feedback5 WE2: 重构体 only on the ground inside Mon3tr's range, 战术锚点 only on a 高台 outside 凯尔希·思衡托's (#26)

Mon3tr T1 "可以在攻击范围内的地面使用…重构体"; PRTS 战术锚点 特性 "仅可以部署在凯尔希·思衡托攻击
范围外的远程位". tools/build-data.mjs summonRecord: ownerRange also from an owner talent
naming the token, ownerRangeOutside / rangedTilesOnly from the token text. Regenerated
offline: 3 paths (重构体 ownerRange true; 战术锚点 ownerRangeOutside, rangedTilesOnly).
Match: board.js placement class 'high'; PlayerState.summonExcluded in _legal, the
re-orientation lift (+ toast), _roomForOutOfRange, the invariants and the bot; the
client mirror (piecePosition HIGH, summonExcluded, reasons; English strings added).
Golden: no scenario moved.
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sganggs committed 2026-10-06 15:34:20 +08:00
1 parent 708719f382
commit 53ee0a1c6f
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// the move be refused, she comes back on her own tile [ASSUMED; officially she is knocked out].
// At the skill's end any anchor of hers on the field is withdrawn and the stock emptied (token_ctrl). The flight's begin
// clip and its 生命回复速度 ×0 are not modelled [ASSUMED].
// - 战术锚点 (token_10068_kalts2_mtship, placed in prep — "仅可以部署在凯尔希·思衡托攻击范围外的远程位" is the match's
// placement rule): 无敌 and never targeted ("不会受到攻击"), no attack, blocks nothing; its range (hers) is only shown.
// - 战术锚点 (token_10068_kalts2_mtship, placed in prep on a ranged tile outside her attack range — "仅可以部署在凯尔希·思衡托
// 攻击范围外的远程位": the data's `ownerRangeOutside` / `rangedTilesOnly`, enforced by the match, 0.2.0 WE2): 无敌 and never targeted ("不会受到攻击"), no attack, blocks nothing; its range (hers) is only shown.
// A placed piece is docked by content/tokens.js (a skill's summon: deployed for free at the battle start, then only when
// her S3 gives one and its 70 s redeploy time has passed, on its own tile).
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// stage 3: the next attack@chain.extra_cnt jumps after that neither). Her heals pass 禁疗 ("治疗效果无视禁疗"); her selection
// takes her own 重构体 through its 禁疗 (`healThrough`), no other 禁疗 unit [ASSUMED: the jumps too].
// - Module XAH-X 记忆存档: the trait's 0.85 per jump (traitOverride); stage 3 changes T1 (below); ATK / DEF from the attributes.
// - T1 自我修复 (cnt 1): her 重构体 is a hand piece the player places (the talent's summon). "可以在攻击范围内的地面使用" — a
// ground tile of her attack range — is not in the token data (`ownerRange` false), so the match does not hold the piece to
// it and the battle takes it where it stands [open question]. Its kit: 禁疗 (only her heals reach it), blocks nothing, taunt
// - T1 自我修复 (cnt 1): her 重构体 is a hand piece the player places (the talent's summon) on a ground tile of her attack
// range — "可以在攻击范围内的地面使用": the data's `ownerRange` from that talent text (tools/build-data.mjs summonRecord,
// 0.2.0 WE2) and its MELEE position, enforced by the match. Its kit: 禁疗 (only her heals reach it), blocks nothing, taunt
// −1, loses 8 HP every 0.1 s from 1 s after it lands (流失, Battle.loseHp — PRTS "每0.1s流失8生命值"; trait damage_per_second
// 80); every ally of its
// 3×3 but itself (no 孤立 one) ATK +atk (0.15; XAH-X stage 3 0.25; 同名效果取最高). Gone (destroyed or withdrawn) ⇒ back on its