa40e7a 3b94af70 106e002a fdd90efe e21ec604 fe43a631 8239580b d00386be b6d9a443 250fb743 0e44df17 4b9bacbc ac746ded" + "hooks": [1,130,5100,419,419,1069,1051,388,57,119,20,21,0,7357,426,12,102,62,1,207,3,0,10], + "events": {"atk":485,"bounty":2,"deploy":25,"die":57,"dmg":959,"fx":147,"heal":4,"layer":3,"leak":62,"skill":42,"spawn":119,"status":274}, + "fx": {"block":8,"catShield":1,"charge":1,"dilemma":1,"dodge":10,"explode":18,"explosion":2,"featherArrow":1,"flame":1,"frostNova":4,"garrison":3,"garrisonGrant":1,"overclock":1,"pull":1,"riposte":2,"rockslide":2,"shieldBreak":5,"slippery":1,"summon":11,"swordRain":48,"swordStorm":5,"telegraph":1,"thorns":6,"tornado":1,"tornadoPulse":5,"undying":7}, + "snaps": "57fe2e2f 4a53b7b8 2e0d662f c2473d0c d61f8291 0f879595 34e652a4 ea9b995f 19d258e5 019f5b39 2e2a3d4d 8b38907c 2927da2c 3ad7a87f ce8d9d20 0b381f42 180cd6d8" }, "roster-011": { "about": "pass 0 band 5: chess_char_4_23_a chess_char_4_01_b chess_char_4_22_a chess_char_4_04_b chess_char_4_07_b chess_char_4_09_b chess_char_4_21_a chess_char_4_24_a chess_char_4_25_a chess_char_4_26_a chess_char_4_02_b chess_char_4_06_b", @@ -672,7 +672,7 @@ "snaps": "c002e613 10a048e4 83882719 48595aaf c4331395 cfece443 01fb830e 82f827f8 d791c555 fec11375 d25c1e59 b986924f 415cc8f6 cc8bf2ac 1aec718d d2106326 d7cd1fea 2093bc04 facf1e90" }, "roster-012": { - "about": "pass 0 band 5: chess_char_4_17_b chess_char_4_18_b chess_char_4_11_b chess_char_4_12_b chess_char_4_19_b chess_char_4_22_b chess_char_4_16_b chess_char_4_10_b chess_char_4_13_b chess_char_4_14_b chess_char_4_20_b chess_char_4_21_b token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "pass 0 band 5: chess_char_4_17_b chess_char_4_18_b chess_char_4_11_b chess_char_4_19_b chess_char_4_22_b chess_char_4_16_b chess_char_4_10_b chess_char_4_12_b chess_char_4_13_b chess_char_4_14_b chess_char_4_20_b chess_char_4_21_b token_10041_cathy_catsld token_10041_cathy_catsld", "fast": true, "kind": "normal", "stageId": "act1autochess_m01", @@ -680,33 +680,33 @@ "round": 10, "seed": 1517795683, "waveId": "act1autochess_h03", - "time": 174.73, - "ticks": 5242, + "time": 161.8, + "ticks": 4854, "reason": "cleared", "killed": 97, - "total": 98, + "total": 100, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 278, + "rngDraws": 191, "errors": {"count":0,"kinds":[]}, "players": { - "p1": {"killed":97,"total":98,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":10,"dmg":997508,"bossDmg":0,"heal":27788,"deaths":12,"layerGains":{"preciShip":16}} + "p1": {"killed":97,"total":100,"perfect":false,"leaks":3,"leaksUncounted":0,"coins":10,"dmg":973740,"bossDmg":0,"heal":22888,"deaths":5,"layerGains":{"preciShip":8}} }, "units": [ - ["p1",1,"op","chess_char_4_17_b",1,"uniequip_002_hsguma",0,0,7,0,276,3513,0,11,0], - ["p1",2,"op","chess_char_4_18_b",1,"uniequip_002_mudrok",6069,1,10,21,192055,12064,12029,56,29], - ["p1",3,"op","chess_char_4_11_b",1,"uniequip_002_cathy",0,0,104,0,2798,7356,0,3,2], - ["p1",4,"op","chess_char_4_12_b",2,"uniequip_002_glady",0,0,97,10,66884,6424,1960,27,3], - ["p1",5,"op","chess_char_4_19_b",2,"uniequip_002_flamtl",1681.22,1,123,5,49023,4673,0,36,3], - ["p1",6,"op","chess_char_4_22_b",2,"uniequip_002_svrash",0,0,8,8,93767,11156,0,47,2], - ["p1",7,"op","chess_char_4_16_b",2,"uniequip_002_texas2",1619,1,9,0,4627,2645,0,43,1], - ["p1",8,"op","chess_char_4_10_b",1,"uniequip_002_aroma",319.84,1,4,33,359780,1344,0,54,4], - ["p1",9,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",1989,1,5,1,21641,1926,0,46,18], - ["p1",10,"op","chess_char_4_14_b",1,"uniequip_002_lionhd",0,0,101,17,148925,3252,0,25,11], - ["p1",11,"op","chess_char_4_20_b",2,"uniequip_002_fartth",0,0,91,2,57733,2838,0,22,2], - ["p1",12,"op","chess_char_4_21_b",1,"uniequip_002_plosis",1584,1,6,0,0,641,13799,35,1], - ["p1",13,"token","token_10041_cathy_catsld",null,null,100,1,16,0,0,0,0,0,null], - ["p1",14,"token","token_10041_cathy_catsld",null,null,100,1,17,0,0,0,0,0,null], + ["p1",1,"op","chess_char_4_17_b",1,"uniequip_002_hsguma",1863.45,1,7,1,772,1650,0,30,0], + ["p1",2,"op","chess_char_4_18_b",1,"uniequip_002_mudrok",6104,1,9,5,79773,1534,1534,35,6], + ["p1",3,"op","chess_char_4_11_b",1,"uniequip_002_cathy",2644,1,122,1,6068,3486,0,11,2], + ["p1",4,"op","chess_char_4_19_b",2,"uniequip_002_flamtl",0,0,99,2,41844,4236,0,35,3], + ["p1",5,"op","chess_char_4_22_b",2,"uniequip_002_svrash",2169,1,121,9,79043,5538,0,22,3], + ["p1",6,"op","chess_char_4_16_b",2,"uniequip_002_texas2",1619,1,8,0,9,1137,0,9,1], + ["p1",7,"op","chess_char_4_10_b",1,"uniequip_002_aroma",145.6,1,4,0,0,1518,0,0,0], + ["p1",8,"op","chess_char_4_12_b",2,"uniequip_002_glady",2232,1,5,2,10223,1114,1114,8,2], + ["p1",9,"op","chess_char_4_13_b",1,"uniequip_002_gnosis",1989,1,11,19,181690,2791,0,91,37], + ["p1",10,"op","chess_char_4_14_b",1,"uniequip_002_lionhd",1526,1,13,42,466520,7956,0,56,23], + ["p1",11,"op","chess_char_4_20_b",2,"uniequip_002_fartth",700.8,1,6,16,107798,718,0,38,6], + ["p1",12,"op","chess_char_4_21_b",1,"uniequip_002_plosis",1484,1,14,0,0,9693,20240,100,2], + ["p1",13,"token","token_10041_cathy_catsld",null,null,100,1,17,0,0,0,0,0,null], + ["p1",14,"token","token_10041_cathy_catsld",null,null,100,1,16,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,0,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,0,2,0,0,0,0,0,null], ["-","~3","device","trap_1105_accrate",null,null,100,0,3,0,0,0,0,0,null] @@ -715,58 +715,24 @@ "enemy_10042_prtrop": [1,1,0,0,6912], "enemy_10085_hllevi_2": [1,1,0,0,92160], "enemy_10159_mntrjn": [1,1,0,0,32256], - "enemy_1062_rager_2": [1,1,0,2649,34560], + "enemy_1062_rager_2": [1,1,0,0,34560], "enemy_1160_hvyslr_2": [1,1,0,0,16128], - "enemy_1183_mlasrt": [1,1,0,1417,7488], - "enemy_1207_sfji_2": [1,1,0,1923,16128], - "enemy_1208_msfji_2": [2,2,0,0,60], - "enemy_1267_nhpbr": [45,45,0,8681,233280], - "enemy_1267_nhpbr_2": [24,24,0,6514,152064], - "enemy_1270_nhstlk": [1,1,0,21,13824], - "enemy_1270_nhstlk_2": [15,15,0,11284,276480], - "enemy_1325_cbgpro_2": [1,1,0,15,5299], - "enemy_1425_lrcmra_2": [1,1,0,1199,28800], - "enemy_1525_blkswb": [1,0,1,17888,47988], - "enemy_2050_smsha": [1,1,0,6241,46080] + "enemy_1183_mlasrt": [1,1,0,1482,7488], + "enemy_1207_sfji_2": [1,1,0,0,16128], + "enemy_1208_msfji_2": [4,2,2,0,112], + "enemy_1267_nhpbr": [45,45,0,14256,233280], + "enemy_1267_nhpbr_2": [24,24,0,6700,152064], + "enemy_1270_nhstlk": [1,1,0,0,13824], + "enemy_1270_nhstlk_2": [15,15,0,8469,276480], + "enemy_1325_cbgpro_2": [1,1,0,0,5299], + "enemy_1425_lrcmra_2": [1,1,0,718,28800], + "enemy_1525_blkswb": [1,0,1,7561,23419], + "enemy_2050_smsha": [1,1,0,2185,46080] }, - "hooks": [1,121,5242,526,526,1444,1693,1144,109,113,76,75,0,13597,1632,56,98,1,1,119,2,1,11], - "events": {"atk":832,"bounty":5,"deploy":20,"die":112,"dmg":1676,"fx":378,"heal":78,"layer":2,"leak":1,"skill":152,"spawn":115,"status":479}, - "fx": { - "beam": 