feedback7 R22-LOADOUT: 干员调配's detail starts with the operator's 特质 (the in-match card's block), and the compact skill tags of the quick choices; golden: unchanged
Substantially PR #301 by @farridge (its non-layout part, ported; the owner's decision of 2026-10-08: 「可以做,具体布局 怎么优化你来决定」 — the card layout is redesigned in the next commit): - ui/detailPanel.js exports GarrisonBlock; screens/loadout.js LoadoutGarrisons renders the 特质 of the form the detail's 普通 / 精锐 skill toggle shows (garrisons.json `descRaw` with its trigger markers, 「<进入休整期时>」 …) at the top of the detail; garrisons.json loads with the overlay; its reading sizes in loadout.css. - ui/loadoutModel.js quickSkillTags: SP recovery (攻回 / 受回 / 自回 / 被动, 部署触发 for a deploy-and-expire passive) and duration (s, 弹药, 常驻, ∞, 瞬发) from the generated SkillRecord, never from a localized description. - i18n: the six new strings in the four packs (en from the PR; ja / ko / zh-TW added). - Tests: test/ui/loadout-quick.test.js (from the PR, 4): quick tags of 空弦 / deployment skills / ammo / infinite, the 特质 blocks of 空弦 / 星熊 / 缄默德克萨斯 both forms; loadout-stats.test.js reads the new import.
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@@ -256,7 +256,7 @@ test('place in the detail: after the skills, before the modules; the first .lo-s
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const mods = detail.indexOf('<section class="lo-sec lo-sec--mod">');
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assert.ok(toggle > 0 && skills > toggle && stats > skills && mods > stats, 'skills (and their level toggle) → 局内数值 → modules');
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// one record resolution, shared with the card: chessLoadout, the card's block, trait and talent helpers — no stat arithmetic of its own
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assert.match(src, /import \{ chessStatsBlock, traitText, chessTalents \} from '\.\.\/ui\/detailPanel\.js';/);
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assert.match(src, /import \{ chessStatsBlock, traitText, chessTalents, GarrisonBlock \} from '\.\.\/ui\/detailPanel\.js';/);
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assert.match(src, /import \{ chessLoadout \} from '\.\.\/ui\/gameLogic\.js';/);
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const fn = src.slice(src.indexOf('export function statsPreview'), src.indexOf('export function LoadoutStats'));
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assert.ok(!/composeStats|attr\b|maxHp|statsBase/.test(fn), 'no stat arithmetic in the screen');
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