feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)
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@@ -5,8 +5,8 @@
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// ../README.md ("How to add an operator (自选)"); the summon deck: ../shared/summoner.js.
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//
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// Forms (data/backups.json units.char_4195_radian): normal = E2 Lv1, skills at rank 4, no module; elite = E2 Lv60, rank 7,
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// the picked module at stage 1 (tier 5) or 3 (tier 6) — the owner's decision of 2026-10-05. Potential 0 [ASSUMED: no
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// account]. Sources: character_table / skill_table / battle_equip_table / the tokens' character_table rows (zh_CN, as built
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// the picked module at stage 1 (tier 5) or 3 (tier 6) — the owner's decision of 2026-10-05. Full potential (the owner's
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// decision of 2026-10-07). Sources: character_table / skill_table / battle_equip_table / the tokens' character_table rows (zh_CN, as built
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// into backups.json); PRTS 电弧 (加油~ 修正 "电弧自身" for the text's "其自身", 备注 "加成效果的数值每秒更新一次"; S1 备注 "技能期间
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// 部署的戴乌在部署时也会获得屏障,此时计算屏障量可享受电弧第二天赋的生命值加成"; S2 备注 on 赛柯's bullets; S3 备注 "召唤物可对空",
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// "停顿与法术脆弱效果为伤害附加效果,于本次伤害前生效", the 协同攻击); PRTS 戴乌 / 赛柯 / 桑特拉 (备注 "持有禁疗"; 赛柯 "不进行索敌,
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@@ -34,9 +34,10 @@
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// `atkCd` 0 here) and has no valid target of its own, and has the asking 桑特拉 inside its attack range ("其自身范围内其他
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// 电弧的召唤物"), shoots a link at it — the link's arrival deals prism_atk_scale × the responder's ATK as arts 普通伤害 to the
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// first asker's target — and asks the others in turn; its attack restarts [ASSUMED: the link is its attack].
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// - T2 加油~ "电弧的召唤物获得相当于电弧自身12%攻击力、防御力、生命值的鼓舞效果": every INSPIRE_IV (1) s and at each of their
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// deployments, her summons on the field get 鼓舞 = ratio × her current ATK / DEF / max HP, added after their own
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// multipliers, the strongest source of each kind kept (the keys 魔王 / 浊心斯卡蒂 use: inspire, inspire:def, inspire:hp).
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// - T2 加油~ "电弧的召唤物获得相当于电弧自身12%攻击力、防御力、生命值的鼓舞效果" (full potential: 15 %): every INSPIRE_IV (1) s
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// and at each of their deployments, her summons on the field get 鼓舞 = ratio × her current ATK / DEF / max HP, added after
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// their own multipliers, the strongest source of each kind kept (the keys 魔王 / 浊心斯卡蒂 use: inspire, inspire:def,
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// inspire:hp).
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// - S1 律动线 (MANUAL, data DEFAULT, 25 s): +cnt held at the cast; she and her summons DEF +def and a 屏障 of hp_ratio × their
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// own max HP until the skill ends (every damage type but 元素伤害 — shieldType phys / arts / true); a summon deployed while it
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// runs takes it at its deployment, after its 鼓舞 (PRTS). Passive "召唤物可部署在近战位": placement only.
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