5, - "blink": 2, - "block": 2, - "burst": 1, - "displace": 25, - "dodge": 11, - "explode": 5, - "explosion": 11, - "featherArrow": 2, - "flame": 3, - "frostNova": 18, - "garrison": 2, - "garrisonGrant": 1, - "healField": 1, - "levitate": 83, - "overclock": 2, - "palsy": 4, - "pull": 2, - "revive": 1, - "riposte": 9, - "rockslide": 29, - "shieldBreak": 17, - "slash": 19, - "slippery": 4, - "splash": 29, - "summon": 1, - "swordStorm": 1, - "telegraph": 2, - "thorns": 2, - "tornado": 3, - "tornadoPulse": 10, - "truesilver": 2, - "zone": 69 - }, - "snaps": "c0395dfa 0bc3a88e 16ea4fc8 44910193 6b2d71a2 4c4f69c8 95b16219 8cea36a9 c1cf499b 2e4e30b2 5b44582c 697803ae 5af424df 15bc9baa 36e7dd7e 29ea8855 8bce8feb e3404557" + "hooks": [1,121,4854,470,470,1388,1387,830,102,108,85,83,0,16257,1775,20,100,3,1,112,1,0,3], + "events": {"atk":628,"bounty":5,"deploy":18,"die":105,"dmg":1379,"fx":236,"heal":222,"layer":1,"leak":3,"skill":170,"spawn":117,"status":878}, + "fx": {"beam":6,"blink":2,"block":1,"displace":10,"dodge":3,"explode":4,"explosion":23,"featherArrow":6,"flame":3,"frostNova":37,"garrison":1,"garrisonGrant":1,"healField":2,"overclock":2,"palsy":1,"pull":2,"revive":1,"riposte":3,"rockslide":6,"shieldBreak":8,"slash":19,"summon":1,"swordStorm":1,"telegraph":3,"thorns":6,"tornado":2,"tornadoPulse":10,"truesilver":3,"zone":69}, + "snaps": "273dcc8e c323f708 7c1d7d8a 0f1c8a5d fa1faa7c 5973c4b4 1abb6f51 fc254e01 5e27fbd7 4c75c9e8 3d3d371b d21abedf 1215afdd c03925aa 45aadc00 eecaaba5 03eee058" }, "roster-013": { "about": "pass 0 band 5: chess_char_4_23_b chess_char_5_08_a chess_char_5_01_a chess_char_5_05_a chess_char_5_06_a chess_char_5_07_a chess_char_4_24_b chess_char_4_25_b chess_char_4_26_b chess_char_5_02_a chess_char_5_03_a chess_char_5_10_a", @@ -1754,7 +1720,7 @@ "snaps": "7c092213 7eeed0b1 ac8f2ed3 3858c149 e8ea91a7 8453351a 4fc7b210 32f63df8 4e74f555 5bfbe308 7746a517 c9e84d55 480b39df 046d3213 b82f6b7a f22d156a 686086b5" }, "roster-029": { - "about": "pass 1 band 4: chess_char_4_17_a chess_char_4_18_a chess_char_4_11_a chess_char_4_12_a chess_char_4_19_a chess_char_4_07_a chess_char_4_16_a chess_char_4_09_a chess_char_4_10_a chess_char_4_13_a chess_char_4_14_a chess_char_4_20_a token_10041_cathy_catsld token_10041_cathy_catsld", + "about": "pass 1 band 4: chess_char_4_17_a chess_char_4_18_a chess_char_4_11_a chess_char_4_19_a chess_char_4_07_a chess_char_4_16_a chess_char_4_09_a chess_char_4_10_a chess_char_4_12_a chess_char_4_13_a chess_char_4_14_a chess_char_4_20_a token_10041_cathy_catsld token_10041_cathy_catsld", "fast": false, "kind": "normal", "stageId": "act1autochess_m07", @@ -1762,52 +1728,52 @@ "round": 8, "seed": 3016944661, "waveId": "act1autochess_h01", - "time": 158.8, - "ticks": 4764, + "time": 154.7, + "ticks": 4641, "reason": "cleared", - "killed": 78, + "killed": 76, "total": 85, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 99, + "rngDraws": 83, "errors": {"count":0,"kinds":[]}, "players": { - "p1": {"killed":78,"total":85,"perfect":false,"leaks":7,"leaksUncounted":0,"coins":4,"dmg":318167,"bossDmg":0,"heal":3327,"deaths":10,"layerGains":{"preciShip":4}} + "p1": {"killed":76,"total":85,"perfect":false,"leaks":9,"leaksUncounted":0,"coins":4,"dmg":309220,"bossDmg":0,"heal":3524,"deaths":6,"layerGains":{"preciShip":4}} }, "units": [ - ["p1",1,"op","chess_char_4_17_a",0,null,1139.6,1,110,2,20509,2880,0,64,2], - ["p1",2,"op","chess_char_4_18_a",0,null,2867,1,6,7,22524,4394,2929,55,2], - ["p1",3,"op","chess_char_4_11_a",0,null,2144,1,106,2,3579,3145,0,11,0], - ["p1",4,"op","chess_char_4_12_a",0,null,1754,1,104,3,8643,2902,398,27,9], - ["p1",5,"op","chess_char_4_19_a",0,null,1560,1,105,4,8607,3442,0,39,4], - ["p1",6,"op","chess_char_4_07_a",0,null,1738,1,89,2,13301,2526,0,35,2], - ["p1",7,"op","chess_char_4_16_a",0,null,257.6,1,63,20,55897,11230,0,97,5], - ["p1",8,"op","chess_char_4_09_a",0,null,386,1,3,7,25390,1000,0,12,9], - ["p1",9,"op","chess_char_4_10_a",0,null,0,0,5,0,0,1338,0,0,0], - ["p1",10,"op","chess_char_4_13_a",0,null,0,0,7,8,30420,2137,0,64,19], - ["p1",11,"op","chess_char_4_14_a",0,null,1096,1,107,8,39405,5906,0,16,1], - ["p1",12,"op","chess_char_4_20_a",0,null,1217,1,11,15,89892,500,0,55,2], - ["p1",13,"token","token_10041_cathy_catsld",null,null,100,1,16,0,0,0,0,0,null], - ["p1",14,"token","token_10041_cathy_catsld",null,null,100,1,15,0,0,0,0,0,null], + ["p1",1,"op","chess_char_4_17_a",0,null,1139.6,1,101,0,13558,2008,0,47,2], + ["p1",2,"op","chess_char_4_18_a",0,null,2580,1,5,2,5324,3725,2225,30,1], + ["p1",3,"op","chess_char_4_11_a",0,null,2144,1,105,0,1383,3073,0,15,0], + ["p1",4,"op","chess_char_4_19_a",0,null,1560,1,94,1,353,1860,0,12,4], + ["p1",5,"op","chess_char_4_07_a",0,null,331.2,1,11,5,8888,2907,0,33,2], + ["p1",6,"op","chess_char_4_16_a",0,null,601.6,1,63,12,37012,9546,0,66,5], + ["p1",7,"op","chess_char_4_09_a",0,null,1326,1,14,17,84925,520,0,36,17], + ["p1",8,"op","chess_char_4_10_a",0,null,338,1,4,0,0,1500,0,0,0], + ["p1",9,"op","chess_char_4_12_a",0,null,1754,1,6,0,0,1899,1299,0,0], + ["p1",10,"op","chess_char_4_13_a",0,null,1587,1,8,3,14535,500,0,40,13], + ["p1",11,"op","chess_char_4_14_a",0,null,0,0,10,16,48517,7376,0,26,2], + ["p1",12,"op","chess_char_4_20_a",0,null,223,1,12,20,94726,1094,0,56,2], + ["p1",13,"token","token_10041_cathy_catsld",null,null,100,1,15,0,0,0,0,0,null], + ["p1",14,"token","token_10041_cathy_catsld",null,null,100,1,16,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null] ], "enemies": { "enemy_10081_mpplai": [1,1,0,0,2000], "enemy_1026_aghost": [1,1,0,0,3040], - "enemy_1148_dssbr": [45,44,1,2857,99163], - "enemy_1148_dssbr_2": [27,27,0,434,77760], - "enemy_1160_hvyslr_2": [1,0,1,3783,2416], - "enemy_1200_msfjin_2": [1,0,1,0,29], - "enemy_1272_nhtank_2": [1,1,0,12240,12000], - "enemy_1407_hummbd": [1,1,0,48,3600], - "enemy_1439_dslntf": [6,3,3,7340,112566], - "enemy_2002_bearmi_2": [1,0,1,2252,5593] + "enemy_1148_dssbr": [45,43,2,146,99626], + "enemy_1148_dssbr_2": [27,26,1,150,76514], + "enemy_1160_hvyslr_2": [1,0,1,6789,9376], + "enemy_1200_msfjin_2": [1,1,0,0,35], + "enemy_1272_nhtank_2": [1,0,1,8756,2813], + "enemy_1407_hummbd": [1,1,0,20,3600], + "enemy_1439_dslntf": [6,2,4,4696,103415], + "enemy_2002_bearmi_2": [1,1,0,1311,8800] }, - "hooks": [1,109,4764,670,670,1086,1879,759,88,95,55,54,0,22092,730,68,85,7,1,88,1,10,8], - "events": {"atk":685,"bounty":2,"deploy":22,"die":88,"dmg":1865,"fx":73,"heal":477,"layer":1,"leak":7,"skill":112,"spawn":101,"status":236}, - "fx": {"block":10,"burst":10,"displace":3,"dodge":8,"dp":4,"explode":1,"expose":2,"garrison":1,"garrisonGrant":1,"phase":1,"riposte":8,"shieldBreak":14,"swordRain":5,"zone":5}, - "snaps": "5ee1d302 