feedback7: merge fb7-gh-sim — PR #348 (take-the-highest chains), PR #293 (REA-Y in the engine), #329 ports (异客 13 tiles, 歌蕾蒂娅 net radius 1, 搅拌机 latest first, 大帝 uncapped), PR #365 (骨刺 forms + PRTS targeting), #298 (instant non-attack skills recast at most once per attack interval, attacks untouched), #364 (先兆者 shell 3×3), #220 (速射手 air first), 余 skips noStack bonds (owner)
- Conflict: docs/PLAYING.md 技能自动释放 bullet — both insertions kept (the 铁钳号 rule from fb7-owner-sim, the #298
pacing sentence).
- Grok review: MERGE AFTER FIXES — the HIGH #298 finding (the cast replaced the due attack) fixed on the branch
(db29acf9: per-skill nextCastAt; golden of #298 alone shrank from 84 scenarios to 2).
- Golden union: 4 matches differ from HEAD though the branch alone left them (coop2-NORMAL-3, coop4-ABYSS-7,
coop2-NORMAL-8-serverrun, solo-HARD-9-boosted): HEAD's side had moved all four (#333's shop RNG …) and on those new
bot paths the merged rules apply — the diffs are in-battle layer gains / damage (卡西米尔 50 → 45, 精准 80 → 76,
叙拉古 176 → 168, kills ±2, solo-HARD-9 LP 397 → 399), no outcome change.
- Broad node --test 5571 (5570 pass, 0 fail, 1 skipped); lint 0 errors; typecheck.
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// Community report of 2026-10-06 「独行这种盟约是不能叠层的(顺便排查下还有没有类似的)」 (item 21). PRTS 卫戍协议:盟约 下半/
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// PRTS盟约记录, its header: 「下述盟约中部分盟约不会显示叠加层数,但是叠加层数的特质/策略/装备等效果仍然对其生效」 — the four
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// bonds.json `noStack` bonds (调和 协防干员 独行 绝技) do take layers (助力, 余, 华法琳 …), the game only never shows them. The
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// bonds.json `noStack` bonds (调和 协防干员 独行 绝技) do take layers (助力, 华法琳 … — not 余's 文火慢炖, the owner's decision
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// of 2026-10-08), the game only never shows them. The
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// bond strip and its popup hide them since 0.1.4 (PR #66, test/ui/feedback1b-bonds.test.js); the result card still printed
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// them (「独行 24」) and ordered its six bonds by them. resultBonds: no number, no rank for a hidden count.
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import { test } from 'node:test';
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