feedback1 integrate: follow-ups from the workstream notes (official rules)
- an operator's radius area damage skips unblocked 隐匿 and untargetable enemies (Battle.foesInRadius; PRTS 作战机制 AOE伤害判定), the 逐火 embers included - PRTS 溅射半径一览: 投掷手 0.9, 链术师 1.7, 格雷伊 1.0; 迷迭香 S2 radius 1.5 - 阿罗玛's first-attack mark is shared between 阿罗玛 and leaves with its setter (PRTS 备注) - 奥术法阵 on the field: 炎佑's damage silences its target (PRTS 盟约记录 备注) - skills restart from their initial cooldown when a 重生 ends (PRTS 特殊机制) - 高准度伦蒂尼姆城防自行炮: lock in range, 3x3 area, every 0.5 s up to 10 shots, 失衡/控制免疫 meanwhile - 琳琅诗怀雅 S3 coins go to range 2-4 in front and the units she blocks - 阿戈尔 devour is a 物理流失 reduced by the target's DEF
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@@ -339,10 +339,20 @@ const BY_BUFF = {
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}
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} });
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},
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// 奥术法阵: 攻击使目标失去特殊能力 silence s
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// 奥术法阵: 攻击使目标失去特殊能力 silence s. PRTS 盟约记录 备注 (as 源石溶剂's): "携带后,全场范围内的所有敌人类我方单位也会获得
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// 此装备的“造成伤害时使目标失去特殊能力5秒”效果(该效果的付与为我方阵营索敌,可对空,无视目标可选性)" — the damage of every
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// enemy-record unit on our side (炎佑, a partner's too) silences its target while a carrier is on the field [ASSUMED: it
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// ends with its carriers]; one effect per damage instance however many carriers.
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silence_attachment(battle, u, p, S) {
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const d = num(p.silence);
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if (d > 0) onAttackEnemies(S, u, (t) => battle.applyStatus(t, 'silence', { duration: d, source: u }));
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if (!(d > 0)) return;
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onAttackEnemies(S, u, (t) => battle.applyStatus(t, 'silence', { duration: d, source: u }));
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S.on('damaged', (c) => {
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const a = c.source, t = c.target;
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if (!a || a === u || a.side !== 'ally' || !ENEMY_RECORD.test(a.defId ?? '') || !t || t.side !== 'enemy' || !t.alive || !onField(u)) return;
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if (c.dmg) { if (c.dmg.arcaneSilence) return; c.dmg.arcaneSilence = true; }
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battle.applyStatus(t, 'silence', { duration: d, source: a });
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});
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},
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// 海沟实验体: 伤害减免 value per damage instance (after DEF/RES)
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halfidle_block_fixed_damage(battle, u, p, S) {
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