1c02fbcd cbb518f8 fc90ae00 98195e0a 21da2468 b9aa38e0 db0862b7 a4015752 c3d0537c 5e0bdc1d b3dd31dc 595b167d 137aa308 f30e8d89 932e6025" + "hooks": [1,106,4641,470,470,920,1638,1314,82,91,48,48,0,22203,805,35,85,9,1,82,1,4,1], + "events": {"atk":508,"bounty":2,"deploy":19,"die":82,"dmg":1628,"fx":45,"heal":418,"layer":1,"leak":9,"skill":99,"spawn":101,"status":149}, + "fx": {"block":11,"burst":4,"dodge":1,"dp":4,"explode":1,"expose":1,"garrison":1,"garrisonGrant":1,"phase":1,"riposte":1,"shieldBreak":10,"swordRain":5,"zone":4}, + "snaps": "d1a66fbb 1e4c3412 cfa655f4 33ae5aea be858e5a e390032f a14b2f14 f815866a e4173185 0a72a5c9 f546a0e1 e7e58926 f223a279 820a4de9 842392b8 3e71a88c" }, "roster-030": { "about": "pass 1 band 5: chess_char_4_23_a chess_char_4_01_b chess_char_4_22_a chess_char_4_04_b chess_char_4_07_b chess_char_4_09_b chess_char_4_21_a chess_char_4_24_a chess_char_4_25_a chess_char_4_26_a chess_char_4_02_b chess_char_4_06_b", @@ -2411,7 +2377,7 @@ "snaps": "7039516f 1f992cb5 0f5e59af c4b1bbc5 07a0826f 56c348a1 323da105 91eb067a 068e4335 66187a93 1732df53 b1fbe31f f69a53e8 250909f9 25729cd3 5c78fdcd 2b29dd1f" }, "roster-040": { - "about": "pass 2 band 4: chess_char_4_01_a chess_char_4_17_a chess_char_4_18_a chess_char_4_12_a chess_char_4_04_a chess_char_4_07_a chess_char_4_16_a chess_char_4_09_a chess_char_3_19_b chess_char_3_21_b chess_char_4_02_a chess_char_4_13_a token_10028_vigil_wolf", + "about": "pass 2 band 4: chess_char_4_01_a chess_char_4_17_a chess_char_4_18_a chess_char_4_04_a chess_char_4_07_a chess_char_4_16_a chess_char_4_09_a chess_char_3_19_b chess_char_3_21_b chess_char_4_02_a chess_char_4_12_a chess_char_4_13_a token_10028_vigil_wolf", "fast": false, "kind": "normal", "stageId": "act1autochess_m07", @@ -2422,50 +2388,50 @@ "time": 170, "ticks": 5100, "reason": "timeout", - "killed": 23, + "killed": 28, "total": 65, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 243, + "rngDraws": 295, "errors": {"count":0,"kinds":[]}, - "players": {"p1":{"killed":23,"total":65,"perfect":false,"leaks":42,"leaksUncounted":0,"coins":2,"dmg":401720,"bossDmg":0,"heal":502,"deaths":25,"layerGains":{}}}, + "players": {"p1":{"killed":28,"total":65,"perfect":false,"leaks":37,"leaksUncounted":0,"coins":2,"dmg":561253,"bossDmg":0,"heal":2277,"deaths":24,"layerGains":{}}}, "units": [ - ["p1",1,"op","chess_char_4_01_a",1,null,0,0,4,0,3410,2638,0,29,1], - ["p1",2,"op","chess_char_4_17_a",2,null,0,0,7,0,13400,2849,0,10,1], - ["p1",3,"op","chess_char_4_18_a",2,null,0,0,9,0,12723,2867,0,11,1], - ["p1",4,"op","chess_char_4_12_a",1,null,0,0,87,1,22797,3856,348,27,1], - ["p1",5,"op","chess_char_4_04_a",2,null,1260.13,1,96,2,10615,7540,0,12,5], - ["p1",6,"op","chess_char_4_07_a",2,null,0,0,77,0,9369,7998,0,23,1], - ["p1",7,"op","chess_char_4_16_a",1,null,0,0,94,2,53656,7476,0,11,7], - ["p1",8,"op","chess_char_4_09_a",2,null,0,0,3,0,0,1336,0,0,0], - ["p1",9,"op","chess_char_3_19_b",1,"none",0,0,5,5,51724,1648,0,66,4], - ["p1",10,"op","chess_char_3_21_b",1,"uniequip_004_archet",0,0,95,8,151296,3180,0,81,9], - ["p1",11,"op","chess_char_4_02_a",1,null,0,0,84,1,20900,2856,0,8,1], - ["p1",12,"op","chess_char_4_13_a",2,null,0,0,79,4,51831,3174,0,54,1], - ["p1",13,"token","token_10028_vigil_wolf",null,null,0,0,6,0,0,2567,154,0,null], + ["p1",1,"op","chess_char_4_01_a",1,null,0,0,3,0,1603,2638,0,26,1], + ["p1",2,"op","chess_char_4_17_a",2,null,0,0,6,0,15529,2849,0,9,1], + ["p1",3,"op","chess_char_4_18_a",2,null,0,0,8,0,11377,3440,573,16,1], + ["p1",4,"op","chess_char_4_04_a",2,null,1463.44,1,97,2,30861,7337,0,20,5], + ["p1",5,"op","chess_char_4_07_a",2,null,0,0,83,0,9257,8298,0,12,1], + ["p1",6,"op","chess_char_4_16_a",1,null,663.39,1,96,4,69623,9155,1097,22,9], + ["p1",7,"op","chess_char_4_09_a",2,null,655.94,1,88,0,19617,2016,0,21,1], + ["p1",8,"op","chess_char_3_19_b",1,"none",0,0,4,7,55272,1648,0,69,5], + ["p1",9,"op","chess_char_3_21_b",1,"uniequip_004_archet",0,0,95,4,220834,3180,0,104,11], + ["p1",10,"op","chess_char_4_02_a",1,null,0,0,86,5,50113,2856,0,18,1], + ["p1",11,"op","chess_char_4_12_a",1,null,0,0,11,4,43045,2207,453,38,1], + ["p1",12,"op","chess_char_4_13_a",2,null,0,0,74,2,34124,3174,0,56,1], + ["p1",13,"token","token_10028_vigil_wolf",null,null,0,0,5,0,0,3541,154,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null] ], "enemies": { - "enemy_1005_yokai": [24,11,13,0,43819], - "enemy_1005_yokai_2": [27,8,15,8571,80022], - "enemy_1005_yokai_3": [6,1,5,18161,169071], - "enemy_10065_ftzlc": [1,1,0,461,16339], - "enemy_10162_mnctpt": [1,0,1,8289,20600], - "enemy_1119_vofsd": [1,0,1,187,45251], + "enemy_1005_yokai": [24,13,11,0,54982], + "enemy_1005_yokai_2": [27,11,12,9355,92235], + "enemy_1005_yokai_3": [6,1,5,16269,278698], + "enemy_10065_ftzlc": [1,1,0,0,16339], + "enemy_10162_mnctpt": [1,0,1,7018,55537], + "enemy_1119_vofsd": [1,0,1,862,32824], "enemy_1196_msfyin_2": [1,1,0,0,3], - "enemy_1254_lypa_2": [1,0,1,7915,22178], - "enemy_1367_dseed": [1,0,1,0,1619], - "enemy_1517_xi": [1,0,1,6402,2809], + "enemy_1254_lypa_2": [1,0,1,10056,22924], + "enemy_1367_dseed": [1,0,1,0,1882], + "enemy_1517_xi": [1,0,1,8269,5820], "enemy_9016_acstmr": [1,1,0,0,8] }, - "hooks": [1,95,5100,558,558,836,872,514,50,88,32,31,16,8324,314,21,65,38,1,60,0,1,10], - "events": {"atk":630,"bounty":1,"deploy":28,"die":50,"dmg":866,"fx":109,"heal":1,"leak":38,"skill":63,"spawn":80,"status":155}, - "fx": {"beam":5,"block":3,"buff":5,"burst":1,"coldWind":1,"displace":17,"dodge":10,"dp":4,"iceSpike":1,"liberate":1,"overclock":1,"overload":1,"palsy":4,"revive":3,"rockfall":1,"sentry":6,"shadowWeave":8,"shield":7,"shieldBreak":6,"stone":1,"swordStorm":7,"telegraph":2,"volley":9,"wake":1,"wolfShadow":1,"wolfShadowLost":2,"zone":1}, - "snaps": "ed481fc3 8e0dc466 ef4ce4ad d085ef7a c9763ca6 af64f527 2d3af1d5 67a9d60b 2e59cb78 c998981e 2978105f aef54882 19722e20 04daeecd b596b323 c3b27682 