feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)

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// Kit contract and the 自选 rules: ../README.md ("How to add an operator (自选)").
//
// Forms (data/backups.json units.char_1043_leizi2, the DIY slot statuses): normal = E2 Lv1, skills at rank 4, no module;
// elite = E2 Lv60, rank 7, LIB-X at stage 1 (tier 5) or 3 (tier 6). Potential 0 [ASSUMED: no account].
// elite = E2 Lv60, rank 7, LIB-X at stage 1 (tier 5) or 3 (tier 6). Full potential (the owner's decision of 2026-10-07).
// Sources: character_table / skill_table / battle_equip_table (zh_CN, as built into backups.json); the client's battle
// logic — buff_template_data (leizi2_tr, leizi2_e_002_tr, leizi2_s_cast, leizi2_t_1[atk_up] / [on_calcul] / [fly] /
// [trigger] / [buff_start], leizi2_s_2[try_add_atk], leizi2_s_3), her charpack (Trait buff: triggerInterval 1; the
@@ -22,7 +22,7 @@
// (leizi2_e_002_tr: init_atk / (atk / max_stack_cnt) stacks at each deployment) — the profile's rampInit (her DISPLAY
// trait part carries no blackboard, unlike 玛恩纳's, so the kit hands it over).
// - T1 明断 "攻击范围内每个地块每秒有10%的概率落雷对所有敌人造成相当于攻击力100%的法术伤害。未开启技能时起飞;技能期间攻击时攻击
// 力提升至107%":
// 力提升至107%" (full potential: 111 %):
// · the strikes (PRTS 备注's algorithm, the thunder ability's numbers): every 1.0333 s from each deployment, each tile of
// her current attack range — first seen: a counter at a random 0…14; else +1, and at 15 the tile is struck and its
// counter restarts at a random 3…7; counters outlive a tile leaving the range and die with the deployment. A strike
@@ -36,8 +36,8 @@
// her block count is the trait's 0 from the skill's end on.
// · leizi2_t_1[on_calcul] (AtkScaleUp on ON_CALCULATE_DAMAGE while a skill runs; PRTS "对自身技能期间造成的所有伤害生效"):
// an atkScaleMul ×atk_scale[skill_up] buff for the skill's time — her attacks (ai.js resolveHit) and every damage this
// kit computes (strikes, S1, currents) multiply it. LIB-X stage 2+: the module talent's value (stage 3: 1.13).
// - T2 追责 "开启技能时,使攻击范围内所有地面地块落雷,对所有敌人造成相当于攻击力100%的法术伤害和2秒战栗": at every cast (each S1
// kit computes (strikes, S1, currents) multiply it. LIB-X stage 2+: the module talent's value (stage 3: 1.17).
// - T2 追责 "开启技能时,使攻击范围内所有地面地块落雷,对所有敌人造成相当于攻击力100%的法术伤害和2秒战栗" (full potential: 3 s): at every cast (each S1
// charge too) every low tile of her attack range — the skill's, S2's flood fill included — is struck, ring by ring by
// Manhattan distance from her tile (PRTS "自内向外"), 0.25 s per ring (the thunder `_rangeCastDelay`; 0.07 s under S1 —
// leizi2_t_1[trigger] `_specialRangeCastDelay`), each landing 0.15 s after its cast: atk_scale_t2 × ATK arts and 战栗