feedback2 WJ: areaAllies' comment — 迷彩 is not checked, a locked target goes through targetAndArea
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@@ -427,8 +427,9 @@ export function allTargets(b, e) {
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/**
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/**
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* The allies an AREA effect of enemy `src` selects within `r` of (x, y) — splash, blast, area skill / status, pulse, zone
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* The allies an AREA effect of enemy `src` selects within `r` of (x, y) — splash, blast, area skill / status, pulse, zone
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* tick, chain or bounce jump (targeting.js areaSelectable: no unblocking 隐匿, untargetable or sleeping ally, no 起飞 one
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* tick, chain or bounce jump (targeting.js areaSelectable: no unblocking 隐匿, untargetable or sleeping ally, no 起飞 one
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* for a ground `src`; 迷彩 is hit). `src` = the enemy whose effect it is (null: none — 隐匿 still applies). Abilities PRTS
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* for a ground `src`; 迷彩 is not checked). `src` = the enemy whose effect it is (null: none — 隐匿 still applies). A
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* marks "无视无法选择 / 无视可选性" use b.alliesInRadius with `ignoreSelect` instead.
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* locked target goes first through targetAndArea. Abilities PRTS marks "无视无法选择 / 无视可选性" use b.alliesInRadius with
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* `ignoreSelect` instead.
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*/
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*/
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export function areaAllies(b, src, x, y, r) {
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export function areaAllies(b, src, x, y, r) {
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return b.alliesInRadius(x, y, r).filter((a) => areaSelectable(src, a));
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return b.alliesInRadius(x, y, r).filter((a) => areaSelectable(src, a));
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