6a8a0ef3" + "hooks": [1,96,5100,650,650,1044,1076,731,55,87,38,37,13,10088,270,14,65,33,1,66,0,2,19], + "events": {"atk":742,"bounty":1,"deploy":29,"die":54,"dmg":1064,"fx":117,"heal":3,"leak":33,"skill":75,"spawn":80,"status":169}, + "fx": {"beam":5,"block":4,"buff":4,"burst":2,"coldWind":1,"dodge":19,"dp":5,"explode":1,"liberate":1,"overclock":1,"overload":1,"palsy":3,"revive":3,"ripple":1,"rockfall":1,"sentry":6,"shadowWeave":14,"shield":7,"shieldBreak":7,"stone":1,"swordStorm":9,"telegraph":3,"volley":11,"wake":1,"wolfShadow":2,"wolfShadowLost":3,"zone":1}, + "snaps": "96990ab6 47d9fcbb b6682854 8a9c5942 60e5c9ed 6b9c44fe a5ca7551 1568032d 1be5ada7 b119dbd8 85869e7c 3af299cb d618f1e8 5d28b358 1cf9df99 ca9b5cd1 9233013f" }, "roster-041": { - "about": "pass 2 band 5: chess_char_4_23_a chess_char_4_01_b chess_char_4_19_a chess_char_4_22_a chess_char_4_12_b chess_char_4_04_b chess_char_4_07_b chess_char_4_09_b chess_char_4_20_a chess_char_4_24_a chess_char_4_25_a chess_char_4_02_b", + "about": "pass 2 band 5: chess_char_4_23_a chess_char_4_01_b chess_char_4_19_a chess_char_4_22_a chess_char_4_04_b chess_char_4_07_b chess_char_4_09_b chess_char_4_20_a chess_char_4_24_a chess_char_4_25_a chess_char_4_02_b chess_char_4_12_b", "fast": false, "kind": "normal", "stageId": "act2autochess_m01", @@ -2476,46 +2442,44 @@ "time": 190, "ticks": 5700, "reason": "timeout", - "killed": 41, + "killed": 46, "total": 47, "unspawned": 0, "bossHpLeft": null, - "rngDraws": 119, + "rngDraws": 34, "errors": {"count":0,"kinds":[]}, - "players": { - "p1": {"killed":41,"total":47,"perfect":false,"leaks":6,"leaksUncounted":0,"coins":8,"dmg":528616,"bossDmg":0,"heal":26818,"deaths":6,"layerGains":{"visiShip":4}} - }, + "players": {"p1":{"killed":46,"total":47,"perfect":false,"leaks":1,"leaksUncounted":0,"coins":8,"dmg":559871,"bossDmg":0,"heal":11418,"deaths":7,"layerGains":{}}}, "units": [ - ["p1",1,"op","chess_char_4_23_a",1,null,0,0,59,3,33316,4358,0,36,2], - ["p1",2,"op","chess_char_4_01_b",1,"none",1272.73,1,9,2,18415,3718,0,125,2], - ["p1",3,"op","chess_char_4_19_a",1,null,0,0,56,0,1987,3120,0,57,2], - ["p1",4,"op","chess_char_4_22_a",1,null,2022,1,7,0,1927,5565,1006,57,1], - ["p1",5,"op","chess_char_4_12_b",1,"none",4562.3,1,11,0,35227,17118,13682,86,5], - ["p1",6,"op","chess_char_4_04_b",2,"uniequip_002_ines",2149,1,14,11,181631,3872,0,149,1], - ["p1",7,"op","chess_char_4_07_b",2,"none",0,0,52,1,33633,4466,0,51,2], - ["p1",8,"op","chess_char_4_09_b",2,"uniequip_004_mizuki",1756,1,1,1,6302,263,0,1,1], - ["p1",9,"op","chess_char_4_20_a",1,null,1217,1,2,1,29735,0,0,78,3], - ["p1",10,"op","chess_char_4_24_a",2,null,1726,1,3,13,140546,0,0,36,4], - ["p1",11,"op","chess_char_4_25_a",1,null,1221,1,4,6,28378,0,764,0,3], - ["p1",12,"op","chess_char_4_02_b",1,"none",2966.25,1,5,3,17519,0,0,5,2], - ["p1","~1","token","char_613_acmedc",null,null,1314,1,13,0,0,0,11367,37,2] + ["p1",1,"op","chess_char_4_23_a",1,null,2179,1,65,0,6366,2179,0,34,1], + ["p1",2,"op","chess_char_4_01_b",1,"none",2245.72,1,9,0,6233,2745,0,95,2], + ["p1",3,"op","chess_char_4_19_a",1,null,0,0,67,0,1134,4680,0,25,2], + ["p1",4,"op","chess_char_4_22_a",1,null,2022,1,7,0,1073,3917,711,32,1], + ["p1",5,"op","chess_char_4_04_b",2,"uniequip_002_ines",2149,1,66,4,59256,11203,0,61,4], + ["p1",6,"op","chess_char_4_07_b",2,"none",2233,1,8,0,770,1498,0,5,2], + ["p1",7,"op","chess_char_4_09_b",2,"uniequip_004_mizuki",702.4,1,12,26,324777,2301,0,52,2], + ["p1",8,"op","chess_char_4_20_a",1,null,1217,1,2,4,22337,0,0,82,3], + ["p1",9,"op","chess_char_4_24_a",2,null,1726,1,3,10,99599,0,0,25,3], + ["p1",10,"op","chess_char_4_25_a",1,null,1221,1,4,2,12750,0,436,0,3], + ["p1",11,"op","chess_char_4_02_b",1,"none",2966.25,1,1,0,0,0,0,0,0], + ["p1",12,"op","chess_char_4_12_b",1,"none",4562.3,1,5,0,25577,0,0,67,4], + ["p1","~1","token","char_613_acmedc",null,null,1314,1,13,0,0,0,10271,24,1] ], "enemies": { - "enemy_1001_bigbo": [1,1,0,2989,17600], + "enemy_1001_bigbo": [1,1,0,2027,17600], "enemy_10097_crshd": [1,1,0,0,8000], - "enemy_1045_hammer": [1,1,0,532,8000], - "enemy_1045_hammer_2": [6,5,0,10419,81316], - "enemy_1061_zomshd": [33,28,0,23958,384890], + "enemy_1045_hammer": [1,1,0,0,8000], + "enemy_1045_hammer_2": [6,5,0,19501,93024], + "enemy_1061_zomshd": [33,33,0,4261,399634], "enemy_1166_dusbr": [1,1,0,0,2400], "enemy_1204_msfhu_2": [1,1,0,0,6], - "enemy_1288_duskls_2": [1,1,0,0,4805], - "enemy_1427_lrnazg": [1,1,0,1405,12000], - "enemy_2010_csdcr": [1,1,0,2913,9600] + "enemy_1288_duskls_2": [1,1,0,0,9607], + "enemy_1427_lrnazg": [1,1,0,720,12000], + "enemy_2010_csdcr": [1,1,0,960,9600] }, - "hooks": [1,64,5700,1157,1157,1435,1439,27488,47,48,30,24,73,26690,96,56,47,0,1,48,1,0,14], - "events": {"atk":1342,"bounty":4,"deploy":17,"die":48,"dmg":1409,"fx":192,"heal":72,"layer":1,"skill":54,"spawn":60,"status":325}, - "fx": {"aoe":2,"beam":1,"buff":2,"devour":4,"displace":4,"dodge":14,"ember":1,"garrison":1,"garrisonGrant":1,"link":3,"mote":98,"overload":4,"reweave":3,"riposte":4,"ripple":1,"sentry":2,"shadowWeave":37,"shield":1,"snow":1,"summon":1,"wake":5,"zone":2}, - "snaps": "39e7ce6d 6bf38ad7 b97d538a cd636ea4 171d3c97 cdfd8c44 d612e433 5f097ac7 053027bd a16e3f13 288a1e29 9b60247c 73a0d04c 4935688a fe7f1739 1881d361 9c94ffe2 24053735 3403994c" + "hooks": [1,67,5700,642,642,1055,1059,20714,53,54,28,23,62,26339,94,58,47,0,1,55,0,0,6], + "events": {"atk":946,"bounty":4,"deploy":20,"die":54,"dmg":1015,"fx":168,"heal":48,"skill":51,"spawn":60,"status":343}, + "fx": {"aoe":2,"beam":4,"buff":2,"devour":3,"displace":29,"dodge":6,"ember":2,"garrisonGrant":1,"link":3,"mote":71,"overload":3,"revive":1,"reweave":3,"riposte":2,"ripple":2,"sentry":5,"shadowWeave":19,"shield":4,"snow":1,"summon":1,"wake":4}, + "snaps": "10b0fc57 1879e30f 44354394 dddd1d0a 627a31ff cf3c19d7 47582a23 87c2e2e7 2d0f5158 d9b586e6 18b235f7 fdb8d063 12d39f7e f01978fd f7e457a8 eb5e327f fccdb560 79c7c5d0 4f791ba7" }, "roster-042": { "about": "pass 2 band 5: chess_char_4_17_b chess_char_4_18_b chess_char_4_23_b chess_char_4_19_b chess_char_4_22_b chess_char_5_01_a chess_char_4_16_b chess_char_4_13_b chess_char_4_20_b chess_char_4_24_b chess_char_4_25_b chess_char_5_02_a", diff --git a/test/match/board.test.js b/test/match/board.test.js index 56845893..9b51b408 100644 --- a/test/match/board.test.js +++ b/test/match/board.test.js @@ -55,27 +55,26 @@ test('glyph rules: melee only on LOW buildable ALL/MELEE; ranged also on HIGH/RA assert.ok(canPlace(buildDeployMap(null), 'melee', 10, 5)); }); -test('positionClass: melee stays