feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)

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sganggs committed 2026-10-07 18:35:39 +08:00
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@@ -94,9 +94,9 @@ test('黑键 in every 自选 form: his operator kit (all three skills authored),
done(h);
}
}
// the numbers (zh_CN): E2 Lv1 1359 / 1134 / 120 / 20, E2 Lv60 1570 / 1310 / 130 / 20; MSC-X +58 ATK +3 ASPD → +90 / +5,
// the numbers (zh_CN, full potential): E2 Lv1 1359 / 1186 / 120 / 20, E2 Lv60 1570 / 1362 / 130 / 20; MSC-X +58 ATK +3 ASPD → +90 / +5,
// MSC-Y +80 HP +88 ATK → +175 / +135, MSC-Δ +76 ATK +4 RES → +124 / +5
assert.deepEqual([FORMS['2/1/4/0'].stats.maxHp, FORMS['2/1/4/0'].stats.atk, FORMS['2/60/7/1'].stats.atk], [1359, 1134, 1310]);
assert.deepEqual([FORMS['2/1/4/0'].stats.maxHp, FORMS['2/1/4/0'].stats.atk, FORMS['2/60/7/1'].stats.atk], [1359, 1186, 1362]);
assert.deepEqual([modOf(5, MX).attr, modOf(6, MX).attr, modOf(5, MY).attr, modOf(6, MY).attr, modOf(5, MD).attr, modOf(6, MD).attr],
[{ atk: 58, aspd: 3 }, { atk: 90, aspd: 5 }, { maxHp: 80, atk: 88 }, { maxHp: 175, atk: 135 }, { atk: 76, res: 4 }, { atk: 124, res: 5 }]);
// he hits a flyer
@@ -177,12 +177,12 @@ test('the volley: his next attack releases every normal energy at its target, AT
done(h);
});
test('T2 倚音: per projectile (the main bolt and every energy) a target with no other enemy within range_radius 1.1 takes ATK × atk_scale arts (15 %; MSC-Y 20 %, MSC-Δ 30 % at stage 3); with one there: nothing — MSC-Y stage 3 ATK × 36 % arts splash on the others instead; MSC-Δ stage 3: + ATK × 30 % 元素伤害 on a target in its 凋亡 burst', () => {
test('T2 倚音: per projectile (the main bolt and every energy) a target with no other enemy within range_radius 1.1 takes ATK × atk_scale arts (17 %; MSC-Y 22 %, MSC-Δ 32 % at stage 3); with one there: nothing — MSC-Y stage 3 ATK × 36 % arts splash on the others instead; MSC-Δ stage 3: + ATK × 30 % 元素伤害 on a target in its 凋亡 burst', () => {
for (const f of FORMS_ALL) {
const [tier, elite, mod] = f;
const t1 = talentOf(tier, elite, mod, 1);
assert.equal(t1.range_radius, 1.1);
assert.equal(t1.atk_scale, tier === 6 && mod === MY ? 0.2 : tier === 6 && mod === MD ? 0.3 : 0.15, `${label(f)}: atk_scale`);
assert.equal(t1.atk_scale, tier === 6 && mod === MY ? 0.22 : tier === 6 && mod === MD ? 0.32 : 0.17, `${label(f)}: atk_scale`);
// alone: the main bolt + 2 energies ⇒ 3 additions
{
const { h, u } = field({ tier, elite, mod, skill: 0 });