feedback1e WP: review fixes — 信仰搅拌机 S3 ignores 攻击距离, bounded range mini-map
- 信仰搅拌机 S3 退休前布道 attacks / counters on 3-13 exactly: SPT-Y's 攻击距离+1 does not reach it (PRTS 技能3 备注 "此技能的攻击范围不受“攻击距离”属性影响"; PRTS 修正 of the module text "(部分技能不受此影响)"). New SkillSpec flag targeting.noRangeExtend, read by Battle._refreshRange; S1 / S2 keep the +1. - The detail card's 攻击范围 draws a grid larger than its box (远牙 S3's 21-tile line) with smaller cells in the box's own space (rangeGridStyle, RANGE_FIT 6 columns × 7 rows), so the live stats beside it stay readable. - 荒芜拉普兰德 S1's whole-field grid only selects targets (no rangeId, no 攻击范围 text): targeting.showOwnRange keeps her 3-1 on the card. - 烛煌 S3's bonus on burning enemies is dealt before the attack's damage (备注 "于攻击造成伤害前判定元素爆发并造成元素伤害"), main and splash. - liveRangeGrid is the grid itself when nothing extends it (no copy per refresh). - Audit test: 攻击距离加长 / 缩短 (深巡 S2, 山 S2) and every module of the loadout; real BattleSpec for 信仰搅拌机 SPT-Y.
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@@ -46,7 +46,8 @@ export function absoluteRangeKeys(grid, r, c, dir, extend = 0) {
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/**
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* A range grid (`[dRow, dCol]`, facing RIGHT) grown by `extend` (rangeExtend, DESIGN §3): every row gains the whole
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* tiles 1 … ⌊extend⌋ beyond its far (+dCol) end — the relative form of what absoluteRangeKeys builds, deduplicated, junk
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* entries dropped. Battle._refreshRange keeps it as `unit.liveRangeGrid` (the detail card's live 攻击范围).
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* entries dropped. Battle._refreshRange keeps it as `unit.liveRangeGrid` (the detail card's live 攻击范围) when an extend
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* applies (else the grid itself).
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* @param {Array<[number, number]>|null|undefined} grid
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* @param {number} [extend]
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* @returns {Array<[number, number]>}
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