feedback1 integrate: WP live skill range on the card; 烛煌 S3 target + 1.7 splash; 信仰搅拌机 S3 ignores 攻击距离

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sganggs committed 2026-10-03 07:00:41 +08:00
commit 313db2f55f
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@@ -167,7 +167,11 @@ function lonely(battle, unit, diag = false) {
}
return true;
}
/** Permanent forward range extension ("攻击距离+1(不受技能攻击范围变化影响)": every range, skill ranges included). */
/**
* Permanent forward range extension (攻击距离 +n): every range, skill ranges included — except a skill whose range ignores
* 攻击距离 (`targeting.noRangeExtend`). SPT-Y's "攻击距离+1(不受技能攻击范围变化影响)" reads, as PRTS 修正 it, "(部分技能不受
* 此影响)" (原因: 语序颠倒、表述模糊) — 信仰搅拌机 S3 备注 "此技能的攻击范围不受'攻击距离'属性影响".
*/
const rangeUp = (battle, unit, n = 1) => battle.addBuff(unit, { key: 'module:range', mods: { rangeExtend: n }, persist: true, allowDead: true });
/**
* Module "攻击范围扩大" given as a new range (the selected module's data-only talent `rangeGrid`, e.g. SPC-X / RIN-X:
@@ -198,7 +202,7 @@ function pullToFront(battle, unit, e, force) {
const kits = {
// ===== 信仰搅拌机 (shotprotector) S3 退休前布道 — ammo 30 counters; talents 扫射迎宾仪礼 / 架盾送客仪礼; module: reveal
// S1 铳骑主考官 (自动触发 ⇒ DEFAULT: next attack ×3 hits + reload an adjacent 拉特兰 ammo skill), S2 八臂电锯侠 (ammo;
// a fatal hit is blocked for `ammo_cost` bullets); module SPT-Y 老朋友: range +1
// a fatal hit is blocked for `ammo_cost` bullets); module SPT-Y 老朋友: range +1 (not on S3's range, PRTS 备注)
chess_char_4_01_a: (bb, chess, def) => {
const t0 = tbb(def, 0), t1 = tbb(def, 1);
const counterMax = Math.max(1, Math.floor(num(bb['attack@max_target'], 3)));
@@ -234,7 +238,8 @@ const kits = {
skill: {
kind: 'ammo', ammo: num(bb['attack@trigger_time'], 30),
mods: { hpPct: num(bb.max_hp), atkPct: num(bb.atk), defPct: num(bb.def) },
targeting: g ? { rangeGrid: g } : undefined,
// 3-13 exactly: SPT-Y's 攻击距离+1 does not reach it (PRTS 备注; reviewer of community report E1 after 0.1.0)
targeting: g ? { rangeGrid: g, noRangeExtend: true } : undefined,
attack: { noAttack: true }, // 停止主动攻击敌人 (ammo is spent by counters)
onStart({ battle, unit }) {
unit.mem.counterReady = -Infinity;
@@ -282,7 +287,7 @@ const kits = {
if (sk.ammoLeft <= 0) sk.end('ammo');
}, { owner: unit });
}
// module SPT-Y (elite, 老朋友): 攻击距离+1 (kept whatever range the skill sets)
// module SPT-Y (elite, 老朋友): 攻击距离+1 — S1 / S2 keep it, S3's 3-13 does not (noRangeExtend above)
if (num(def.traitBb?.ability_range_forward_extend, 0) > 0) rangeUp(battle, unit, num(def.traitBb.ability_range_forward_extend, 1));
// module SPT-X (elite default): 攻击范围内敌人的隐匿效果失效
if (moduleIs(def, 'uniequip_002_rmixer')) whileDeployed(battle, unit, AURA, () => reveal(battle, enemiesOnRange(battle, unit)));