feedback5 R19F: community report 「小拉和赫默有概率在备战区叠不上叙拉古和远见」 checked, not a bug — 拉普兰德 stacks 叙拉古 from the 整备区 whenever 叙拉古 is active (it counts deployed 叙拉古 only, her bench copy is not one of the three) at her first manual refresh of the round; 赫默's trait has no 「此干员在整备区时也有效」 and the official data marks it deployed-only (conditionkey character_target_inboard); the 临时整备区 is not the 整备区. No code change: pinned by test/match/feedback5-bench-traits.test.js (the official data rule and the report's cases through the match paths), PLAYING.md §6 says where a 特质 works, CHANGELOG 核实后不是问题, DESIGN §25.22.7; golden unchanged

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@@ -1980,3 +1980,37 @@ here, each reproduced first; the rest were answered (not a bug, already fixed in
the parent), `test/match/playtest6-matchflow.test.js` #235 (2; the 联防 one fails on the parent: losses = the LP
settled, no result ticker, gone in the next phase), SP_E2E `test/ui/resultbox.e2e.test.js` (3, mock variants
`unite[,through][,helper|,dead]`). Docs: PLAYING.md §1 / §5, design/network.md, design/client.md, design/match.md.
#### 25.22.7 「小拉和赫默有概率在备战区叠不上叙拉古和远见」 (community report, relayed by the owner on 2026-10-07): not a bug — 拉普兰德 stacks from the 整备区 when 【叙拉古】 is active, 赫默's trait works only deployed (official data) — no code change; `docs/PLAYING.md` §6
- **Seen**: 「有的时候在备战区的干员不能100%叠层…小拉和赫默有概率在备战区叠不上叙拉古和远见」. 备战区 is the players' word
for the 整备区 (community guides: 「远见奇迹干员不需要了就放备战区」). Reproduced through the match paths: a matrix of 26
cases (the 整备区, the board, the 临时整备区; bought before / after the refresh, two copies, an elite merged this round, a
full hand, a 机变 round, a pending reward, the shop frozen, a free refresh, a reconnect, a bot), and 115 whole matches
(60 solo, 40 co-op, 15 co-op with client-run combat; a random human and the bots) checked against an oracle written
from the official text: 11 951 refreshes and 3 640 round starts, no difference. Every case without layers is one of
four rules, nothing random: (1) 【叙拉古】 is inactive — it counts different 叙拉古 deployed, and 拉普兰德 on the bench is
not one of the three (普罗旺斯 + 德克萨斯 deployed, her in the 整备区: 2/3); (2) her trait fires on the first manual
refresh she sees each round, so a refresh made while 叙拉古 is inactive spends it — deploying the third 叙拉古 and
refreshing again adds nothing until the next round (in the random matches 440 of the 675 first refreshes a bench
拉普兰德 saw were of this kind, the other 235 stacked); (3) in the 临时整备区 she neither fires nor counts, and fires on
her first refresh once a free slot pulls her into the 整备区; (4) 赫默 in the 整备区 never fires, 远见 active or not
(204 such round starts).
- **Official**: garrison_123 「<刷新时>若为本回合首次主动刷新,使已激活的【叙拉古】层数+4,此干员在整备区时也有效」 (elite +8, no
condition key); 叙拉古 activeCondition BOARD (「在场」). garrison_80 「<进入休整期时>使自身已激活的盟约层数+2」 (elite +4) has
no such clause, and its blackboard carries conditionkey `character_target_inboard`: deployed only. In the act2autochess
garrison table every 进入休整期时 / 休整期结束时 / 刷新时 trait that works in the 整备区 says so and has no condition key —
拉普兰德 123, 调香师 81, 波登可 102, 琳琅诗怀雅 98 (「若已激活【炎】/【投资人】此特质在整备区也有效」); every other one is
`character_target_inboard`, or a row / tile-in-front condition only a deployed operator meets. 远见's
「整备区的【远见】干员也可用于激活盟约」 counts bench members for the bond; it moves no trait to the bench. The in-game tips
name the overflow 「临时整备区」 apart from the 整备区 (「处于临时整备区的调度资源,在进入下一回合后会自动销毁」).
- **Now**: unchanged. Prep traits run for deployed operators and, unless `character_target_inboard`, for the 10 整备区
slots (`effectsMeta.js _garrisons`), never for the 临时整备区 (§21.1, like the 远见 / 奇迹 / 投资人 count). PLAYING.md §6
now says where a 特质 works, that 「使已激活的…」 needs the bond active, and what 拉普兰德's refresh needs.
- [ASSUMED] (unchanged since §21.1): a refresh made while 叙拉古 is inactive spends her trait for the round (the literal
「若为本回合首次主动刷新」, counted per copy); the 临时整备区 is not the 整备区; a free refresh is a manual refresh. Open for
the owner: fire on her first refresh with 叙拉古 active instead — no source either way.
- Golden: unchanged (no code change). Tests: `test/match/feedback5-bench-traits.test.js` (6 pins: the official data rule;
+4 / +8 in the 整备区 with the hand full, the shop frozen, a free refresh, a reward pending, a reconnect, in a 机变 round,
for a bot; the inactive bond and the spent refresh; the 临时整备区; a copy bought after the first refresh and 普罗旺斯's
free refresh; 赫默 deployed vs in the 整备区).