feedback3 WA: 联防 carries the HP ratio and the SP only — a skill running at the end of the own combat enters switched off (no free restart), the SP counts stored charges, board summons keep their SP
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@@ -1544,7 +1544,9 @@ export class PlayerState {
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if (carry && carry.has(piece.uid)) u.carryState = carry.get(piece.uid);
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units.push(u);
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} else if (piece.kind === 'token') {
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units.push({ uid: piece.uid, kind: 'token', tokenId: piece.id, row: r, col: c, dir: pieceDir(piece), ownerUid: piece.ownerUid });
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const u = { uid: piece.uid, kind: 'token', tokenId: piece.id, row: r, col: c, dir: pieceDir(piece), ownerUid: piece.ownerUid };
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if (carry && carry.has(piece.uid)) u.carryState = carry.get(piece.uid); // 联防: { sp } (unite.js)
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units.push(u);
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}
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}
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return {
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