feedback7 R22-OSIM: a skill that 白铁's 铁钳号 opens now acts on it — 蕾缪安 S3 / 艾丽妮 S3 / 陈 S2 / 引星棘刺 S2 spend on it, skills that pick enemies only stay closed; golden: unchanged
Grok's review of the 铁钳号 change (HIGH): the device opened every non-heal skill, but kits that pick their victims with enemiesInKeys only were spent on nothing — 蕾缪安 S3 went active with 0 locks, 艾丽妮 S3 and 陈 S2 struck nothing, 引星棘刺 S2 threw at the empty far tile. Audit: every skill of every chess (loadouts) and of the 自选 pool, placed with only the device in range; of the 351 skills the device opened, 67 never touched it. - skills.js `allyTargetsOk`: the device counts for a skill's start only if the skill acts on it — SkillSpec `allyTargets` (true / false) from the kit, else [ASSUMED] a skill acting through the unit's own attacks (timed and still attacking, or a cast that is the next attack) on a unit that attacks. An onStart-only cast or a no-attack timed skill picks enemies itself and waits for one (德克萨斯 S2 剑雨, 锡人 S1/S2, 铃兰 S3 … about 50 skills). - Spend on the device (allyTargets: true; its kit cancels the hits, its 受击回复 counts): 蕾缪安 S3 locks it and spends her bullets (ammoUsed, so the per-bullet layers come) and shells it; 艾丽妮 S3 strikes it; 陈 S2 draws on it after every enemy; 引星棘刺 S2 throws onto it and its pulses hit it. queries.js allyTargetsInRadius for their areas. - Explicitly closed ([ASSUMED], allyTargets: false): 普罗旺斯 S2 (never shoots above 80 % HP), 卡涅利安 S1 (charged: no attack), 山 S2 (blocked enemies), 余 S2 / S3, 迷迭香 S3 (blocked only), 荒芜拉普兰德 S1 / S2 (drone locks), 淬羽赫默 S1–S3 and 遥 S1–S3 (heal attacks), 机械师 S3, 珊比 S2 / S3, 陈 S3 / 艾丽妮 S2 (their guards already refused). - 雪猎's empty-magazine cast back to enemies only (its S2 does not act on the device). Re-audit: 281 skills open on the device alone and all act on it (蕾缪安 S3 through her locks); none of those that acted on it before stopped. Docs: SIM.md, design/engine.md, PLAYING.md. Tests: test/content/feedback7-allytarget-kits.test.js (5; all fail on the parent).
This commit is contained in:
1 parent
e733171b13
commit
69d791f9c6
21 files changed
+217
-23
No files matched your search
@@ -114,9 +114,13 @@ export default {
|
||||
},
|
||||
[S2]: {
|
||||
kind: num(s2?.maxChargeTime, 1) > 1 ? 'charges' : 'instant',
|
||||
// 白铁's 铁钳号·原型机 (a registered ally target) is drawn on like an enemy, after every enemy (嘲讽等级 −2) — the
|
||||
// owner's rule of 2026-10-08; its kit cancels the hits [ASSUMED] (skills.js allyTargetsOk)
|
||||
allyTargets: true,
|
||||
onStart({ battle, unit }) {
|
||||
const list = battle.enemiesInKeys(keysOf(unit, grid2), unit, AIR);
|
||||
sortEnemyTargets(battle, unit, list, null);
|
||||
list.push(...battle.allyTargetsInKeys(keysOf(unit, grid2), unit));
|
||||
const v = list.slice(0, Math.max(1, Math.floor(num(b2.max_target, 1))));
|
||||
battle.fx('slash', { x: unit.x, y: unit.y, id: unit.id, n: v.length, skill: 'chen:draw' });
|
||||
const amount = () => unit.s.atk * num(b2.atk_scale, 1);
|
||||
@@ -132,6 +136,9 @@ export default {
|
||||
duration: S3_CLIP,
|
||||
flags: { invulnerable: true, noBlock: true },
|
||||
attack: { noAttack: true },
|
||||
// [ASSUMED] its slashes and its guard (guardActivation) take ground enemies only: 白铁's 铁钳号 alone does not open
|
||||
// it (skills.js allyTargetsOk) — the skill ends at once without a target
|
||||
allyTargets: false,
|
||||
onStart({ battle, unit }) {
|
||||
battle.releaseBlocked(unit); // 无法阻挡
|
||||
unit.mem.chenS3 = { t: 0, n: 0, target: null };
|
||||
|
||||
Reference in new issue
Block a user