feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)

This commit is contained in:
sganggs committed 2026-10-07 18:35:39 +08:00
1 parent 783bd30afd
commit 806a047717
178 files changed
+7616 -7268

No files matched your search

+14 -12
View File
@@ -75,9 +75,9 @@ test('重岳 in every 自选 form: his operator kit (all three skills authored),
done(h);
}
}
// the numbers of the forms (zh_CN): E2 Lv1 2160 / 477 / 304, E2 Lv60 2475 / 552 / 343; FGT-X +210 / +25 / +20 →
// the numbers of the forms (zh_CN, full potential): E2 Lv1 2160 / 501 / 304, E2 Lv60 2475 / 576 / 343; FGT-X +210 / +25 / +20 →
// +260 / +45 / +30, FGT-Y +52 / +25 → +75 / +35 ATK / DEF
assert.deepEqual([FORMS['2/1/4/0'].stats.maxHp, FORMS['2/1/4/0'].stats.atk, FORMS['2/60/7/1'].stats.maxHp, FORMS['2/60/7/1'].stats.atk], [2160, 477, 2475, 552]);
assert.deepEqual([FORMS['2/1/4/0'].stats.maxHp, FORMS['2/1/4/0'].stats.atk, FORMS['2/60/7/1'].stats.maxHp, FORMS['2/60/7/1'].stats.atk], [2160, 501, 2475, 576]);
assert.deepEqual([modOf(5, FGTX).attr, modOf(6, FGTX).attr, modOf(5, FGTY).attr, modOf(6, FGTY).attr],
[{ maxHp: 210, atk: 25, def: 20 }, { maxHp: 260, atk: 45, def: 30 }, { atk: 52, def: 25 }, { atk: 75, def: 35 }]);
assert.deepEqual([modOf(5, FGTX).traitOverride.bb, modOf(6, FGTY).traitOverride.bb], [{ prob: 0.15 }, { attack_speed: 10, hp_ratio: 0.5 }]);
@@ -109,7 +109,7 @@ test('S1 冲盈 (MANUAL, attack SP 5 / 4, 3 charges, data DEFAULT): 250 % / 290
for (const c of strike) {
assert.equal(c.target, e, `T${tier}: the ground target`);
approx(c.dmg.amount, u.s.atk * sk.bb.atk_scale, `T${tier}: ${sk.bb.atk_scale * 100} %`);
assert.ok(c.dmg.mul === 1 || Math.abs(c.dmg.mul - 1.65) < 1e-9, `T${tier}: ×1 or ×1.65 (止戈)`);
assert.ok(c.dmg.mul === 1 || Math.abs(c.dmg.mul - 1.7) < 1e-9, `T${tier}: ×1 or ×1.7 (止戈)`);
approx(c.amount, c.dmg.amount * c.dmg.mul, `T${tier}: physical, DEF 0`);
}
assert.deepEqual([u.skill.charges, u.skill.sp], [0, 0], `T${tier}: every charge spent`);
@@ -125,7 +125,7 @@ test('S1 冲盈 (MANUAL, attack SP 5 / 4, 3 charges, data DEFAULT): 250 % / 290
}
});
test('S1 冲盈: exact damage — 290 % ATK per strike, ×1.65 on a 止戈-marked target; the strike rolls no 止戈 and gives no attack SP', () => {
test('S1 冲盈: exact damage — 290 % ATK per strike, ×1.7 on a 止戈-marked target; the strike rolls no 止戈 and gives no attack SP', () => {
const { h, u } = field({ tier: 6, elite: true, skill: 0 });
const sk = skillOf(6, true, S1);
const e = h.spawn('enemy_dummy', { pos: [10, 6] });
@@ -141,7 +141,7 @@ test('S1 冲盈: exact damage — 290 % ATK per strike, ×1.65 on a 止戈-marke
assert.ok(h.runUntil(() => u.skill.activations === 2, 4));
h.step();
const c2 = hitsBy(h, u).filter((x) => x.dmg.isSkill)[1];
approx(c2.amount, u.s.atk * sk.bb.atk_scale * 1.65, '×1.65 on the marked target');
approx(c2.amount, u.s.atk * sk.bb.atk_scale * 1.7, '×1.7 on the marked target');
done(h);
});
@@ -172,7 +172,7 @@ test('S2 拂尘 (MANUAL, 2 charges, data SKILL_RANGE x-4): ≤ 4 enemies around
assert.equal(first.length, 4, `T${tier}: four targets`);
assert.deepEqual([m1, m2, flyM, blocked].map((e) => hitSet.has(e)), [true, true, true, true], `T${tier}: the marked (flyer included), then the blocked one`);
assert.ok(![plain1, plain2, outside].some((e) => hitSet.has(e)), `T${tier}: no room for the rest`);
for (const c of first) approx(c.amount, u.s.atk * sk.bb.atk_scale * (markOf(u, c.target) ? 1.65 : 1), `T${tier}: ${sk.bb.atk_scale * 100} %`);
for (const c of first) approx(c.amount, u.s.atk * sk.bb.atk_scale * (markOf(u, c.target) ? 1.7 : 1), `T${tier}: ${sk.bb.atk_scale * 100} %`);
assert.deepEqual([m1, m2, flyM, blocked].map((e) => !!e.s.flags.levitate), [true, true, false, false], `T${tier}: the marked ground ones 浮空 (not a flyer, not the unmarked)`);
