feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)

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sganggs committed 2026-10-07 18:35:39 +08:00
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// add an operator (自选)"). The device stock / return / leave-with-the-owner rules are 白铁's (op-ironmn.js), shared.
//
// Forms (data/backups.json units.char_4212_nasti): normal = E2 Lv1, skills at rank 4, no module; elite = E2 Lv60, rank 7, the
// module at stage 1 (tier 5) or 3 (tier 6) — the owner's decision of 2026-10-05. Potential 0 [ASSUMED: no account].
// module at stage 1 (tier 5) or 3 (tier 6) — the owner's decision of 2026-10-05. Full potential (the owner's decision of 2026-10-07).
// Sources: character_table / skill_table / battle_equip_table / the token rows (zh_CN, as built into backups.json), PRTS
// 娜斯提 (前方施工 备注 "所有装置的效果均为对自身攻击范围内所有单位生效的光环效果", "自身<支援装置>提供的效果均可叠加", "<X模组>首个
// 装置部署费用-3;…若装置攻击范围内存在另一同来源同名的装置,将使用自身攻击范围+对方攻击范围形成复合范围"; 注意安全 备注 "远程敌人出现后,
@@ -37,12 +37,12 @@
// device). CRA-X stage 2+ "首个装置部署费用减少": after each of her deployments her next device deployment costs value (−3)
// less (UNTIL_NEXT_SPAWN — the battle-start deployment, free here, uses it up); stage 3 "装置可与攻击范围内其他装置共同提供效
// 果": a device with another same-name device of hers on its range also reaches that device's range (one step).
// - T2 注意安全 "获得10%庇护;远程敌人出现后,改为使自身和场上的高台干员获得15%庇护,且每6秒获得1点技力": 庇护 (ba.protect, the
// shared applyStrongest key 'protect': physical and arts damage taken ×(1 − v), the strongest wins) nasti_t2[res] on her;
// once a 远程 enemy (applyWay RANGED — ALL too [ASSUMED: the 2 bit]) is on the field, untargetable or stealthed too, until she
// leaves: [res_plus] on her and on every operator of our side whose position is 远程 (RANGED / ALL — "实际可部署于远程位"), 孤立
// ones too, and each of them +1 SP every interval s it holds it (the first one interval after; none at full SP or during a
// skill).
// - T2 注意安全 "获得10%庇护;远程敌人出现后,改为使自身和场上的高台干员获得15%庇护,且每6秒获得1点技力" (full potential: 12 % /
// 18 %): 庇护 (ba.protect, the shared applyStrongest key 'protect': physical and arts damage taken ×(1 − v), the strongest
// wins) nasti_t2[res] on her; once a 远程 enemy (applyWay RANGED — ALL too [ASSUMED: the 2 bit]) is on the field,
// untargetable or stealthed too, until she leaves: [res_plus] on her and on every operator of our side whose position is
// 远程 (RANGED / ALL — "实际可部署于远程位"), 孤立 ones too, and each of them +1 SP every interval s it holds it (the first
// one interval after; none at full SP or during a skill).
// - Module CRA-X “工程师们” "<支援装置>的持有上限+1且部署费用减少": stock +1, the data costs (2 / 2 / 3).
// - “质检专员” (S1): "使前方干员的防御力+25%" (Σpct); while her S1 runs: DEF +talent@def instead, block +talent@block_cnt, and
// it loses talent@hp_ratio of its max HP each second (流失; the first one 1 s into the skill).