ground-only; only elite 歌蕾蒂娅 + HOK-Y is widened (owner 2026-10-04)', () => { +test('positionClass: a MELEE chess whose trait reads 「可以放置于远程位」 is widened, normal or elite, whatever the module (owner 2026-10-05)', () => { assert.equal(positionClass({ position: 'MELEE' }), 'melee'); assert.equal(positionClass({ position: 'MELEE', placement: 'all' }), 'melee', 'the old placement field is ignored'); - assert.equal(basePositionClass({ position: 'MELEE', isGolden: true, charId: 'char_474_glady' }), 'melee'); + assert.equal(positionClass({ position: 'MELEE', trait: { desc: '技能可以使敌人产生位移\n可以放置于远程位' } }), 'all', 'the trait line'); + assert.equal(positionClass({ position: 'MELEE', trait: { desc: '可以额外部署在远程位' } }), 'melee', 'another wording is not the line'); + assert.equal(positionClass({ position: 'RANGED', trait: { desc: '可以放置于远程位' } }), 'ranged', 'a ranged record keeps its class'); + assert.equal(basePositionClass({ position: 'MELEE', trait: { desc: '可以放置于远程位' } }), 'melee', 'the battle class stays melee'); assert.equal(positionClass({ position: 'RANGED' }), 'ranged'); assert.equal(positionClass({ position: 'ALL' }), 'all'); assert.equal(positionClass(null), 'all'); - const HOK_Y = 'uniequip_003_glady'; - const gladE = DATA.chess.chess_char_4_12_b; const map = buildDeployMap(DATA.stages.act2autochess_m01); - assert.ok(!canPlace(map, positionClass(DATA.chess.chess_char_4_12_a, HOK_Y), 10, 4), 'normal 歌蕾蒂娅, even with the id, not'); - assert.ok(!canPlace(map, positionClass(gladE), 10, 4), 'elite with no module id (default is not passed) not'); - assert.ok(!canPlace(map, positionClass(gladE, 'uniequip_002_glady'), 10, 4), 'HOK-X not'); - assert.ok(!canPlace(map, positionClass(gladE, 'none'), 10, 4), 'no module not'); - assert.ok(canPlace(map, positionClass(gladE, HOK_Y), 10, 4), 'elite + HOK-Y on the 高台'); - assert.ok(canPlace(map, positionClass(gladE, HOK_Y), 9, 3), 'and still on the ground'); - assert.ok(!canPlace(map, positionClass(DATA.chess.chess_char_2_03_b, HOK_Y), 10, 4), '崖心 not'); - assert.ok(!canPlace(map, positionClass(DATA.chess.chess_char_3_07_b, HOK_Y), 10, 4), '见行者 not'); + // the six trait holders: 歌蕾蒂娅 / 崖心 (钩索师) and 见行者 (推击手), normal and elite + for (const id of ['chess_char_4_12_a', 'chess_char_4_12_b', 'chess_char_2_03_a', 'chess_char_2_03_b', 'chess_char_3_07_a', 'chess_char_3_07_b']) { + assert.equal(positionClass(DATA.chess[id]), 'all', id); + assert.ok(canPlace(map, positionClass(DATA.chess[id]), 10, 4), `${id} on the 高台`); + assert.ok(canPlace(map, positionClass(DATA.chess[id]), 9, 3), `${id} still on the ground`); + assert.equal(basePositionClass(DATA.chess[id]), 'melee', `${id} blocks like a melee unit`); + assert.equal(DATA.chess[id].placement, undefined); + } assert.ok(!canPlace(map, positionClass(DATA.chess.chess_char_1_02_a), 10, 4), '角峰 (重装) not'); - assert.equal(DATA.chess.chess_char_4_12_a.placement, undefined); - assert.equal(gladE.placement, undefined); }); test('g.move: legality per chess position, BAD_TILE outside, deploy cap 8, swaps allowed at cap', () => { diff --git a/test/match/feedback1-placement.test.js b/test/match/feedback1-placement.test.js index 69320418..59cb0bbf 100644 --- a/test/match/feedback1-placement.test.js +++ b/test/match/feedback1-placement.test.js @@ -11,13 +11,15 @@ // nowhere to go); moving the owner sends it back anyway (PRTS 卫戍协议/帮助 "移动干员时,其所属召唤物全部退场并重置 // 至手牌区") — with no room it leaves the board until the next round start. // The sim side (突袭 landing tile, tactical point) is test/sim/feedback1-water.test.js. -// Owner's decision 2026-10-04 reverses DESIGN §22.6: the trait 「可以放置于远程位」 is not trusted. Only elite -// 歌蕾蒂娅 carrying HOK-Y 淡金坠饰 (uniequip_003_glady) may stand on a 高台. The battle keeps position MELEE -// (on a 高台 she attacks but blocks nothing). A bot may plan that one loadout on a 高台; everyone else stays on the ground. +// 高台: the owner's decision of 2026-10-05 (reversing the one of 2026-10-04, elite 歌蕾蒂娅 with HOK-Y only) follows +// PRTS — every MELEE chess whose trait reads 「可以放置于远程位」 (the 钩索师 / 推击手 branch trait: 歌蕾蒂娅, 崖心, 见行者, +// normal and elite) may stand on a 高台, with any module or none; raised with the PRTS source in PR #69 by +// @sunstricken. The battle keeps position MELEE (on a 高台 they attack but block nothing). The bots plan them on a 高台 +// that covers the enemy road; every other melee unit stays on the ground. import { test } from 'node:test'; import assert from 'node:assert/strict'; import { buildDeployMap, canPlace as boardCanPlace, legalTiles, positionClass, placeClass, tileKey, ownerRangeKeys } from '../../server/match/board.js'; -import { GLADIIA_HOK_Y } from '../../shared/highGround.js'; +import { PLACE_ON_RANGED, meleeOnHighGround } from '../../shared/highGround.js'; import { ERR } from '../../shared/constants.js'; import { DATA, makeMatch, give, giveItem, checkInvariants, chessOfTier } from './harness.js'; import { botPrep, planLayout, fieldModel } from '../../server/match/bot.js'; @@ -304,75 +306,67 @@ test('#9 bots place 狼群 / 流形 only inside their owner\'s range', () => { }); // --------------------------------------------------------------------------------------------------------------------- -// 高台: only elite 歌蕾蒂娅 + HOK-Y (owner's decision 2026-10-04) +// 高台: every melee chess whose trait reads 「可以放置于远程位」, any module (the owner's decision of 2026-10-05) const HIGH_STAGE = 'act2autochess_m01'; const HIGH = ['10,4', '11,4', '12,4']; // 战场#01(下半)'s ranged-only (高台) tiles const GLAD_N = 'chess_char_4_12_a'; const GLAD_E = 'chess_char_4_12_b'; // the golden record +const CLIFF_N = 'chess_char_2_03_a'; const CLIFF_E = 'chess_char_2_03_b'; const FORCER_N = 'chess_char_3_07_a'; const FORCER_E = 'chess_char_3_07_b'; +const HOLDERS = [GLAD_N, GLAD_E, CLIFF_N, CLIFF_E, FORCER_N, FORCER_E]; const HOK_X = 'uniequip_002_glady'; +const HOK_Y = 'uniequip_003_glady'; const TANK = (c) => c.profession === 'TANK' && c.position === 'MELEE'; const rc = (k) => k.split(',').map(Number); const toHand = (m, ps, p) => move(m, p.uid, { area: 'hand', idx: ps.hand.findIndex((x) => x == null) }); -const equip = (ps, module) => { - assert.equal(ps.setLoadout({ [GLAD_N]: { module } }), true, module); -}; +/** + * The loadouts each holder is tried with: its default (null), no module, and every module it has. 崖心 and 见行者 are + * hidden this season (never in the pool): a player cannot set their loadout (shared/protocol.js checkLoadout), so they + * are tried with their defaults (elite: HOK-X / PUS-X). + */ +const loadoutsOf = (id) => (DATA.chess[DATA.chess[id].baseId].isHidden ? [null] + : [null, 'none', ...