Playtest #6 follow-up (v2.5.1): leader HP review — 直接乘算, one debuff instance, 999 layer cap, 限伤; elite to the board; 假想敌:胄 kit

- co-op leaders died within seconds: leader HP is the official data (40 values pinned); bond / strategy / item /
  机变 / 特质 "+X%" bonuses now add up (PRTS 直接乘算) instead of compounding; a same-named enemy debuff keeps one
  (strongest) instance per target (奥术 across a pair field); leader parts pass damage 1:1; fixed co-op pool (the user's call)
- official limits read from the client: each bond stops at 999 layers (MAX_GARRISON_STACK); a leader hit of 300000+ in
  boss / hidden battles is cancelled (MAX_BATTLE_DAMAGE, 限伤) — shared/constants.js switches, research 11
- a merge that consumes a deployed copy puts the elite on that tile and facing (user-confirmed); gold target highlight,
  promotion effect
- 假想敌:胄 per PRTS: one shell, shells within range, any drone death costs 2 % max HP, 剑/锤 sorties and 瘫痪
- DESIGN §20.10–§20.14; 2842 unit tests, all 28 browser suites green; Chrome = Node on boss fields
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sganggs committed 2026-10-02 04:19:28 +08:00
1 parent 6464e4b46a
commit 620f88c0d8
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+4194 -447

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@@ -30,6 +30,7 @@
// offspring bound) — the live counter's clamp
// syntheticResult(players, progress) stand-in when a boss field's client never reported
import { TICK, SNAPSHOT_EVERY } from '../sim/constants.js';
import { layerGainRoom } from '../../shared/constants.js';
import { uniteLeft } from '../sim/spec.js';
export const MAX_TICKS_PER_INTERVAL = 8;
@@ -633,7 +634,13 @@ export function specBounds(spec, gd = null) {
if (gd) for (const t of summonsOf(gd, defId)) defIds.add(t);
}
}
players.set(p.playerId, { chess, all, defIds, bonds: gd ? layerBondsOf(p, gd) : null });
// the layers each bond starts the battle with (PlayerBattleInput.bonds): a gain never passes BOND_LAYER_CAP
const startLayers = new Map();
for (const [id, b] of Object.entries(p.bonds && typeof p.bonds === 'object' ? p.bonds : {})) {
const v = Number(b && b.layers);
if (Number.isFinite(v) && v > 0) startLayers.set(id, v);
}
players.set(p.playerId, { chess, all, defIds, bonds: gd ? layerBondsOf(p, gd) : null, startLayers });
}
const round = Number(spec && spec.round) || 0;
return {
@@ -679,9 +686,9 @@ const sameMods = (a, b) => {
* `counted: false` only for enemies that never count (data notCountInTotal, countInTotal false, boss / part entries,
* content spawns); 联防: leaks + never-spawned re-entries per (enemy, leaker) ≤ what that leaker sent in, and a split /
* summon only on a leaker who sent in its parent, ≤ the parents' data offspring count (offspringPerParent); per-bond layer
* gains ≤ 60 + 4·round, only on bonds the player's lineup / band / effects / items name, none when the spec disables
* gains; coins ≤ the spawns' bounty coins; perfect consistent with the counted leaks; unit states only for the
* player's own units, within range.
* gains ≤ 60 + 4·round and ≤ the room left under BOND_LAYER_CAP (999) from the bond's starting layers, only on bonds the
* player's lineup / band / effects / items name, none when the spec disables gains; coins ≤ the spawns' bounty coins;
* perfect consistent with the counted leaks; unit states only for the player's own units, within range.
* @returns {{ ok: true, result: object } | { ok: false, reason: string }}
*/
export function validateClientResult(spec, raw, { gd = null } = {}) {
@@ -763,7 +770,8 @@ export function validateClientResult(spec, raw, { gd = null } = {}) {
if (typeof p.perfect !== 'boolean' || p.perfect !== (countedLeaks === 0)) return bad('perfect');
const layerGains = {};
for (const [bondId, n] of Object.entries(p.layerGains || {})) {
if (!finiteIn(n, 0, B.layerCap)) return bad('layer bound');
// ≤ 60 + 4·round, and never past BOND_LAYER_CAP from the layers the bond started with (Battle.addLayers clamps)
if (!finiteIn(n, 0, Math.min(B.layerCap, layerGainRoom(own.startLayers.get(bondId) || 0, Infinity)))) return bad('layer bound');
if (n > 0 && spec.flags && spec.flags.layerGainsEnabled === false) return bad('layers disabled');
if (gd && typeof gd.bond === 'function' && !gd.bond(bondId)) return bad('bond');
if (n > 0 && own.bonds && !own.bonds.has(bondId)) return bad('layer bond');