feedback5 R4: paths after the kit split — DESIGN §7 and SIM.md (layout, §7.2 kit contract, kit citations), research 09, code comments (content/generic, tokens, items/battle, shared/loadoutRecord, render fx / demo), test comments, and the kits' own comments that named tierN.js; DESIGN §17–§23 history citations are left as they are
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// 推与拉 方向力) / 朝部署方向 / 向前 / 身前方向 or for 推击手 (directional), otherwise away from the unit (radial); a skill of
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// constants.js PUSH_EFFECT_SKILLS (见行者 S1) pushes by PRTS 推与拉's 特效 column. These keywords are only a fallback:
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// the hand-written kits follow the client's buff templates (knockback[dir] = directional, knockback[relative] = radial),
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// and the text can mislead — 琳琅诗怀雅 S3's "向前推开" is knockback[relative] (kits/tier3.js). No pool skill pushes
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// and the text can mislead — 琳琅诗怀雅 S3's "向前推开" is knockback[relative] (kits/ops/chess_char_3_04-swire2.js). No pool skill pushes
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// through this path with 向前 / 往攻击方向; the only generic push is 见行者 S1, a 推击手.
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import { normalizeSkill } from '../simdata.js';
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