feedback5 WG: 补位 in the browser — the 干员持有 tab next to 干员调配 (the 53 NORMAL chess by tier, operator → stand-in, a switch each, 全部持有, export / import, localStorage + room.ownership through the shared sync engine), 「替补:X」 on shop / reward cards and own prep pieces, the stand-in's model on the board, its body on the detail card (own pieces, cards, any unit with standInFor), placement and ranges by the stand-in
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@@ -20,7 +20,8 @@
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// Multi-device support (ui/device.js + css/devices.css): feature classes on <html>, no page zoom, safe areas, rotation
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// re-layout; ui/compat.js polyfills are imported before anything else.
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// 干员调配 (DESIGN §16): an overlay over any route (<LoadoutHost/>, opened from lobby / room / briefing); its loadout is
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// kept in sync with the server by installLoadoutSync (room.loadout after every welcome and edit).
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// kept in sync with the server by installLoadoutSync (room.loadout after every welcome and edit), its 干员持有 tab's
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// not-owned list (0.2.0 补位) by installOwnershipSync (room.ownership, likewise).
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// Game data: every text of the game is static data (/data/*.json) downloaded once per page; the in-match files are
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// warmed in the background as soon as the player is in a room (warmGameData), before the match needs them.
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@@ -44,7 +45,7 @@ import { settingsStore } from './ui/settings.js';
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import { GuideHost } from './ui/guide.js';
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import { installDeviceSupport } from './ui/device.js';
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import { LoadoutHost } from './screens/loadout.js';
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import { installLoadoutSync } from './ui/loadoutSync.js';
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import { installLoadoutSync, installOwnershipSync } from './ui/loadoutSync.js';
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import { startBuildGuard } from './ui/buildGuard.js';
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const RESTORE_GRACE_MS = 1500;
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@@ -329,6 +330,7 @@ async function boot() {
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wireNet();
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installLoadoutSync({ net });
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installOwnershipSync({ net });
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net.attachBrowserHooks();
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// Audio: unlock on first gesture, BGM follows the route / match phase (js/audio.js).
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installAudio({ getManifest: () => data.get('assets'), subscribe: store.subscribe, getState: store.get, selectRoute, settings: settingsStore.get() });
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