0.2.4-dev: round-29 community fixes and the official shared card pool

- Shared card pool and item stock as in the official mode (the owner's request, from the 路标档案馆 video and public notes): solo low-tier exceptions, co-op operators x2, shared item stock with special-item exceptions, normal / advanced occupancy 1 / 2, re-check on buy, 机变 exhaustion, release on consume / destroy / elimination; 整备 never exceeds stock; invariant held <= cap.
- 突袭: one taunt-first reselect right after a revive (the owner's rule); ordinary polls and redeploys keep the 0.2.3 rule; a revive on an enemy's tile stays. #475: online boss / hidden-boss Raid may land on the empty half (owner-limited scope).
- 浊心斯卡蒂 S1 x 坚守 no longer bounce redirected damage, and the two shares conserve the hit (idea of PR #464 by @HappyTanuki).
- Operator fixes adapted from PRs by @Xinglan233 (#459 哈洛德 S2 elemental trigger, #460 涤火杰西卡 shield on the four adjacent tiles, #461 家族徽章 first hit after stealth, #462 松果 S2 regrow per deploy); 克莱门莎 S2 splash 1.1 / 100% ATK and air auto-trigger (#467); 白面 copying 歌蕾蒂娅 / 余 skips the three-member condition (#473, the owner's video).
- 香槟炸弹 is not chosen by friendly auras / heals (PR #468 / #476 by @Siornya); 琳琅诗怀雅 coin balance (PR #450 by @IceCodeNew); Touch prep display (PR #451 by @YinqiMargatroid); lobby header (PR #471 by @YuriRestia); Japanese UI terms (PR #448 by @scutkane).
- AI-only boss countdown grace, render-failure cache / recovery without restarting a battle, device units kept on a same-field re-entry, DIY detail / skill previews, large-text result buttons.
- golden: battle families equal 0.2.3 except diy-135 / diy-136 (克莱门莎); all 18 release matches move through the shared pool, every flip named in docs/history/0.2.4.md §29.12; two coverage scenarios added.
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# 更新记录
## 0.2.4-dev — 未发布
- 按路标档案馆实验补齐单人/同盟干员库存差异与装备共享库存;商业包装方案为同时持有 2 份,不是整局限购两次。拟态物质按符合条件的干员身份抽取,超库存获得仍计入占用。
- 克莱门莎二技能在扩展范围只有可选飞行目标时也会自动开启;补齐外勤医疗策略的准备阶段预备医疗显示,初始仇恨不变。
- 修复松果二技能重部署成长、哈洛德元素损伤开技、家族徽章首笔伤害,以及浊心斯卡蒂与坚守伤害转移循环。
- 按确认规则修正突袭复活选敌、白面鸮复制余/歌蕾蒂娅、杰西卡盾牌相邻四格;Boss 额外扣血宽限仅保留给有 AI 队友的队伍。
- 联机 Boss/隐藏 Boss 战中,突袭可以跳到空半场的正常部署格;手牌区、临时区、单人模式及单人联防的空半场仍禁止落点(#475)。
- 根据更新后的资料修正克莱门莎二技能溅射;补齐香槟炸弹原皮与琳琅诗怀雅技能金币显示。
- 自选编队复用调配详情,优化大厅标题、大字结算页、日语词汇,并修正自选/补位干员的伤害公告名称。
- 临时资源加载失败后可尝试恢复渲染;保留主动选择的平面模式。
## 0.2.3 — 2026-10-10
### 新内容