feedback5 WI: server toasts and ticker lines carry msgid + params so the client shows them in the player's language
messaging.js: a toast / CUSTOM ticker line is a string (its own msgid) or a shared/i18n.js msg(); frames keep
the Chinese `text` (older clients) and add `msgid` / `params`; config.broadcasts lines carry their `args`
(the client fills the localized broadcast template; the player name {0} is never translated). Templated call
sites send msg(): the grant toast 「X:获得Y」, the summon-range and terrain withdrawals, the 联防 line,
eliminated / left lines, the 远见 / 奇迹 stack payouts and the 维多利亚 hammers; game-data names go as dn().
The protocol stays backward compatible (new fields optional). Tests that captured m.toast's argument render
it with renderMessage. No gameplay change: golden unchanged.
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@@ -42,6 +42,7 @@ import { spawnYanyou } from '../tokens.js';
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import { kjeragColdWind } from '../devices.js';
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import * as items from '../items.js';
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import { FORCED_EXIT } from '../../constants.js';
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import { msg } from '../../../../shared/i18n.js';
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const num = S.num;
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@@ -637,7 +638,7 @@ export function payHammers(ctx) {
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if (id && ctx.grantItem(id, { source: 'bond:victoriaShip' })) granted++;
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}
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}
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if (granted && typeof ctx.toast === 'function') ctx.toast(`【维多利亚】获得${granted}件维式重锤`, 'info');
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if (granted && typeof ctx.toast === 'function') ctx.toast(msg('【维多利亚】获得{n}件维式重锤', { n: granted }), 'info');
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return granted;
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}
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