From 267a826b58d79feccf024372fcaa12b233d63fd8 Mon Sep 17 00:00:00 2001 From: sganggs Date: Thu, 8 Oct 2026 23:44:02 +0800 Subject: [PATCH] =?UTF-8?q?feedback7=20R22-E2EFIX:=20loadout-battle=20/=20?= =?UTF-8?q?teammate-loadout=20e2e=20choose=20=E9=87=8E=E9=AC=83's=20S1=20+?= =?UTF-8?q?=20=E4=B8=8D=E8=A3=85=E5=A4=87=20in=20the=20row's=20quick=20cho?= =?UTF-8?q?ices=20and=20expect=20the=20default=20=E7=BB=83=E5=BA=A6=20on?= =?UTF-8?q?=20the=20detail=20card;=20golden:=20unchanged?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The 0.2.2 干员调配 is one list: a row carries the skills and the elite's modules, and the detail (now opening with 潜能与练度 and 特质) has its module cards below the fold at 1920 × 1080, where the Client's real-mouse click (no scrolling) found nothing clickable for `.lo-detail .lo-mod[data-module="none"]`. Both suites now tap the row's `.lo-q--skill[data-skill="0"]` / `.lo-q--mod[data-module="none"]` and wait for the row (aria-pressed) and the detail (is-on) to agree before the sync; what they assert is unchanged (m.private.loadout → b.start spec → the local sim runs S1 without the module; the host's card of the guest's unit reads S1 已调配 / 未装备模组). loadout-battle's detail card check then met 0.2.2's other change: the card's base ATK carries the player's 练度 — the default 精英2 Lv.60, ×1.1 (576 for the record's 524, effects.json aceffect_char_4); the unit's def keeps 524. - Tests (SP_E2E=1): loadout-battle 2/2, teammate-loadout 1/1. --- test/ui/loadout-battle.e2e.test.js | 17 ++++++++++++----- test/ui/teammate-loadout.e2e.test.js | 9 +++++++-- 2 files changed, 19 insertions(+), 7 deletions(-) diff --git a/test/ui/loadout-battle.e2e.test.js b/test/ui/loadout-battle.e2e.test.js index bb2b63f4..6bf0be26 100644 --- a/test/ui/loadout-battle.e2e.test.js +++ b/test/ui/loadout-battle.e2e.test.js @@ -53,9 +53,13 @@ describe('user playtest #2 item 1 — loadout chosen in the UI fights in the loc await c.page.keyboard.type('野鬃'); await c.page.waitForFunction(() => document.querySelectorAll('.lo-card').length === 1, { timeout: 5000 }); await c.click('.lo-card__pick'); - await c.click('.lo-detail .lo-skill[data-skill="0"]'); - await c.click('.lo-detail .lo-mod[data-module="none"]'); - await c.page.waitForFunction(() => document.querySelector('.lo-skill.is-on[data-skill="0"]') && document.querySelector('.lo-mod.is-on[data-module="none"]'), { timeout: 3000 }); + // the row's quick choices (0.2.2: the roster is one list, a row per operator with its skills and the elite's + // modules; the detail's own module cards sit below the fold) — the row and the detail agree on S1 + 不装备 + await c.click('.lo-card .lo-q--skill[data-skill="0"]'); + await c.click('.lo-card .lo-q--mod[data-module="none"]'); + await c.page.waitForFunction(() => document.querySelector('.lo-card .lo-q--skill[data-skill="0"]')?.getAttribute('aria-pressed') === 'true' + && document.querySelector('.lo-card .lo-q--mod[data-module="none"]')?.getAttribute('aria-pressed') === 'true' + && document.querySelector('.lo-detail .lo-skill.is-on[data-skill="0"]') && document.querySelector('.lo-detail .lo-mod.is-on[data-module="none"]'), { timeout: 3000 }); await c.page.waitForFunction(() => /已同步/.test(document.querySelector('.lo-sync')?.textContent || ''), { timeout: 8000 }); await c.shot('overlay'); await c.page.keyboard.press('Escape'); @@ -116,8 +120,11 @@ describe('user playtest #2 item 1 — loadout chosen in the UI fights in the loc assert.ok(detail, 'the detail card opens for the placed elite'); assert.ok(detail.skill.includes(s1.name) && detail.tag, `detail card: ${s1.name} 已调配 (${JSON.stringify(detail)})`); assert.ok(detail.none && detail.module.includes('未装备模组'), `detail card: 未装备模组 (${JSON.stringify(detail)})`); - // …and the stats / 特性 the unit fights with: no module (ATK 524, interval 1.00 s, "获得1点") — not the default module's - assert.equal(detail.stats['攻击'], String(rec.statsBase.atk), `detail card ATK without the module (${JSON.stringify(detail.stats)})`); + // …and the stats / 特性 the unit fights with: no module (ATK 524, interval 1.00 s, "获得1点") — not the default module's; + // 0.2.2: the card's base value carries the player's 练度, here the default 精英2 Lv.60 (effects.json aceffect_char_4, + // ×1.1 ATK — a multiplier of its own, the unit's def keeps the record's 524) + const t4 = JSON.parse(readFileSync(path.join(ROOT, 'data/effects.json'), 'utf8')).aceffect_char_4.buffs.find((b) => b.key === 'char_attribute_mul').bb; + assert.equal(detail.stats['攻击'], String(Math.round(rec.statsBase.atk * t4.atk)), `detail card ATK without the module, at the default 练度 (${JSON.stringify(detail.stats)})`); assert.equal(detail.stats['攻击间隔'], '1.00s', 'detail card interval: ASPD 100'); assert.match(detail.trait, /获得1点部署费用/, `detail card 特性 without the module (${detail.trait})`); await c.shot('detail'); diff --git a/test/ui/teammate-loadout.e2e.test.js b/test/ui/teammate-loadout.e2e.test.js index 385c668f..b8d40b2c 100644 --- a/test/ui/teammate-loadout.e2e.test.js +++ b/test/ui/teammate-loadout.e2e.test.js @@ -59,8 +59,13 @@ describe('DESIGN §16 — a teammate\'s unit shows its owner\'s loadout (real se await guest.page.keyboard.type('野鬃'); await guest.page.waitForFunction(() => document.querySelectorAll('.lo-card').length === 1, { timeout: 5000 }); await guest.click('.lo-card__pick'); - await guest.click('.lo-detail .lo-skill[data-skill="0"]'); - await guest.click('.lo-detail .lo-mod[data-module="none"]'); + // the row's quick choices (0.2.2: the roster is one list, a row per operator with its skills and the elite's + // modules; the detail's own module cards sit below the fold) — the row and the detail agree on S1 + 不装备 + await guest.click('.lo-card .lo-q--skill[data-skill="0"]'); + await guest.click('.lo-card .lo-q--mod[data-module="none"]'); + await guest.page.waitForFunction(() => document.querySelector('.lo-card .lo-q--skill[data-skill="0"]')?.getAttribute('aria-pressed') === 'true' + && document.querySelector('.lo-card .lo-q--mod[data-module="none"]')?.getAttribute('aria-pressed') === 'true' + && document.querySelector('.lo-detail .lo-skill.is-on[data-skill="0"]') && document.querySelector('.lo-detail .lo-mod.is-on[data-module="none"]'), { timeout: 3000 }); await guest.page.waitForFunction(() => /已同步/.test(document.querySelector('.lo-sync')?.textContent || ''), { timeout: 8000 }); await guest.page.keyboard.press('Escape'); await guest.page.waitForFunction(() => !document.querySelector('.lo'), { timeout: 3000 });