approx(m1.findBuff('levitate').timeLeft, 2, `T${tier}: 2 s`, 0.05);
assert.equal(blocked.blockedBy, u, 'still blocked');
@@ -182,7 +182,7 @@ test('S2 拂尘 (MANUAL, 2 charges, data SKILL_RANGE x-4): ≤ 4 enemies around
h.step();
const second = hitsBy(h, u).filter((c) => c.dmg.isSkill).slice(4);
assert.deepEqual(new Set(second.map((c) => c.target)), new Set([m1, m2, lifted]), `T${tier}: every 浮空 enemy around (the other source's too)`);
for (const c of second) approx(c.amount, u.s.atk * sk.bb.atk_scale_down * (c.target === lifted ? 1 : 1.65), `T${tier}: ${sk.bb.atk_scale_down * 100} % (its own mark comes after the damage)`);
for (const c of second) approx(c.amount, u.s.atk * sk.bb.atk_scale_down * (c.target === lifted ? 1 : 1.7), `T${tier}: ${sk.bb.atk_scale_down * 100} % (its own mark comes after the damage)`);
for (const e of [m1, m2, lifted]) {
assert.ok(!e.s.flags.levitate, `T${tier}: 浮空 over`);
approx(markOf(u, e).timeLeft, 2.5, `T${tier}: marked 2.5 s`, 0.1);
@@ -212,7 +212,7 @@ test('S3 我无 (MANUAL, attack SP 11 / 10, data DEFAULT): its strike hits the t
assert.deepEqual(new Set(pre.map((c) => c.target)), new Set([e, near]), `T${tier}: not the flyer, not the one 1.4 away`);
for (const c of pre) {
approx(c.dmg.amount, u.s.atk * sk.bb.atk_scale, `T${tier}: ${sk.bb.atk_scale * 100} %`);
approx(c.amount, c.dmg.amount * c.dmg.mul, `T${tier}: physical (×1.65 on a marked one)`);
approx(c.amount, c.dmg.amount * c.dmg.mul, `T${tier}: physical (×1.7 on a marked one)`);
}
assert.deepEqual(u.liveRangeGrid, X6, `T${tier}: x-6`);
assert.ok(!hitsBy(h, u).some((c) => c.target === fly || c.target === far), `T${tier}: never the flyer / far one before`);
@@ -247,13 +247,15 @@ test('S3 我无 (MANUAL, attack SP 11 / 10, data DEFAULT): its strike hits the t
}
});
test('T1 止戈: each normal-attack damage instance rolls 23 % to mark its target for 2.5 s (not that instance), every damage of his to a marked target ×1.65 — FGT-Y stage 3 ×1.75 (stage 1 ×1.65)', () => {
test('T1 止戈: each normal-attack damage instance rolls 25 % to mark its target for 2.5 s (not that instance), every damage of his to a marked target ×1.7 — FGT-Y stage 3 ×1.8 at 23 % (stage 1 ×1.7)', () => {
for (const f of [[5, false, null], [5, true, FGTY], [6, true, FGTY]]) {
const [tier, elite, mod] = f;
const { h, u } = field({ tier, elite, mod, skill: 0, seed: 21 });
const t0 = u.def.raw.talents.find((t) => t.index === 0).bb;
const scale = tier === 6 && mod === FGTY ? 1.75 : 1.65;
assert.deepEqual([t0.prob, t0.damage_scale, t0.up_duration], [0.23, scale, 2.5], label(f));
// full potential: 25 % / ×1.7; FGT-Y stage 3: ×1.8, its blackboard keeps prob 0.23 (its text reads 25%(+2%))
const y3 = tier === 6 && mod === FGTY;
const [prob, scale] = y3 ? [0.23, 1.8] : [0.25, 1.7];
assert.deepEqual([t0.prob, t0.damage_scale, t0.up_duration], [prob, scale, 2.5], label(f));
const e = h.spawn('enemy_dummy', { pos: [10, 6] });
let marked = 0, plainHits = 0, prevMarked = false;
h.b.on('hit', (c) => { if (c.source === u && c.target === e && c.dmg.isAttack && !c.dmg.isSkill) prevMarked = !!markOf(u, e); }, { priority: 100 });
@@ -268,7 +270,7 @@ test('T1 止戈: each normal-attack damage instance rolls 23 % to mark its targe
h.run(400);
const unmarkedHits = amounts.filter(([, m]) => !m).length;
const rate = marked / unmarkedHits;
assert.ok(rate > 0.18 && rate < 0.28, `${label(f)}: ${marked} / ${unmarkedHits} ≈ 23 %`);
assert.ok(rate > prob - 0.05 && rate < prob + 0.05, `${label(f)}: ${marked} / ${unmarkedHits} ≈ ${prob * 100} %`);
for (const [amt, m] of amounts.slice(0, 50)) approx(amt, u.s.atk * (m ? scale : 1), `${label(f)}: ×${scale} while marked`);
assert.ok(plainHits > 400);
done(h);