feedback6 R21P: every operator fights at full potential (潜能 6) — the owner's decision of 2026-10-07 (GitHub #252, PR #255; no host slider): tools/build-data.mjs OPERATOR_POTENTIAL adds every character_table potentialRanks attribute step (部署费用 / 再部署时间 / ATK / HP / DEF / RES / ASPD, all ADDITION, before rounding) to every chess (normal and elite), 补位 and 自选 unit form and picks talent / trait / module-talent candidates up to requiredPotentialRank 5 (「天赋效果增强」); a summon picks its talent candidates at its owner's potential (their requiredPotentialRank mirrors the owner's — PRTS 凯尔希: Mon3tr 3.5 s / 1400) and takes none of the owner's attribute steps; the 原型干员 stand-ins have no potential ranks (unchanged). 刺玫 413 / 17 → 435 / 15 as in the tournament video, 砾 18 → 16 s, 至简 80 → 70 s. data/chess.json (256 records), backups.json (the 71 owned picks, 8 summons), tokens.json (5 summons) and the data translations en / ja / ko / zh-TW rebuilt — only potential-driven fields (JSON-compared); the 干员调配 局内数值 and detail cards read the records. op-wang.js reads her stock cap 「最多拥有8(+1)枚」 through the potential step (the pattern fell back to 7: she sat at the cap from the start). Docs: DATA §2 / §18 / tokens, PLAYING (detail card), research 03, kits README, shared/diy.js / standIn.js, the 71 自选 kit headers and the kit comments that quoted potential-0 numbers. Tests: test/full-potential.test.js (new, fails on the parent); data.test.js re-derivation adds the potential steps (+ respawnTime); every test that hard-coded a potential-0 number carries the full-potential one (from the data and the test's own formula; no check loosened); golden: moves almost everywhere — roster 49/49, bonds 46/46, fields 22/22, matches 18/18, diy 133/138 (each battle parts on a stat: roster-001 / roster-020 at tick 1 on 角峰's HP (生命上限+250), bond-arcaneShip-high at 4.73 s and diy-001 at 3.70 s on an enemy's HP from a higher ATK; diy-110 / 111 also by 望's cap; the matches through those battles); unchanged: standins 10/10 and diy-135…138 (no potential ranks), diy-012 (twelve 夜莺 never hit, never redeployed)

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// Kit contract and the 自选 rules: ../README.md ("How to add an operator (自选)").
//
// Forms (data/backups.json units.char_4229_aphris, the DIY slot statuses): normal = E2 Lv1, skills at rank 4, no module;
// elite = E2 Lv60, rank 7, the picked module at stage 1 (tier 5) or 3 (tier 6). Potential 0 [ASSUMED: no account].
// elite = E2 Lv60, rank 7, the picked module at stage 1 (tier 5) or 3 (tier 6). Full potential (the owner's decision of 2026-10-07).
// Summon: tokens.token_10070_aphris_pc “中继器” (talent 链路协议; a hand piece the player places with a facing — data
// `placeable`, a talent summon: it deploys with the board, docs/SIM.md §1.1 token pieces).
// Sources: character_table / skill_table / battle_equip_table (zh_CN, as built into backups.json); PRTS 谬因 (链路协议 备注:
@@ -26,7 +26,7 @@
// land at once (the client spaces them `_hitInterval` 0.05 s along the beam) and a 攻击距离 bonus (none exists for her in
// this mode) would extend it as the engine extends any range.
// - Trait (轰击术师) "攻击造成超远距离的群体法术伤害": the profession's `rangeAoe` — every selectable enemy of her path at once,
// air units too. Module BLA-Y “第三相态”: 部署费用 −8 (the attribute; stats 34 → 26), HP / ATK in the stats, no trait change;
// air units too. Module BLA-Y “第三相态”: 部署费用 −8 (the attribute; stats 32 → 24), HP / ATK in the stats, no trait change;
// stage 3 changes T1 (35 s piece, 再部署时间变短 — the piece's byModule respawnTime 30 → 20 —, ATK +35 %).
// - T1 链路协议: one 中继器 lasting the token talent's duration (25 s; BLA-Y stage 3: its hidden module talent, 35 s) from each
// deployment (aphris_pc_t[with-draw]: it withdraws when that time is up unless it holds aphris_sk1_token — given to every
@@ -36,7 +36,7 @@
// (charge_token[born]). ATK +atk while one of hers stands (aphris_token_add_atk_tohost: one buff aphris_t1[atk], "不可叠加").
// The piece "不会受到攻击" (data: untargetable) and holds 无敌, 禁疗 and 孤立 (PRTS 中继器; [ASSUMED] given by this kit — the
// data's `abnormal` lacks them).
// - T2 取样优化 "攻击范围内的友方干员攻击时无视敌方10点法术抗性" (aphris[t2]: attribute 27, 法术穿透, on allied operators — profession
// - T2 取样优化 "攻击范围内的友方干员攻击时无视敌方10点法术抗性" (full potential: 13; aphris[t2]: attribute 27, 法术穿透, on allied operators — profession
// mask 639 — of her attack range): resIgnoreFlat +magic_resist_penetrate_fixed on every allied operator standing on her path,
// her own tile included [ASSUMED: the selector does not drop its owner], refreshed every AURA_IV s; several sources keep the
// strongest.