feedback5 WL: 生命回复速度 is not 治疗 — the 吟游者 trait, 调香师, 瑕光 S2, 铃兰 S3 and 锡人 give an hpRegen buff, so 无法被友方治疗 / 禁疗 units get it and 治疗加成 does not scale it (GitHub #96 / #137)
PRTS: 分支特性信息 吟游者 「特性为基于自身攻击力来增加受益者的“生命回复速度”属性」 (魔王, 浊心斯卡蒂); the 备注 of 调香师 熏衣草, 瑕光 S2, 铃兰 S3 and 锡人 S2 「生命恢复的提供方式为增加目标的“生命回复速度”属性…不受治疗加成和禁疗影响」 (铃兰: none in the first second, refreshed every second); 异常效果 禁疗 「增减生命回复速度…的效果不会被识别为治疗类能力」. These were heals from the provider, which damage.js refused on 收割者 / 不屈者 / 武者 (noHeal) and under 禁疗 — 隐德来希 gained nothing under 魔王. This is the separation proposed in PR #135 by @SpiritedAwayCN, written anew (the PR's patch is not used): - professions.js bardRegen: the trait is an hpRegen buff per bard refreshed every 0.25 s; 魔王's 微尘 ×1.5 goes through its `bardRegen` hook (both 魔王 kits); 浊心斯卡蒂's pulse and the 海嗣 token use it too. - 调香师 (every ally), 瑕光 S2 (the skill range, removed at its end), 铃兰 S3 (from the first full second, removed at its end), 锡人 (per 炼金单元, its cached ATK): hpRegen buffs instead of battle.heal. - damage.js: a `regen` tick takes no healing multiplier and a heal hook cannot change its amount (no 治疗加成 on any 生命回复速度); 流明's 凡人之愿 and 华法琳's S1 bonus skip a regen tick of their own. Direct heals are unchanged (still refused / scaled); 魔王 S3's redistribution and 纯烬's HoT are untouched. Other per-second recoveries without such a note stay heals (引星棘刺, 塞雷娅 S3, 流明 / 纯烬 HoTs; 余 闲云隐市 and 天马之盔 left open). Golden moved (every one fields 魔王 / 浊心斯卡蒂 / 调香师 / 瑕光 S2 / 铃兰 / 锡人): roster-004, roster-005, roster-006, roster-011, roster-013, roster-015, roster-016, roster-018, roster-023, roster-025, roster-030, roster-032, roster-035, roster-037, roster-039, roster-041, roster-042, roster-045, roster-046; bond-deputShip-high, bond-emptyShip-low, bond-emptyShip-high, bond-indomShip-high, bond-kazimierzShip-low, bond-kazimierzShip-high, bond-sargonShip-low, bond-sargonShip-high, bond-skillfulShip-high; boss-boss_1-pair, boss-boss_1-solo, boss-boss_2-solo, boss-boss_3-pair, boss-boss_3-solo, boss-boss_4-solo, boss-boss_5-pair, boss-boss_5-solo, boss-boss_6-solo, boss-boss_7-pair, boss-boss_7-solo, hidden-boss_8-solo, hidden-boss_9-pair, hidden-boss_9-solo, hidden-boss_10-solo, unite-1; solo-NORMAL-1, solo-HARD-1, solo-ABYSS-1, coop4-ABYSS-7, coop2-NORMAL-8-serverrun, coop2-NORMAL-14-standins. Docs: SIM.md (heal pipeline, bard row), PLAYING.md, kits/README.md (checklist item 11).
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@@ -313,7 +313,7 @@ test('6_03 余 S2 厚礼上宾: cast with an enemy on its x-1 (SKILL_RANGE — a
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// =================================================================================================================
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// 6_04 浊心斯卡蒂
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test('6_04 浊心斯卡蒂 S1 同归殊途之吟: SP_FULL, full HP + max HP +; trait heal raised; 50 % of the damage of allies in range goes to her', () => {
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test('6_04 浊心斯卡蒂 S1 同归殊途之吟: SP_FULL, full HP + max HP +; trait (生命回复速度) raised; 50 % of the damage of allies in range goes to her', () => {
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for (const id of both('chess_char_6_04')) {
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const sid = 'skchr_skadi2_1', bb = bbOf(id, sid);
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const h = run({
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@@ -333,14 +333,14 @@ test('6_04 浊心斯卡蒂 S1 同归殊途之吟: SP_FULL, full HP + max HP +; t
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approx(onAlly[0].amount, 1000 * (1 - bb.damage_resistance), 'the ally takes the rest');
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approx(onHer[0].amount, 1000 * bb.damage_resistance, 'she takes the transferred part');
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assert.equal(onHer[0].type, 'true');
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const hh = heals(h, u, (c) => c.target === a && c.opts?.aura);
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assert.ok(hh.length > 0);
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approx(hh[hh.length - 1].amount, u.s.atk * bb['attack@atk_to_hp_recovery_ratio'], 'trait heal raised');
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// the trait is an hpRegen buff on the ally (PRTS 分支特性信息 吟游者; professions.js bardRegen), no heal of hers
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approx(a.findBuff(`trait:bard:${u.id}`)?.mods.hpRegen ?? 0, u.s.atk * bb['attack@atk_to_hp_recovery_ratio'], 'trait raised');
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assert.equal(heals(h, u, (c) => c.target === a).length, 0, 'no heal of hers');
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done(h);
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}
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});
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test('6_04 浊心斯卡蒂 S2 同葬无光之愿: toggle; 鼓舞 ATK and DEF (atk / def × hers) on the other allies of her range, trait heal 16/17 %', () => {
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test('6_04 浊心斯卡蒂 S2 同葬无光之愿: toggle; 鼓舞 ATK and DEF (atk / def × hers) on the other allies of her range, trait 16/17 % (生命回复速度)', () => {
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for (const id of both('chess_char_6_04')) {
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const sid = 'skchr_skadi2_2', bb = bbOf(id, sid);
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const h = run({
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@@ -359,9 +359,11 @@ test('6_04 浊心斯卡蒂 S2 同葬无光之愿: toggle; 鼓舞 ATK and DEF (at
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approx(a.s.def, a.base.def + u.s.def * bb.def, 'DEF raised by the flat value', 1e-3);
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assert.ok(!u.findBuff('inspire') && !u.findBuff('inspire:def'), 'never on herself');
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a.hp = a.s.maxHp * 0.5;
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const hp0 = a.hp, t1 = h.b.time;
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h.run(1.1);
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const hh = heals(h, u, (c) => c.target === a && c.opts?.aura);
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approx(hh[hh.length - 1].amount, u.s.atk * bb['attack@atk_to_hp_recovery_ratio'], 'trait heal ratio');
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const v = u.s.atk * bb['attack@atk_to_hp_recovery_ratio'];
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approx(a.findBuff(`trait:bard:${u.id}`)?.mods.hpRegen ?? 0, v, 'trait ratio');
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assert.ok(Math.abs(a.hp - hp0 - (a.s.hpRegen) * (h.b.time - t1)) <= 1.5, `regenerated ${a.hp - hp0}`);
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done(h);
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}
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});
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