0.2.6-dev: no BGM download while the music is muted or at BGM volume 0; the wanted track is fetched once it is audible again (host bandwidth layer 0.1); golden: unchanged

This commit is contained in:
sganggs committed 2026-10-12 15:45:38 +08:00
1 parent a8ff5e7c1d
commit 69011d2b54
3 files changed
+79 -3

No files matched your search

+57
View File
@@ -577,6 +577,63 @@ describe('AudioManager', () => {
globalThis.fetch = origFetch;
}
});
test('BGM is not downloaded while the music is muted or at volume 0; the wanted track starts once it is audible', async () => {
const fw = fakeWindow();
const origFetch = globalThis.fetch;
const urls = [];
globalThis.fetch = async (u) => { urls.push(u); return { ok: true, arrayBuffer: async () => new ArrayBuffer(8) }; };
const tick = () => new Promise((r) => setTimeout(r, 10));
const lobby = manifest.audio.bgm.lobby.loop;
const prep = manifest.audio.bgm.prep.loop;
assert.notEqual(lobby, prep, 'premise: two different loops');
try {
const a = new AudioManager({ win: fw.win, getManifest: () => manifest });
a.setVolumes({ muted: true });
a.install();
a.playBgm('lobby');
fw.fire('pointerdown');
await tick();
assert.equal(a.unlocked, true);
assert.equal(a.bgmSilent, true);
assert.ok(!asked(urls, lobby) && !asked(urls, manifest.audio.bgm.lobby.intro), 'muted: nothing fetched at unlock');
a.playBgm('prep');
await tick();
assert.ok(!asked(urls, prep), 'muted: a phase change fetches nothing');
assert.equal(a.wantBgm, 'prep', 'the wanted track is remembered');
a.setVolumes({ muted: false });
await tick();
assert.ok(asked(urls, prep), 'unmuted: the track the screen wants now is fetched');
assert.ok(!asked(urls, lobby), 'never the track wanted before');
assert.equal(a.bgm?.loopUrl, prep);
// BGM volume 0 is silent too: another track stops and is not fetched; SFX keep playing
a.setVolumes({ bgm: 0 });
a.playBgm('lobby');
await tick();
assert.ok(!asked(urls, lobby), 'BGM volume 0: no download');
assert.equal(a.bgm, null, 'the other track stopped');
a.sfx('buy');
await tick();
assert.ok(asked(urls, manifest.audio.sfx.ui.buy), 'SFX are not gated by the BGM volume');
a.setVolumes({ bgm: 0.5 });
await tick();
assert.ok(asked(urls, lobby), 'audible again: fetched');
assert.equal(a.bgm?.loopUrl, lobby);
// the loop that already plays keeps playing through a silent phase change, and is not fetched again
a.setVolumes({ muted: true });
const n = urls.length;
const started = fw.made.started;
a.playBgm('lobby');
a.setVolumes({ muted: false });
await tick();
assert.equal(a.bgm?.loopUrl, lobby);
assert.equal(urls.length, n, 'no new request');
assert.equal(fw.made.started, started, 'no restart');
} finally {
globalThis.fetch = origFetch;
}
});
test('fetch failures are swallowed', async () => {
const fw = fakeWindow();
const origFetch = globalThis.fetch;