feedback5 WE2: 重构体 only on the ground inside Mon3tr's range, 战术锚点 only on a 高台 outside 凯尔希·思衡托's (#26)

Mon3tr T1 "可以在攻击范围内的地面使用…重构体"; PRTS 战术锚点 特性 "仅可以部署在凯尔希·思衡托攻击
范围外的远程位". tools/build-data.mjs summonRecord: ownerRange also from an owner talent
naming the token, ownerRangeOutside / rangedTilesOnly from the token text. Regenerated
offline: 3 paths (重构体 ownerRange true; 战术锚点 ownerRangeOutside, rangedTilesOnly).
Match: board.js placement class 'high'; PlayerState.summonExcluded in _legal, the
re-orientation lift (+ toast), _roomForOutOfRange, the invariants and the bot; the
client mirror (piecePosition HIGH, summonExcluded, reasons; English strings added).
Golden: no scenario moved.
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sganggs committed 2026-10-06 15:34:20 +08:00
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@@ -576,7 +576,9 @@ Any `choice:` handler whose EffectRef reuses its own key must guard like this (o
the tacticians' 援军, 伺夜 狼群 / 缪尔赛思 流形 — choosing the tactical point; player report #9 after 0.1.0) only goes on
a tile of its owner's attack range: the owner's loadout grid (`attackRangeGrid`) rotated by its facing around its tile
(`PlayerState._legal` / `summonRange`, `board.js ownerRangeKeys`; a summon dragged onto its own owner is checked from
the owner's new tile, an operator dragged onto the summon from the summon's new tile). When the owner is re-oriented in
the owner's new tile, an operator dragged onto the summon from the summon's new tile); Mon3tr's 重构体 likewise (her
talent), while 凯尔希·思衡托's 战术锚点 (`ownerRangeOutside` / `rangedTilesOnly`) goes only on a 高台 outside that range
(`summonExcluded`, board.js class `high`). When the owner is re-oriented in
place (or promoted) a summon its new range leaves out goes back onto its stack with a toast (`_liftOutOfRange` in
`recompute`) — one still inside stays [ASSUMED]. A re-orientation that would leave such a summon with no stack and no
free hand / temp slot is refused (HAND_FULL, like withdrawing a summon into a full hand); in the other cases (a