fix: correct community-reported combat and strategy draft behavior

Guard lethal stuns against a replacement deployment; keep bard auras running
through stun; require an active Aegir bond for Clementia's strategy; allow
Compass SP to bypass recovery locks; and refresh Hidden Core gun mitigation
against current gun/spring companions. Set multiplayer strategy picks to 50s
and describe renderer fallback without diagnosing unsupported hardware.

Golden moves (full 285-scenario regeneration):
- roster-008: inactive Aegir no longer gains 18 strategy layers.
- boss-boss_4-solo: bard regeneration continues through stun.
- hidden-boss_9-pair: mitigation covers first hits/current companions.
- standin-07: hammer stun cannot follow an immediate revival deployment.
No ending-reason changes. Sources and report-by-report findings: DESIGN 28.25.
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sganggs committed 2026-10-10 00:45:41 +08:00
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@@ -245,7 +245,7 @@
"继续作战": "戦闘を再開",
"正在载入模拟数据…": "シミュレーションデータを読み込み中…",
"正在进入模拟…": "シミュレーションに進入中…",
"当前设备无法启用 3D / WebGL 渲染,已切换为简化视图(功能不受影响)": "この端末では3D / WebGLで描画できないため、簡易表示に切り替えました(機能に影響はありません)",
"渲染器暂时未能加载,已切换为简化视图(功能不受影响,可刷新重试)": "描画エンジンを読み込めなかったため簡易表示に切り替えました(機能はそのまま利用できます。再読み込みで再試行)。",
"已配发的装备无法销毁": "装備済みの装備品は破棄できません",
"销毁道具": "アイテムを破棄",
"道具": "アイテム",