feedback5 WG: 补位 on the server — room.ownership { notOwned } (lenient check, stored per session / seat, a match takes the list its seat had at the start), PlayerState.standIns: the player's not-owned NORMAL chess fight as their stand-ins (battleInput standIn: true in every field, the stand-in's position / range, no summons), m.private.standIns, stand-in art in prep scouting
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@@ -818,7 +818,9 @@ export function rangeRec(ps, rec) {
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if (cache.has(key)) return cache.get(key);
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let out = rec;
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try {
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const g = attackRangeGrid(loadoutRecord(rec, resolveRecordLoadout(rec, lo)));
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// 0.2.0 补位: a human's not-owned chess (AI 托管) is deployed as its stand-in — that body's range
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const body = typeof ps.fieldRecord === 'function' ? ps.fieldRecord(rec) || rec : rec;
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const g = attackRangeGrid(loadoutRecord(body, resolveRecordLoadout(body, lo)));
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if (Array.isArray(g) && g.length && JSON.stringify(g) !== JSON.stringify(rec.rangeGrid)) out = Object.freeze({ ...rec, rangeGrid: g });
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} catch { out = rec; }
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cache.set(key, out);
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