fix: correct community-reported combat and strategy draft behavior

Guard lethal stuns against a replacement deployment; keep bard auras running
through stun; require an active Aegir bond for Clementia's strategy; allow
Compass SP to bypass recovery locks; and refresh Hidden Core gun mitigation
against current gun/spring companions. Set multiplayer strategy picks to 50s
and describe renderer fallback without diagnosing unsupported hardware.

Golden moves (full 285-scenario regeneration):
- roster-008: inactive Aegir no longer gains 18 strategy layers.
- boss-boss_4-solo: bard regeneration continues through stun.
- hidden-boss_9-pair: mitigation covers first hits/current companions.
- standin-07: hammer stun cannot follow an immediate revival deployment.
No ending-reason changes. Sources and report-by-report findings: DESIGN 28.25.
This commit is contained in:
sganggs committed 2026-10-10 00:45:41 +08:00
1 parent 77cd29f07a
commit 708caf7d06
37 files changed
+277 -103

No files matched your search

+1 -1
View File
@@ -243,7 +243,7 @@
"继续作战": "繼續作戰",
"正在载入模拟数据…": "正在載入模擬資料…",
"正在进入模拟…": "正在進入模擬…",
"当前设备无法启用 3D / WebGL 渲染,已切换为简化视图(功能不受影响)": "目前的裝置無法啟用 3D / WebGL 渲染,已切換為簡化檢視(功能不受影響)",
"渲染器暂时未能加载,已切换为简化视图(功能不受影响,可刷新重试)": "繪圖引擎暫時未能載入,已切換為簡化檢視(功能不受影響,可重新整理再試)",
"已配发的装备无法销毁": "已配發的裝備無法銷毀",
"销毁道具": "銷毀道具",
"道具": "道具",