fix: correct community-reported combat and strategy draft behavior

Guard lethal stuns against a replacement deployment; keep bard auras running
through stun; require an active Aegir bond for Clementia's strategy; allow
Compass SP to bypass recovery locks; and refresh Hidden Core gun mitigation
against current gun/spring companions. Set multiplayer strategy picks to 50s
and describe renderer fallback without diagnosing unsupported hardware.

Golden moves (full 285-scenario regeneration):
- roster-008: inactive Aegir no longer gains 18 strategy layers.
- boss-boss_4-solo: bard regeneration continues through stun.
- hidden-boss_9-pair: mitigation covers first hits/current companions.
- standin-07: hammer stun cannot follow an immediate revival deployment.
No ending-reason changes. Sources and report-by-report findings: DESIGN 28.25.
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sganggs committed 2026-10-10 00:45:41 +08:00
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@@ -239,7 +239,7 @@
"继续作战": "Resume Battle",
"正在载入模拟数据…": "Loading simulation data...",
"正在进入模拟…": "Entering simulation...",
"当前设备无法启用 3D / WebGL 渲染,已切换为简化视图(功能不受影响)": "3D / WebGL rendering is unavailable on this device; switched to a simplified view (all features still work)",
"渲染器暂时未能加载,已切换为简化视图(功能不受影响,可刷新重试)": "The renderer could not load. Switched to the simplified view (all features remain available; reload to retry).",
"已配发的装备无法销毁": "Equipped Equipment cannot be destroyed",
"销毁道具": "Destroy Item",
"道具": "Item",