feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)
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@@ -120,20 +120,20 @@ test('<支援装置> hand pieces: the picked skill\'s device (variant sources),
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}
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});
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test('注意安全: 10 % 庇护 on her; once a 远程 enemy is on the field (until she leaves) 15 % on her and on our 远程 operators (not the 近战 ones), and +1 SP every 6 s for them', () => {
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test('注意安全: 12 % 庇护 on her; once a 远程 enemy is on the field (until she leaves) 18 % on her and on our 远程 operators (not the 近战 ones), and +1 SP every 6 s for them', () => {
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for (const [tier, elite] of [[5, false], [6, true]]) {
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const t1 = formOf(tier, elite).talents.find((t) => t.index === 1).bb;
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assert.deepEqual([t1['nasti_t2[res].damage_resistance'], t1['nasti_t2[res_plus].damage_resistance'], t1['nasti_t2[add_sp].interval']], [0.1, 0.15, 6]);
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assert.deepEqual([t1['nasti_t2[res].damage_resistance'], t1['nasti_t2[res_plus].damage_resistance'], t1['nasti_t2[add_sp].interval']], [0.12, 0.18, 6]);
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const { h, u } = field({ tier, elite, skill: 0, others: [{ uid: 3, chessId: 'chess_char_1_14_a', row: 9, col: 3 }, { uid: 4, chessId: 'chess_char_1_08_a', row: 12, col: 3 }] });
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const prov = h.unit(3), tx = h.unit(4);
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h.run(0.5);
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assert.deepEqual([protectOf(u), protectOf(prov), protectOf(tx)], [{ physTakenMul: 0.9, artsTakenMul: 0.9 }, null, null], `T${tier}: 10 % on her only`);
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assert.deepEqual([protectOf(u), protectOf(prov), protectOf(tx)], [{ physTakenMul: 1 - 0.12, artsTakenMul: 1 - 0.12 }, null, null], `T${tier}: 12 % on her only`);
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h.spawn('enemy_dummy', { pos: [11, 9] });
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h.run(0.5);
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assert.deepEqual(protectOf(u), { physTakenMul: 0.9, artsTakenMul: 0.9 }, `T${tier}: a 近战 enemy changes nothing`);
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assert.deepEqual(protectOf(u), { physTakenMul: 1 - 0.12, artsTakenMul: 1 - 0.12 }, `T${tier}: a 近战 enemy changes nothing`);
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const rng = h.spawn('enemy_rng', { pos: [12, 9] });
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h.run(0.5);
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assert.deepEqual([protectOf(u), protectOf(prov), protectOf(tx)], [{ physTakenMul: 0.85, artsTakenMul: 0.85 }, { physTakenMul: 0.85, artsTakenMul: 0.85 }, null], `T${tier}: 15 % on her and 格雷伊 (远程), not 德克萨斯`);
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assert.deepEqual([protectOf(u), protectOf(prov), protectOf(tx)], [{ physTakenMul: 1 - 0.18, artsTakenMul: 1 - 0.18 }, { physTakenMul: 1 - 0.18, artsTakenMul: 1 - 0.18 }, null], `T${tier}: 18 % on her and 格雷伊 (远程), not 德克萨斯`);
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const gifts = (a) => h.hooksOf('spGain').filter((c) => c.unit === a && c.reason === 'talent').map((c) => c.t);
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prov.skill.sp = 0;
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u.skill.sp = 0;
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@@ -144,7 +144,7 @@ test('注意安全: 10 % 庇护 on her; once a 远程 enemy is on the field (unt
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assert.equal(gifts(tx).length, 0, `T${tier}: not 德克萨斯`);
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h.b.kill(rng, null);
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h.run(1);
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assert.deepEqual(protectOf(prov), { physTakenMul: 0.85, artsTakenMul: 0.85 }, `T${tier}: permanent until she leaves`);
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assert.deepEqual(protectOf(prov), { physTakenMul: 1 - 0.18, artsTakenMul: 1 - 0.18 }, `T${tier}: permanent until she leaves`);
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h.b.kill(u, null);
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h.run(1);
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assert.equal(protectOf(prov), null, `T${tier}: gone with her`);
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