feedback5: merge WE2 — fidelity (data / match / UI): summon hand counts from the tokens' hidden talents (麦哲伦 / 令 3, 白铁 2), 望's 棋子 on any tile, the 一会儿见! marker no hand card, TRY_SEARCH_ALLY_SKILL → SKILL_RANGE + allies, 斩业星熊's normal attack phys, IS / RA-only modules refused (SO-A / SO-B / RA-A), 黑键 S2 at full SP with a free tile, 重构体 / 战术锚点 placement, 塑心's cap per trait, random grants draw 自选 stock, diyBanned shown, AI 托管 buys 自选, 谬因 S2 / 薇薇安娜 S3 area triggers, #148 regression test, tier*.js / diyRecord shims removed; golden: coop2-NORMAL-70-diy, diy-045 / 078 / 114 / 115 / 116 moved (WE2's own), the W4B moves kept
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@@ -12,7 +12,7 @@ import { COLS } from '../../server/sim/constants.js';
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import { makeBattle, chessRec, enemyRec, checkInvariants } from '../helpers/battleHarness.js';
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import { findSummonTile } from '../../server/sim/content/tokens.js';
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import { frontTile, sideTiles, alliesAround, N4 } from '../../server/sim/content/support/index.js';
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import { freeTileAround } from '../../server/sim/content/kits/tier1.js';
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import { freeTileAround } from '../../server/sim/content/kits/shared/tier1.js';
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import { DIRS as PROTOCOL_DIRS } from '../../shared/protocol.js';
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const K = (r, c) => r * COLS + c;
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@@ -22,7 +22,7 @@ import { makeBattle, chessRec, enemyRec, checkInvariants } from '../helpers/batt
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import { getDefaultSource, hasGeneratedData } from '../../server/sim/simdata.js';
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import { effectiveProfile } from '../../server/sim/ai.js';
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import { PUSH_TILES, PUSH_TILES_EFFECT, PULL_STOP_RADIUS, ASPD_MIN, COLS } from '../../server/sim/constants.js';
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import { alliesInGridOf } from '../../server/sim/content/kits/tier1.js';
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import { alliesInGridOf } from '../../server/sim/content/kits/shared/tier1.js';
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import { Unit } from '../../server/sim/units.js';
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import { spawnYanyou, TOKEN_IDS } from '../../server/sim/content/tokens.js';
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