(DATA.chess[DATA.chess[id].baseId].goldenId ? DATA.chess[DATA.chess[DATA.chess[id].baseId].goldenId].modules : []).map((x) => x.uniEquipId)]); -test('高台 data: no chess stores placement; HOK-Y is 淡金坠饰 on the elite 歌蕾蒂娅 only', () => { +test('高台 data: no chess stores placement; 「可以放置于远程位」 is the trait of exactly the six 钩索师 / 推击手 records, and every module keeps it', () => { assert.equal(Object.values(DATA.chess).some((c) => c.placement !== undefined), false); for (const t of Object.values(DATA.tokens)) assert.equal(t.placement, undefined, t.tokenId); - const e = DATA.chess[GLAD_E]; - const y = e.modules.find((m) => m.uniEquipId === GLADIIA_HOK_Y); - assert.equal(e.charId, 'char_474_glady'); - assert.equal(e.isGolden, true); - assert.equal(y.typeName, 'HOK-Y'); - assert.equal(y.name, '淡金坠饰'); - assert.equal(e.modules.find((m) => m.isDefault).uniEquipId, HOK_X, 'the default module is HOK-X, ground-only'); - assert.equal(DATA.chess[GLAD_N].isGolden, false); - assert.ok(!DATA.chess[CLIFF_E].modules.some((m) => m.uniEquipId === GLADIIA_HOK_Y), '崖心 has no HOK-Y'); - assert.equal(DATA.chess[GLAD_N].position, 'MELEE'); - assert.equal(e.position, 'MELEE'); + const widened = Object.values(DATA.chess).filter((c) => meleeOnHighGround(c)).map((c) => c.chessId).sort(); + assert.deepEqual(widened, HOLDERS.slice().sort()); + for (const id of HOLDERS) { + const c = DATA.chess[id]; + assert.equal(c.position, 'MELEE', id); + assert.ok(['钩索师', '推击手'].includes(c.subProfessionName), id); + for (const x of c.modules || []) assert.ok(x.traitOverride.desc.includes(PLACE_ON_RANGED), `${id} ${x.typeName} keeps the line`); + } + // the module text never adds the line to anybody else (教官 Y "可以额外部署在远程位" is a talent, not the trait) + for (const c of Object.values(DATA.chess)) { + if (HOLDERS.includes(c.chessId)) continue; + for (const x of c.modules || []) assert.ok(!(x.traitOverride?.desc || '').includes(PLACE_ON_RANGED), `${c.chessId} ${x.typeName}`); + } + assert.equal(DATA.chess[GLAD_E].modules.find((x) => x.uniEquipId === HOK_Y).typeName, 'HOK-Y'); }); -test('高台 table: (operator, module, tile) → allowed only for elite 歌蕾蒂娅 + HOK-Y on a 高台; ranged unchanged', () => { +test('高台 table: every trait holder, normal and elite, with its default, no module or any module, may take each 高台; a 重装 is refused; ranged unchanged', () => { const { m, ps } = prep(HIGH_STAGE); assert.deepEqual([...ps.deployMap()].filter(([, cls]) => cls === 'ranged').map(([k]) => k).sort(), HIGH); - // rows: chess id, module set on the 歌蕾蒂娅 loadout (null = leave the default), expect 高台 - const rows = [ - [GLAD_E, GLADIIA_HOK_Y, true], - [GLAD_E, HOK_X, false], - [GLAD_E, 'none', false], - [GLAD_N, GLADIIA_HOK_Y, false], - [GLAD_N, null, false], - [CLIFF_E, GLADIIA_HOK_Y, false], - [FORCER_N, null, false], - [FORCER_E, null, false], - ]; - const owned = new Map(); - for (const [id, module, allowHigh] of rows) { - if (module) equip(ps, module); - else ps.setLoadout({}); - let p = owned.get(id); - if (!p) { p = give(m, ps, id); owned.set(id, p); } - else if (ps.find(p.uid)?.area === 'board') assert.deepEqual(toHand(m, ps, p), { ok: true }); - for (const k of HIGH) { - const [r, c] = rc(k); - const res = move(m, p.uid, board(r, c), 'DOWN'); - if (allowHigh) { - assert.deepEqual(res, { ok: true }, `${id} ${module} → ${k}`); + for (const id of HOLDERS) { + const p = give(m, ps, id); + for (const module of loadoutsOf(id)) { + assert.equal(ps.setLoadout(module ? { [DATA.chess[id].baseId]: { module } } : {}), true, `${id} ${module}`); + for (const k of HIGH) { + const [r, c] = rc(k); + assert.deepEqual(move(m, p.uid, board(r, c), 'DOWN'), { ok: true }, `${id} ${module || 'default'} → ${k}`); assert.equal(ps.board.get(k), p); checkInvariants(m); assert.deepEqual(toHand(m, ps, p), { ok: true }); - } else { - assert.equal(res.error, ERR.BAD_TILE, `${id} ${module || 'default'} → ${k}`); } + assert.deepEqual(move(m, p.uid, board(9, 3)), { ok: true }, `${id}: the ground stays legal`); + assert.equal(placeClass(ps, DATA.chess[id]), 'all', id); + assert.deepEqual(toHand(m, ps, p), { ok: true }); } - assert.deepEqual(move(m, p.uid, board(9, 3)), { ok: true }, `${id}: the ground stays legal`); - assert.equal(placeClass(ps, DATA.chess[id]) === 'all', allowHigh, id); - assert.deepEqual(toHand(m, ps, p), { ok: true }); ps.setLoadout({}); } const tank = give(m, ps, chessOfTier(1, TANK).find((x) => m.pool.has(x))); @@ -389,43 +383,41 @@ test('高台 table: (operator, module, tile) → allowed only for elite 歌蕾 m.dispose(); }); -test('高台 client: drag highlights follow the loadout; a 重装 keeps "近战单位只能部署在地面"', () => { +test('高台 client: drag highlights = the server for every trait holder under any module; a 重装 keeps "近战单位只能部署在地面"', () => { const { m, ps } = prep(HIGH_STAGE); - equip(ps, GLADIIA_HOK_Y); - const glad = give(m, ps, GLAD_E); - const normal = give(m, ps, GLAD_N); - const cliff = give(m, ps, CLIFF_E); + const holders = HOLDERS.map((id) => give(m, ps, id)); const tank = give(m, ps, chessOfTier(1, TANK).find((x) => m.pool.has(x))); const ranged = give(m, ps, chessOfTier(1, RANGED).find((x) => m.pool.has(x))); - const ctx = clientCtx(m, ps); const map = ps.deployMap(); - for (const p of [glad, normal, cliff, tank, ranged]) { - const lit = boardTargets(ctx, p.uid).legal.map(([r, c]) => tileKey(r, c)).sort(); - assert.deepEqual(lit, legalTiles(map, placeClass(ps, DATA.chess[p.id])).map(([r, c]) => tileKey(r, c)).sort(), `${p.id}: highlights = the server`); - } - for (const k of HIGH) { - const [r, c] = rc(k); - assert.equal(clientCanPlace(ctx, glad.uid, board(r, c)).ok, true, k); - for (const p of [normal, cliff, tank]) { - const res = clientCanPlace(ctx, p.uid, board(r, c)); - assert.equal(res.ok, false, p.id); + for (const loadout of [{}, { [GLAD_N]: { module: HOK_Y } }, { [GLAD_N]: { module: HOK_X } }, { [GLAD_N]: { module: 'none' } }]) { + assert.equal(ps.setLoadout(loadout), true); + const ctx = clientCtx(m, ps); + for (const p of [...holders, tank, ranged]) { + const lit = boardTargets(ctx, p.uid).legal.map(([r, c]) => tileKey(r, c)).sort(); + assert.deepEqual(lit, legalTiles(map, placeClass(ps, DATA.chess[p.id])).map(([r, c]) => tileKey(r, c)).sort(), `${p.id}: highlights = the server`); + } + for (const k of HIGH) { + const [r, c] = rc(k); + for (const p of holders) assert.equal(clientCanPlace(ctx, p.uid, board(r, c)).ok, true, `${p.id} → ${k}`); + const