A 咒愈师's trait heals on every damage she deals; 收割者 / 武者 heal on their skill hits too (#115)
The official trait buffs fire on output damage, not only on a normal attack (buff_template_data vendla_tr / reed2_tr / titi_tr ON_AFTER_OUTPUT_DAMAGE; etlchi_trait etc. ON_OUTPUT_DAMAGE, attackType BUFF filtered for 隐德来希). Skill damage now heals: 缇缇's 凝固的时光 ticks, 焰影苇草 S2 fireballs and 刺玫 S2's counter heal the one ally the skill names (DamageInfo.traitAlly); 隐德来希's S2 blood sickles heal her, capped at her block count per instant. PRTS 分支特性信息 §咒愈师: the heal depends only on the damage value. Contributed by @shanzhaikabi.
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@@ -1126,13 +1126,13 @@ table: `hitSleep` (targets and damages sleeping enemies — "可以攻击沉睡
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| chainhealer | heal bounces 3× (−25 %, bb chain.*) within 2.5 tiles |
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| healer (流明) | heal ×0.8 (bb heal_scale) beyond 2 tiles |
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| wandermedic | heal + reduce element gauges by 50 % ATK (bb ep_heal_ratio); also targets uninjured allies with gauge |
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| incantationmedic | arts attack; heals the lowest ally in range for 50 % (bb scale) of damage dealt |
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| incantationmedic | arts attack; EVERY damage the unit deals heals the lowest ally in range for 50 % (bb scale) of it — the official trait buff (`vendla_tr` / `reed2_tr` / `titi_tr`) is ON_AFTER_OUTPUT_DAMAGE, so skill and DoT damage heals too (缇缇's 凝固的时光 ticks, 焰影苇草's S2 fireballs while she is disarmed); a skill that triggers it for one named ally says so ("仅对该角色触发…特性") and the damage instance carries that ally (`DamageInfo.traitAlly`) |
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| slower | sluggish 0.8 s on hit (bb sluggish) |
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| bard | no attack; every second heals allies in range 10 % ATK (bb atk_to_hp_recovery_ratio) |
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| craftsman | melee phys (support devices via kit) |
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| shotprotector | ranged phys, can hit FLY, blocks 3 |
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| fortress | melee single target while blocking, ranged 1.0 splash otherwise, ground only (never hits FLY) |
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| unyield / musha / reaper | cannot be healed by others; musha heals itself 50 (bb value) per hit; reaper hits every enemy in range and heals 50 × min(hits, block) |
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| unyield / musha / reaper | cannot be healed by others; the heal fires on every enemy the unit damages itself — a normal attack (musha 50 / bb value per hit; reaper 50 × min(hits, block)) and any damage it outputs that no buff produced (the official trait's ON_OUTPUT_DAMAGE, which is why 隐德来希's S2 血镰 cuts heal her while she is disarmed), 50 (bb value) per enemy, the reaper's capped at the block count per instant |
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| centurion / crusher / pusher | hit every blocked enemy at once |
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| hammer | 50 % splash (bb atk_scale_2) to others within 1 tile |
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| instructor | ×1.2 (bb atk_scale) vs enemies it doesn't block |
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