feedback5 R4: paths after the kit split — DESIGN §7 and SIM.md (layout, §7.2 kit contract, kit citations), research 09, code comments (content/generic, tokens, items/battle, shared/loadoutRecord, render fx / demo), test comments, and the kits' own comments that named tierN.js; DESIGN §17–§23 history citations are left as they are
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// Tier 1 alternate skills & modules (DESIGN §16 operator loadouts; server/sim/content/kits/tier1.js `skills` maps).
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// Tier 1 alternate skills & modules (DESIGN §16 operator loadouts; the `skills` maps of the tier-1 kits, server/sim/content/kits/ops/).
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// Every selectable non-default skill of every visible tier-1 chess runs a real battle — normal (Lv4) and elite (Lv7) —
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// through the harness with its loadout (`skillIndex` / `moduleId` on the board entry, as a BattleSpec carries them),
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// and its signature effect is asserted with numbers from that skill's own blackboard (data/chess.json skills[]).
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