feedback5 R4: paths after the kit split — DESIGN §7 and SIM.md (layout, §7.2 kit contract, kit citations), research 09, code comments (content/generic, tokens, items/battle, shared/loadoutRecord, render fx / demo), test comments, and the kits' own comments that named tierN.js; DESIGN §17–§23 history citations are left as they are

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sganggs committed 2026-10-05 16:18:58 +08:00
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@@ -159,7 +159,7 @@ function lowHpHealUp(battle, unit, tb) {
/**
* Modules "攻击范围扩大" (夕 SPC-X, 白面鸮 RIN-X): the range becomes the SELECTED module's own grid — the data's
* range-only talent change (talentIndex −1), e.g. SPC-X = the 3×3 caster range + ONE centre tile [0,3] — like tier4's
* range-only talent change (talentIndex −1), e.g. SPC-X = the 3×3 caster range + ONE centre tile [0,3] — like the tier-4 kits'
* 莫斯提马 / 莱恩哈特 / 白面鸮 (integration review: a flat forward +1 added a whole column, 3 tiles, and widened the skill
* ranges too). It replaces the unit's own range, so the DEFAULT trigger's initial range follows; skills with their own
* range keep it. Without such a grid in the data: one extra forward tile [ASSUMED].