feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)

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sganggs committed 2026-10-07 18:35:39 +08:00
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@@ -83,8 +83,8 @@ test('斥罪 in every 自选 form: her operator kit (all three skills authored),
done(h);
}
}
// zh_CN numbers: E2 Lv1 2960 / 683 / 474, E2 Lv60 3686 / 811 / 568; UNY-X +150/+35/+15 → +300/+50/+33, UNY-Y +60/+48 → +85/+70
assert.deepEqual([FORMS['2/1/4/0'].stats.maxHp, FORMS['2/1/4/0'].stats.atk, FORMS['2/60/7/1'].stats.maxHp, FORMS['2/60/7/1'].stats.atk], [2960, 683, 3686, 811]);
// zh_CN numbers (full potential): E2 Lv1 2960 / 711 / 474, E2 Lv60 3686 / 839 / 568; UNY-X +150/+35/+15 → +300/+50/+33, UNY-Y +60/+48 → +85/+70
assert.deepEqual([FORMS['2/1/4/0'].stats.maxHp, FORMS['2/1/4/0'].stats.atk, FORMS['2/60/7/1'].stats.maxHp, FORMS['2/60/7/1'].stats.atk], [2960, 711, 3686, 839]);
assert.deepEqual([modOf(5, UNYX).attr, modOf(6, UNYX).attr, modOf(5, UNYY).attr, modOf(6, UNYY).attr],
[{ maxHp: 150, atk: 35, def: 15 }, { maxHp: 300, atk: 50, def: 33 }, { atk: 60, def: 48 }, { atk: 85, def: 70 }]);
});
@@ -97,13 +97,13 @@ test('a 自选 pick: 斥罪 is offered at tiers 5 and 6 (she has a kit) and a ro
{ ok: true, picks: { [SLOT[5]]: { charId: JUDGE, skillIndex: 0, uniEquipId: UNYY } } });
});
test('T1 律法卫士: barrier 50 % max HP at every deployment (70 % UNY-X stage 3), +10 % per enemy she knocks out (12 %), never past 300 % of the current max HP; it absorbs before HP', () => {
test('T1 律法卫士: barrier 55 % max HP at every deployment (75 % UNY-X stage 3), +10 % per enemy she knocks out (12 %), never past 300 % of the current max HP; it absorbs before HP', () => {
for (const f of FORMS_ALL) {
const [tier, elite, mod] = f;
const { h, u } = field({ tier, elite, mod, skill: 2 });
const t0 = t0Of(u);
const x3 = elite && mod === UNYX && tier === 6;
assert.deepEqual([t0.born_hp_ratio, t0.kill_hp_ratio, t0.max_hp_ratio], x3 ? [0.7, 0.12, 3] : [0.5, 0.1, 3], label(f));
assert.deepEqual([t0.born_hp_ratio, t0.kill_hp_ratio, t0.max_hp_ratio], x3 ? [0.75, 0.12, 3] : [0.55, 0.1, 3], label(f));
approx(barrier(u), u.s.maxHp * t0.born_hp_ratio, `${label(f)}: at the deployment`);
killOne(h, u);
approx(barrier(u), u.s.maxHp * (t0.born_hp_ratio + t0.kill_hp_ratio), `${label(f)}: +1 kill`);
@@ -133,12 +133,12 @@ test('T1 律法卫士: barrier 50 % max HP at every deployment (70 % UNY-X stage
}
});
test('T2 荆棘环身: while she holds barrier, every damage from an enemy deals 50 % ATK arts back (58 % UNY-Y stage 3) — the hit that breaks it too; none without barrier, for a 流失, a 无来源 hit or an ally', () => {
test('T2 荆棘环身: while she holds barrier, every damage from an enemy deals 53 % ATK arts back (61 % UNY-Y stage 3) — the hit that breaks it too; none without barrier, for a 流失, a 无来源 hit or an ally', () => {
for (const f of FORMS_ALL) {
const [tier, elite, mod] = f;
const { h, u } = field({ tier, elite, mod, skill: 2, others: [{ uid: 2, chessId: 't_mate', row: 12, col: 3 }] });
const t1 = t1Of(u);
assert.equal(t1.atk_scale, elite && mod === UNYY && tier === 6 ? 0.58 : 0.5, label(f));
assert.equal(t1.atk_scale, elite && mod === UNYY && tier === 6 ? 0.61 : 0.53, label(f));
const e = h.spawn('enemy_dummy', { pos: [12, 9] });
h.b.dealDamage(e, u, { amount: 100, type: 'phys' });
const t = thorns(h, u, e);