Bond strip follows the watched teammate (v2.5.2): prep scouting, after the own battle, 联防, Final Assault, eliminated observers

- the strip, its counts / layers / tiers and the bond popups show the player whose field or half is on screen, with an
  amber "👁 name" tag; live in-battle layers (runner bondLayers, ≤ 999) and the finished battle's gains until SETTLE
- shared fields follow the ‹ › half's player; 全景 shows your own when you fight there, else the picked teammate [ASSUMED]
- a card's bond chips and popups belong to the unit's owner; a teammate's popup lists their operators on the field
- m.public players[].bonds for living players only; a reload while watching after the own battle returns to it
- DESIGN §20.15, META, PLAYING; tests (unit, UI logic, 4 browser scenarios)
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sganggs committed 2026-10-02 12:11:48 +08:00
1 parent 620f88c0d8
commit 82c64086d5
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@@ -30,7 +30,9 @@ export function freePort() {
* Start the real server (`node server/index.js`, or test/e2e/fastServer.mjs with `fast` speed-ups) on a free port (or
* `port`: e.g. the port of a server just stopped — a server restart the open clients reconnect to).
* @param {{ port?: number, fast?: { timerScale?: number, combatSpeed?: number, startRound?: 'boss'|'hidden'|number, kit?: number, chess?: string[],
* items?: string[], idleBots?: boolean } }} [opts]
* items?: string[], idleBots?: boolean, kits?: string[][], botChess?: string[], autoPlace?: boolean, eliminate?: number[] } }} [opts]
* kits: per-human starter kits (seat order); botChess: the AI seats' kit; autoPlace: the kits go onto the board at the
* first prep; eliminate: humans (seat order) eliminated at the jump — fastServer.mjs hooks
* @returns {Promise<{ base: string, port: number, logs: string[], stop: (o?: { hard?: boolean }) => Promise<void> }>}
*/
export async function startRealServer(opts = {}) {
@@ -49,6 +51,10 @@ export async function startRealServer(opts = {}) {
if (opts.fast.items?.length) env.SP_START_ITEMS = opts.fast.items.join(',');
if (opts.fast.shop?.length) env.SP_START_SHOP = opts.fast.shop.join(',');
if (opts.fast.idleBots) env.SP_IDLE_BOTS = '1';
if (Array.isArray(opts.fast.kits)) env.SP_START_KITS = JSON.stringify(opts.fast.kits);
if (opts.fast.botChess?.length) env.SP_BOT_CHESS = opts.fast.botChess.join(',');
if (opts.fast.autoPlace) env.SP_AUTO_PLACE = '1';
if (opts.fast.eliminate?.length) env.SP_ELIMINATE = opts.fast.eliminate.join(',');
}
const child = spawn(process.execPath, [entry], { cwd: ROOT, env, stdio: ['ignore', 'pipe', 'pipe'] });
const logs = [];