fix: correct community-reported combat and strategy draft behavior

Guard lethal stuns against a replacement deployment; keep bard auras running
through stun; require an active Aegir bond for Clementia's strategy; allow
Compass SP to bypass recovery locks; and refresh Hidden Core gun mitigation
against current gun/spring companions. Set multiplayer strategy picks to 50s
and describe renderer fallback without diagnosing unsupported hardware.

Golden moves (full 285-scenario regeneration):
- roster-008: inactive Aegir no longer gains 18 strategy layers.
- boss-boss_4-solo: bard regeneration continues through stun.
- hidden-boss_9-pair: mitigation covers first hits/current companions.
- standin-07: hammer stun cannot follow an immediate revival deployment.
No ending-reason changes. Sources and report-by-report findings: DESIGN 28.25.
This commit is contained in:
sganggs committed 2026-10-10 00:45:41 +08:00
1 parent 77cd29f07a
commit 708caf7d06
37 files changed
+277 -103

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@@ -624,7 +624,7 @@ function MatchScreen() {
let asked = null;
try { asked = new URLSearchParams(globalThis.location?.search || '').get('render'); } catch { asked = null; }
if (asked === 'fallback' || globalThis.__SP_RENDER__ === 'fallback') return;
toast(t('当前设备无法启用 3D / WebGL 渲染,已切换为简化视图(功能不受影响)'), 'info', { ttl: 5000 });
toast(t('渲染器暂时未能加载,已切换为简化视图(功能不受影响,可刷新重试)'), 'info', { ttl: 5000 });
}, [viewKind]);
// phase changes: banners, sounds, resets