feedback5 WF: ACTIVE_RANGE also replaces the SEARCH row and covers 深巡 S2 — a skill whose running range strictly contains the own one casts with an enemy inside it (the owner's decisions of 2026-10-05)
tools/build-data.mjs resolveTrigger: a MANUAL operator skill on DEFAULT (no row, or a DEFAULT entry of the deviation
tables) or on the SEARCH row ("在初始攻击范围内存在敌人时释放技能": 解放者 / 阵法术师 / 安洁莉娜 — ACTIVE_RANGE_OVER) whose
running range strictly contains its own is ACTIVE_RANGE on that range, rawRule the official row; validateAll accepts a
DEFAULT deviation resolved to ACTIVE_RANGE (chess and stand-in tables) and ACTIVE_RANGE over SEARCH. Data rebuilt
offline, JSON-compared: only skills[].trigger rule / customRangeGrid of 薄绿 S1 (x-2), 蜜蜡 S1 (x-2), 卡涅利安 S3 (x-2),
玛恩纳 S2 (2-3), 安洁莉娜 S3 (y-4) — rawRule SEARCH — and 深巡 S2 (3-2, rawRule TAKE_DAMAGE), normal + elite (32
leaves); backups.json unchanged. Kits: 薄绿 S1 drops its DEFAULT trigger and 深巡 S2 PR #12's DEFAULT line, both read the
data now (雷蛇 S2 keeps PR #12's line). The sim needs no change (SEARCH was the DEFAULT condition on the initial range
every tick; ACTIVE_RANGE is the same on the running range). Docs: DESIGN §5.6 and the §21.20 flip row, DATA, SIM,
PLAYING, kits README, shared tier comments, skills.js header.
Tests: data (78 records / 39 skills, the five from SEARCH, the SEARCH skills that stay), feedback5-active-range (安洁莉娜
S3 on its y-4, S2 keeps SEARCH), feedback1-tank-triggers and kits_t1t2 (深巡 S2 on its 3-2, before any hit), kits_alt_t3
(薄绿 S1 on its x-2), feedback1f-fence (the idle measure uses the interval of the cooldown still running: the S2 now casts
between two attacks), docs-consistency (one PR #12 kit line left).
Golden: roster-001 / 002 (深巡), roster-016 / 044 (玛恩纳, 安洁莉娜), roster-026 / 027 (薄绿), roster-041 / 042 (卡涅利安),
bond-egirShip-low / bond-suntShip-high (深巡), boss-boss_2-pair / boss-boss_6-pair (玛恩纳, 安洁莉娜), matches solo-NORMAL-1,
coop2-NORMAL-3, coop4-FUNNY-6, coop2-NORMAL-8-serverrun — each fields one of the six skills, which now casts when an
enemy enters its running range.
This commit is contained in:
1 parent
65ac4afbd8
commit
383fe4a49e
27 files changed
+463
-383
No files matched your search
@@ -8,11 +8,13 @@ export default {
|
||||
// pushes each one towards her, end-of-skill burst on
|
||||
// every enemy in range; 地质学者: DEF aura (skill off) / less likely targeted (skill on);
|
||||
// 精锐 module PLX-X: keeps part of the guard (DEF/RES) while the skill runs
|
||||
// S1 风语: wider range (skill grid), attacks every enemy on it at attack@atk_scale. Auto-cast: the data
|
||||
// rule SEARCH is the 阵法术师 row (PRTS 卫戍协议/帮助 "不受基础策略影响,在初始攻击范围内存在敌人时释放技能"; it
|
||||
// covers every MANUAL skill of the class — user playtest #6) = an enemy inside her INITIAL range — the engine's
|
||||
// DEFAULT rule, checked every tick for a unit that does not attack while its skill is off — not any enemy on the
|
||||
// field: she would burn the skill on enemies that just spawned.
|
||||
// S1 风语: wider range (skill grid), attacks every enemy on it at attack@atk_scale. Auto-cast: the official
|
||||
// rule is the 阵法术师 row SEARCH (PRTS 卫戍协议/帮助 "不受基础策略影响,在初始攻击范围内存在敌人时释放技能"; it covers
|
||||
// every MANUAL skill of the class — user playtest #6) = an enemy inside her INITIAL range, never any enemy on the
|
||||
// field (she would burn the skill on enemies that just spawned). Since 0.2.0 the owner's ACTIVE_RANGE rule
|
||||
// (2026-10-05) widens it: the S1 x-2 strictly contains her x-1, so the data rule is ACTIVE_RANGE on the x-2 (rawRule
|
||||
// SEARCH) — an enemy she can target inside the x-2, every tick — which this spec reads. S2 keeps SEARCH (no range
|
||||
// change).
|
||||
chess_char_3_08_a: (bb, chess, def) => {
|
||||
const d = defOf(chess, def);
|
||||
const t0 = talentBb(d, 0);
|
||||
@@ -38,7 +40,6 @@ export default {
|
||||
const grid = copyGrid(s.rangeGrid);
|
||||
return {
|
||||
kind: 'duration',
|
||||
trigger: { rule: 'DEFAULT' },
|
||||
attack: { atkScale: num(s.bb['attack@atk_scale'], num(s.bb.atk_scale, 1)) },
|
||||
...(grid ? { targeting: { rangeGrid: grid } } : {}),
|
||||
onStart: guardOn,
|
||||
|
||||
Reference in new issue
Block a user