feedback5 CB3: the "受到攻击时" counters answer every damage instance from an enemy, not its attacks only — 菲莱 S2 now blasts on 深溟巢涌者's pulse, so do 星熊 S2, 泡泡, 刺玫 S2, 余 S1, 玛恩纳 无动于衷, 年 S2 and 斩业星熊 (community report of 2026-10-06, item 30)
The report's 退行的潮涌者 is the 巢涌者 (深溟 / 富营养的巢涌者 in this mode): no normal attack, its talent hurts every operator in range once a second. Official (ArknightsGameData buff_template_data): its pulse is an AdvancedApplyDamage with the enemy as source (enemy_dsubrl_aoe[aura]); the counters fire on ON_TAKE_DAMAGE — philae_s_2 with no filter, inverse_damage (星熊 S2), inverse_damage[magic] + nian_s_2 (年 S2), bubble_s_2 / bubble_t_1 (泡泡), vendla_s_2 (刺玫), yu_s_1[inverse_damage] (余 S1), hsgma2_s_1 / hsgma2_e_003_tr_take (斩业星熊), mlynar_t_2[inverse] (玛恩纳) on a source of the other side; 棘刺 S2 (普通伤害 filter) and 信仰搅拌机 S3 already took any damage. Cause: the kits required dmg.isAttack. Now kits/shared/tier1.js byEnemyAttack = any enemy damage instance but a 流失, an element 损伤, 无来源 damage or another counter / reflection (tags 'counter' / 'reflect'); 菲莱 S2 any instance but a 流失 or a counter. test/content/op_nian.test.js pinned "a non-attack hit returns nothing" for 年 S2 — updated on purpose (answered now; a 流失 still is not). Golden: 19 scenarios where an enemy's non-attack damage (skills, pulses, areas) reached one of these operators — their counter now answers it (more damage, fx thorns / aoe): roster-002, -005, -008, -010, -012, -016, -033, -044; bond-lateranoShip-low; fields boss-boss_2-solo, boss-boss_4-pair, boss-boss_4-solo, hidden-boss_8-pair, hidden-boss_8-solo; matches solo-FUNNY-1, solo-FUNNY-2, coop4-ABYSS-7, coop2-ABYSS-10-boosted; diy-051. Tests: test/sim/feedback5-counters-any-damage.test.js (6; 5 fail on the parent, the first checks the 巢涌者 never attacks). Docs: docs/SIM.md (re-entrancy rule).
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@@ -2,10 +2,12 @@
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// Conventions of the tier-3 kits: ../shared/tier3.js; kit contract and rules: ../README.md.
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import { num, defOf, talentBb, traitBb, selectedId, altSkills, fx, NINE, giveSp } from '../shared/tier3.js';
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import { isHpLoss } from '../../../damage.js';
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export default {
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// ---- 3_06 菲莱 · 本源铁卫 — S2 冥河诅咒: stops attacking, HP +; when attacked blasts the ground enemies of the 3×3
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// around her (PRTS 备注: range x-4; arts + ep_damage_ratio × ATK apoptosis, aoe_cd); ATK + once hit by element
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// ---- 3_06 菲莱 · 本源铁卫 — S2 冥河诅咒: stops attacking, HP +; "受到攻击时" — any damage instance she takes (official
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// philae_s_2: ON_TAKE_DAMAGE with no source or attack filter) — blasts the ground enemies of the 3×3 around her
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// (PRTS 备注: range x-4; arts + ep_damage_ratio × ATK apoptosis, aoe_cd); ATK + once hit by element
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// damage; 神河谕使: 元素损伤 taken −damage_resistance, +SP on apoptosis
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// 精锐 module PRP-X "阻挡敌人时,自身造成的元素损伤提升15%": EVERY element fill she deals (the S2 blast, a 灼燃维式重锤
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// she carries …) ×ep_damage_scale while she blocks — an `elementHit` multiplier, like 余's
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@@ -85,7 +87,11 @@ export default {
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if (isS2 && sk && sk.active && !unit.findBuff('skill:philae_rage')) battle.addBuff(unit, { key: 'skill:philae_rage', mods: { atkPct: num(bb.atk) }, visible: true });
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return;
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}
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if (!isS2 || !sk || !sk.active || !ctx.dmg?.isAttack || !ctx.source || ctx.source.side !== 'enemy') return;
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// the official philae_s_2 (buff_template_data) fires on ON_TAKE_DAMAGE with no filter: any damage instance — an
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// enemy's attack, a skill hit, 深溟巢涌者's pulse, a 无来源 hit — never a 流失 or an element 损伤 (above), nor a
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// counter / reflection. Until 0.2.0 enemy attacks only (community report of 2026-10-06, item 30)
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const d = ctx.dmg;
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if (!isS2 || !sk || !sk.active || !d || isHpLoss(d) || (d.tags || []).some((t) => t === 'counter' || t === 'reflect')) return;
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if (battle.time < (unit.mem.philaeCd ?? -Infinity)) return;
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unit.mem.philaeCd = battle.time + cd;
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// "周围的地面敌人" = range x-4, the 3×3 tiles around her (PRTS 备注)
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