fix: 补回驭械术师普通攻击的本体伤害
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@@ -20,7 +20,7 @@ export default withDefaults({
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attack: {
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// every drone ramps on its own locked target (trait init/delta/max): the multipliers are queued per target
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// by the beforeAttack hook below (two drones on the same enemy ramp independently)
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dmgMul: (battle, unit, target) => {
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funnelMul: (battle, unit, target) => {
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const q = unit.mem.kjeraQueue && unit.mem.kjeraQueue.get(target.id);
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return q && q.length ? q.shift() : funnel(unit).init;
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},
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