res = clientCanPlace(ctx, tank.uid, board(r, c)); + assert.equal(res.ok, false); assert.equal(res.reason, '近战单位只能部署在地面'); + assert.equal(clientCanPlace(ctx, ranged.uid, board(r, c)).ok, true); } - assert.equal(clientCanPlace(ctx, ranged.uid, board(r, c)).ok, true); } m.dispose(); }); -test('高台 swaps: elite 歌蕾蒂娅 + HOK-Y trades with a ranged operator, not with a 重装', () => { +test('高台 swaps: 歌蕾蒂娅 (normal, no module) trades with a ranged operator, not with a 重装', () => { const { m, ps } = prep(HIGH_STAGE); - equip(ps, GLADIIA_HOK_Y); - const glad = give(m, ps, GLAD_E); + const glad = give(m, ps, GLAD_N); const tank = give(m, ps, chessOfTier(1, TANK).find((x) => m.pool.has(x))); const ranged = give(m, ps, chessOfTier(1, RANGED).find((x) => m.pool.has(x))); assert.deepEqual(move(m, glad.uid, board(10, 4), 'DOWN'), { ok: true }); assert.deepEqual(move(m, tank.uid, board(9, 3)), { ok: true }); assert.deepEqual(move(m, ranged.uid, board(11, 4)), { ok: true }); let ctx = clientCtx(m, ps); + // swapping 歌蕾蒂娅 (高台) with the 重装 (ground) would put the 重装 on the 高台 assert.equal(clientCanPlace(ctx, glad.uid, board(9, 3)).ok, false); assert.equal(move(m, glad.uid, board(9, 3)).error, ERR.BAD_TILE); assert.equal(clientCanPlace(ctx, tank.uid, board(10, 4)).ok, false); @@ -443,16 +435,14 @@ test('高台 swaps: elite 歌蕾蒂娅 + HOK-Y trades with a ranged operator, no m.dispose(); }); -test('高台 battle input: elite 歌蕾蒂娅 + HOK-Y is fielded on (10,4) and blocks nothing there; on the ground she blocks', () => { +test('高台 battle input: 歌蕾蒂娅 is fielded on (10,4) and blocks nothing there; on the ground she blocks', () => { const { m, ps } = prep(HIGH_STAGE); - equip(ps, GLADIIA_HOK_Y); - const glad = give(m, ps, GLAD_E); + const glad = give(m, ps, GLAD_N); assert.deepEqual(move(m, glad.uid, board(10, 4), 'DOWN'), { ok: true }); const u0 = ps.battleInput().units.find((u) => u.uid === glad.uid); - assert.deepEqual([u0.row, u0.col, u0.dir, u0.moduleId], [10, 4, 'DOWN', GLADIIA_HOK_Y]); + assert.deepEqual([u0.row, u0.col, u0.dir], [10, 4, 'DOWN']); m.dispose(); - // position stays MELEE either way: the normal record (the same body the 0.1.2 measurement used) attacks the lane - // from the 高台 and blocks nothing there. HOK-Y's own range is not what this asserts. + // position stays MELEE either way: she attacks the lane from the 高台 and blocks nothing there for (const [r, c, dir, high] of [[10, 4, 'DOWN', true], [9, 5, 'RIGHT', false]]) { const h = makeBattle({ stageId: HIGH_STAGE, seed: 3, timeLimit: 60, autoFinish: false, @@ -472,42 +462,36 @@ test('高台 battle input: elite 歌蕾蒂娅 + HOK-Y is fielded on (10,4) and b } }); -test('高台 bots: elite 歌蕾蒂娅 + HOK-Y takes a 高台 that covers the road while the ground is still free', () => { +test('高台 bots: every trait holder, normal and elite, takes a 高台 that covers the road while the ground is still free; a plain melee stays on the road', () => { const { m, ps } = prep(HIGH_STAGE, 11); - equip(ps, GLADIIA_HOK_Y); - const elite = give(m, ps, GLAD_E); - const k = planLayout(m, ps, [elite]).get(elite.uid); - assert.equal(ps.deployMap().get(k), 'ranged', `planned on a 高台 with the road open (${k})`); - const [r, c] = rc(k); - assert.deepEqual(move(m, elite.uid, board(r, c)), { ok: true }); - m.dispose(); -}); - -test('高台 bots: everyone else stays on the road; elite 歌蕾蒂娅 + HOK-Y may take a 高台 when the ground is full', () => { - const { m, ps } = prep(HIGH_STAGE, 11); - const pieces = ['chess_char_4_02_a', GLAD_N, FORCER_N, 'chess_char_2_03_a'].map((id) => give(m, ps, id)); - const plan = planLayout(m, ps, pieces); const map = ps.deployMap(); const road = fieldModel(m, ps).ground; - for (const p of pieces.slice(1)) { - const k = plan.get(p.uid); - assert.equal(map.get(k), 'melee', `${p.id} on a ground tile (${k})`); - assert.ok(road.has(k), `${p.id} on an enemy road tile (${k})`); - assert.equal(move(m, p.uid, board(10, 4)).error, ERR.BAD_TILE, `${p.id} deploy refused`); + for (const id of HOLDERS) { + const p = give(m, ps, id); + for (const module of loadoutsOf(id)) { + assert.equal(ps.setLoadout(module ? { [DATA.chess[id].baseId]: { module } } : {}), true); + const plan = planLayout(m, ps, [p]); + const k = plan.get(p.uid); + assert.equal(map.get(k), 'ranged', `${id} ${module || 'default'}: planned on a 高台 with the road open (${k})`); + const [r, c] = rc(k); + const cover = ownerRangeKeys(DATA.chess[id].rangeGrid, r, c, plan.dirOf(p.uid)); + assert.ok([...cover].some((t) => road.has(t)), `${id}: its range from ${k} covers the road`); + assert.deepEqual(move(m, p.uid, board(r, c), plan.dirOf(p.uid)), { ok: true }); + assert.deepEqual(toHand(m, ps, p), { ok: true }); + } } - const elite = give(m, ps, GLAD_E); - equip(ps, GLADIIA_HOK_Y); - const melee = [...map].filter(([, cls]) => cls === 'melee').map(([k]) => k); - const highPlan = planLayout(m, ps, [elite], undefined, { occupied: new Set(melee) }); - const hk = highPlan.get(elite.uid); - assert.equal(map.get(hk), 'ranged', `HOK-Y planned on a 高台 (${hk})`); - const [hr, hc] = rc(hk); - assert.deepEqual(move(m, elite.uid, board(hr, hc)), { ok: true }); + ps.setLoadout({}); + // a plain melee operator (a 重装) stays on an enemy road tile, and a 高台 is no fallback for it once the ground is full + const tank = give(m, ps, chessOfTier(1, TANK).find((x) => m.pool.has(x))); + const k = planLayout(m, ps, [tank]).get(tank.uid); + assert.equal(map.get(k), 'melee', `the 重装 on a ground tile (${k})`); + assert.ok(road.has(k), `the 重装 on an enemy road tile (${k})`); + assert.equal(move(m, tank.uid, board(10, 4)).error, ERR.BAD_TILE, 'the 重装 deploy refused'); + const melee = new Set([...map].filter(([, cls]) => cls === 'melee').map(([key]) => key)); + assert.equal(planLayout(m, ps, [tank], undefined, { occupied: melee }).get(tank.uid), undefined, 'no ground left: no plan'); + const glad = give(m, ps, GLAD_E); + const hk = planLayout(m, ps, [glad], undefined, { occupied: melee }).get(glad.uid); + assert.equal(map.get(hk), 'ranged', `elite 歌蕾蒂娅 still gets a 高台 (${hk})`); checkInvariants(m); - assert.deepEqual(toHand(m, ps, elite), { ok: true }); - equip(ps, 'none'); - const refused = planLayout(m, ps, [elite], undefined, { occupied: new Set(melee) }); - assert.equal(refused.get(elite.uid), undefined, 'no module: a 高台 is not a fallback'); - assert.equal(move(m, elite.uid, board(10, 4)).error, ERR.BAD_TILE); m.dispose(); }); diff --git a/test/ui/gameLogic.test.js b/test/ui/gameLogic.test.js index 57ee5c87..c3c375f5 100644 --- a/test/ui/gameLogic.test.js +++ b/test/ui/gameLogic.test.js @@ -245,28 +245,21 @@ describe('placement mirror (canPlace)', () => { assert.equal(canPlace(ctx, m.uid, null).ok, false); assert.equal(canPlace(ctx, m.uid, { area: 'temp', idx: 0 }).ok, false, 'no temp target'); }); - test('only elite 歌蕾蒂娅 carrying HOK-Y lights the 高台; 崖心, 见行者, a normal record and other modules stay on the ground', () => { - const HOK_Y = 'uniequip_003_glady'; - const gladE = piece('chess_char_4_12_b'); - const gladN = piece('chess_char_4_12_a'); - const cliff = piece('chess_char_2_03_b'); - const forcer = piece('chess_char_3_07_b'); + test('every trait holder (歌蕾蒂娅, 崖心, 见行者, normal and elite) lights the 高台 whatever the module; a plain melee stays on the ground', () => { + const holders = ['chess_char_4_12_a', 'chess_char_4_12_b', 'chess_char_2_03_a', 'chess_char_2_03_b', 'chess_char_3_07_a', 'chess_char_3_07_b'].map((id) => piece(id)); const m = piece(MELEE); - const loadout = { chess_char_4_12_a: { module: HOK_Y } }; - const ctx = ctxFor(privWith({ hand: [gladE, gladN, cliff, forcer, m], loadout })); - for (const [row, col] of [[10, 4], [11, 4], [12, 4], [9, 3]]) assert.equal(canPlace(ctx, gladE.uid, { area: 'board', row, col }).ok, true, `elite HOK-Y on ${row},${col}`); - const lit = boardTargets(ctx, gladE.uid).legal.map(([a, b]) => tileKey(a, b)); - assert.equal(lit.length, STAGE.deployTiles.normal.melee.length + STAGE.deployTiles.normal.rangedOnly.length, 'every deploy tile lit'); - for (const p of [gladN, cliff, forcer, m]) { - assert.deepEqual(canPlace(ctx, p.uid, { area: 'board', row: 10, col: 4 }), { ok: false, code: 'BAD_TILE', reason: '近战单位只能部署在地面' }, p.id); - assert.equal(canPlace(ctx, p.uid, { area: 'board', row: 9, col: 3 }).ok, true, `${p.id} on the ground`); + const every = STAGE.deployTiles.normal.melee.length + STAGE.deployTiles.normal.rangedOnly.length; + // the module does not matter: the default, HOK-Y, HOK-X and none on 歌蕾蒂娅; 崖心's HOK-X; none on 见行者 + for (const loadout of [null, { chess_char_4_12_a: { module: 'uniequip_003_glady' } }, { chess_char_4_12_a: { module: 'uniequip_002_glady' } }, + { chess_char_4_12_a: { module: 'none' }, chess_char_2_03_a: { module: 'none' }, chess_char_3_07_a: { module: 'none' } }]) { + const ctx = ctxFor(privWith({ hand: [...holders, m], loadout })); + for (const p of holders) { + for (const [row, col] of [[10, 4], [11, 4], [12, 4], [9, 3]]) assert.equal(canPlace(ctx, p.uid, { area: 'board', row, col }).ok, true, `${p.id} on ${row},${col} (${JSON.stringify(loadout)})`); + assert.equal(boardTargets(ctx, p.uid).legal.length, every, `${p.id}: every deploy tile lit`); + } + assert.deepEqual(canPlace(ctx, m.uid, { area: 'board', row: 10, col: 4 }), { ok: false, code: 'BAD_TILE', reason: '近战单位只能部署在地面' }, '角峰'); + assert.equal(canPlace(ctx, m.uid, { area: 'board', row: 9, col: 3 }).ok, true, '角峰 on the ground'); } - const none = ctxFor(privWith({ hand: [gladE], loadout: { chess_char_4_12_a: { module: 'none' } } })); - assert.equal(canPlace(none, gladE.uid, { area: 'board', row: 10, col: 4 }).ok, false, 'no module'); - const xmod = ctxFor(privWith({ hand: [gladE], loadout: { chess_char_4_12_a: { module: 'uniequip_002_glady' } } })); - assert.equal(canPlace(xmod, gladE.uid, { area: 'board', row: 10, col: 4 }).ok, false, 'HOK-X'); - const bare = ctxFor(privWith({ hand: [gladE] })); - assert.equal(canPlace(bare, gladE.uid, { area: 'board', row: 10, col: 4 }).ok, false, 'default module is HOK-X'); }); test('not editable ⇒ nothing is legal', () => { const m = piece(MELEE); diff --git a/tools/build-data.mjs b/tools/build-data.mjs index 3ce8cf99..b14cf022 100644 --- a/tools/build-data.mjs +++ b/tools/build-data.mjs @@ -808,9 +808,9 @@ function buildChess(ctx) { rec.subProfessionName = uniequip.subProfDict?.[char.subProfessionId]?.subProfessionName || null; rec.position = char.position; rec.nationId = char.nationId || null; - // 高台 is not a data flag. The trait line 「可以放置于远程位」 is on every 钩索师 / 推击手 variant and is not - // trusted: only elite 歌蕾蒂娅 carrying HOK-Y may stand there, decided at place time (shared/highGround.js, - // owner's decision 2026-10-04, reversing DESIGN §22.6). + // 高台 is not a data flag: a MELEE chess whose trait (no module: `traitBase` / `trait`) reads 「可以放置于远程位」 + // — the 钩索师 / 推击手 branch trait — may stand there, read at place time (shared/highGround.js; the owner's + // decision of 2026-10-05, following PRTS). // Module (only active on golden chess: equipLevel > 0). const modId = shop.defaultUniEquipId || null; @@ -3143,7 +3143,7 @@ function validateAll(f) { // DESIGN §16 loadout choices if (!Array.isArray(c.skills) || c.skills.filter((s) => s.isDefault).length !== 1 || c.skills.find((s) => s.isDefault)?.skillId !== c.skill?.skillId) err(`chess ${c.chessId}: skills[] without exactly one default = skill`); if (c.modules && (c.modules.filter((m) => m.isDefault).length !== (c.module?.active ? 1 : 0) || !c.statsBase || !c.traitBase || !c.talentsBase)) err(`chess ${c.chessId}: inconsistent module choices`); - // 高台 legality is loadout-aware (shared/highGround.js), never a field on the record + // 高台 legality is read from the trait text at place time (shared/highGround.js), never a field on the record if (c.placement !== undefined) err(`chess ${c.chessId}: placement is not a data field`); } // the deliberate trigger deviations (DESIGN §21.29, §22.10) still override an official TAKE_DAMAGE row, on the normal diff --git a/tools/golden.mjs b/tools/golden.mjs index c83908ab..44fc7591 100644 --- a/tools/golden.mjs +++ b/tools/golden.mjs @@ -320,12 +320,12 @@ function layout(gd, stageId, wanted, { field = 'normal', colOffset = 0, max = 12 const rank = (r, c) => { const d = dist(r, c); return d === 0 ? 1.5 : d; }; // beside a path first, then on it return out.sort((a, b) => rank(a[0], a[1]) - rank(b[0], b[1])); }; - const isMelee = (w) => positionClass(data.chess[w.chessId], w.moduleId) === 'melee'; + const isMelee = (w) => positionClass(data.chess[w.chessId]) === 'melee'; const order = wanted.slice().sort((a, b) => (isMelee(b) - isMelee(a)) || (isMelee(a) ? (data.chess[b.chessId].stats.blockCnt || 0) - (data.chess[a.chessId].stats.blockCnt || 0) : 0)); let uid = uid0; for (const w of order) { const rec = data.chess[w.chessId]; - const free = units.length < max ? tiles(positionClass(rec, w.moduleId)) : []; + const free = units.length < max ? tiles(positionClass(rec)) : []; if (!free.length) { rest.push(w); continue; } const [r, c] = free[0]; used.add(tileKey(r, c));